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Posted

Hey guys, maybe you have some handles in how I can get my projected HUD info back.

 

Example included; no pipper, CCIP, art horizon or any other info on the HUD screen

on ANY plane! :(

 

Thanks, Iwan

 

 

PS: I feel like a noob asking...

Posted

add to the avionics iin file just the end rwr lines

 

[HUD]
HUDMaterial=HUDMaterial
HUDColor=0.18,1.0,0.48,0.80
BoresightOffset=0.0,0.0
ViewportTopLeft=-0.145,-0.125
ViewportBottomRight=0.145,0.28
GunBoresightAngle=0.0
RocketBoresightAngle=-0.09

[HUDMaterial]
EffectShaderName=fltHUD.fx
DepthBufferCheck=FALSE
DepthBufferWrite=FALSE
RenderedInOrder=FALSE
AlphaTestEnabled=TRUE
CullMode=NO_CULL
LightEnabled=FALSE
UseLightLevel=FALSE
SpecularEnabled=FALSE
EmissiveEnabled=FALSE
FogEnabled=FALSE
AmbientColor=1.000000,1.000000,1.000000,1.000000
DiffuseColor=1.000000,1.000000,1.000000,1.000000
ZBufferOffset=0
PriorityLevel=1
BlendOp=BLEND_SRC_ALPHA
NumTextureStages=1
TextureStage[01].TextureName=
TextureStage[01].MipMap=FALSE
TextureStage[01].FilterEnabled=TRUE
TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE
TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE

[HUDFont]

Posted

You mean I have to do that with EVERY plane separately?

 

I mean, even the stock aircraft have no HUD anymore, my feeling

I made a booboo somewhere in the main program. I'll trythough, thanks Cocas!

Posted

I mean, even the stock aircraft have no HUD anymore, my feeling

I made a booboo somewhere in the main program.

 

Muesli,

 

Are you by chance using a third-party aircraftobject.ini file? If so, and judging by the fact that all your aircraft may be effected, that may be your problem.

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