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LordOliver

Loadout tutorial and question

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Has anyone posted a loadout tutorial anywhere?

 

I am toying with the A-1H loadouts.. I have divided my weapon "StationGroup" in the DATA.ini to 5 total.. (the 3 most outward hardpoints as 1, 3 inner hardpoints as 2, the inner rack hardpoints as 3 and 4 for loading independantly, and the centerline rack as 5) This gives me a little more flexibility in loading packages. I have removed MER's and TER's and I have also added RCKT as a weapon type so I can carry HVAR's and changed the tanks from 300's to 200's (would also like to find a good comprehensive list of weapon types like RCKT, GP, RP, etc). The loads work great :)

 

I have also been playing with the loadout.ini file and I have made some various loadouts based on mission types. When running a mission, however, my AI does not use the loadouts specified, and I still have to manually load each AI plane. Any idea what I am missing? As an example, here is a portion of my loadout file i tweaked (station 1,2,3,4,5,6 are one group; 7,8,9,10,11,12 are group 2; 13 is group 3; 14 is group 4 and 15 is group 5):

 

// Station 1 = LeftWingStationOutboard1

// Station 2 = RightWingStationOutboard1

// Station 3 = LeftWingStationOutboard2

// Station 4 = RightWingStationOutboard2

// Station 5 = LeftWingStationOutboard3

// Station 6 = RightWingStationOutboard3

// Station 7 = LeftWingStationOutboard4

// Station 8 = RightWingStationOutboard4

// Station 9 = LeftWingStationOutboard5

// Station 10 = RightWingStationOutboard5

// Station 11 = LeftWingStationOutboard6

// Station 12 = RightWingStationOutboard6

// Station 13 = LeftWingStationInboard

// Station 14 = RightWingStationInboard

// Station 15 = CenterlineStation



[AirToAir]

Loadout[01].WeaponType=AIM-9B

Loadout[01].Quantity=1

Loadout[02].WeaponType=AIM-9B

Loadout[02].Quantity=1

Loadout[03].WeaponType=AIM-9B

Loadout[03].Quantity=1

Loadout[04].WeaponType=AIM-9B

Loadout[04].Quantity=1

Loadout[05].WeaponType=AIM-9B

Loadout[05].Quantity=1

Loadout[06].WeaponType=AIM-9B

Loadout[06].Quantity=1





[AirToAirLongRange]

Loadout[01].WeaponType=AIM-9B

Loadout[01].Quantity=1

Loadout[02].WeaponType=AIM-9B

Loadout[02].Quantity=1

Loadout[03].WeaponType=AIM-9B

Loadout[03].Quantity=1

Loadout[04].WeaponType=AIM-9B

Loadout[04].Quantity=1

Loadout[05].WeaponType=AIM-9B

Loadout[05].Quantity=1

Loadout[06].WeaponType=AIM-9B

Loadout[06].Quantity=1

Loadout[13].WeaponType=Tank200_F100

Loadout[13].Quantity=1

Loadout[14].WeaponType=Tank200_F100

Loadout[14].Quantity=1



[Attack]

Loadout[01].WeaponType=HVAR

Loadout[01].Quantity=1

Loadout[02].WeaponType=HVAR

Loadout[02].Quantity=1

Loadout[03].WeaponType=HVAR

Loadout[03].Quantity=1

Loadout[04].WeaponType=HVAR

Loadout[04].Quantity=1

Loadout[05].WeaponType=HVAR

Loadout[05].Quantity=1

Loadout[06].WeaponType=HVAR

Loadout[06].Quantity=1

Loadout[07].WeaponType=HVAR

Loadout[07].Quantity=1

Loadout[08].WeaponType=HVAR

Loadout[08].Quantity=1

Loadout[09].WeaponType=HVAR

Loadout[09].Quantity=1

Loadout[10].WeaponType=HVAR

Loadout[10].Quantity=1

Loadout[11].WeaponType=HVAR

Loadout[11].Quantity=1

Loadout[12].WeaponType=HVAR

Loadout[12].Quantity=1

Loadout[13].WeaponType=LAU-3A

Loadout[13].Quantity=1

Loadout[14].WeaponType=LAU-3A

Loadout[14].Quantity=1...

 

Any ideas?

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Ya hey! Good sites... but that is not what I mean...

 

I was getting at why don't my AI skyraiders pick up the proper loadout based on my loadout.ini file... they just come in unarmed unless i manually load each one... The idea behind a loadout file is that if they are doing a CAS mission... they would take the appropriate loadout based on the .ini file.

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Guest Ranger332

hummmmmph may be overtwicked mine take a minimal cas loadout 4 lav rocket tubes

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