Wrench Posted March 12, 2012 Posted March 12, 2012 (edited) that was easy... there's nothing wrong with the the skin maps. The issue is the LODs being used; they have slightly different mapping below is a screenie with your skin added to my AV-8A mod. No issues whatsomeever. (0ther than a simple rename of the skin bmps BACK to HarrierGR1_*.bmp) Set it up exactly as I did originally, and you're golden. Using the stock SF2E Harrier GR1 lods several advantages: 1) reduces total mod file size 2) uses LODs that work. 3) dosen't voilate EULA and CA policies about sharing 3rdWire LODS oh, to answer the question in the screenies thread, the InsigniaLV should be in one of the cats - used to be ObjectData005.cat. there's no need to include it, as it's in all SF2 versions. Edited March 12, 2012 by Wrench Quote
Wrench Posted March 12, 2012 Author Posted March 12, 2012 (edited) edit: I also changed the skin folder's name to "Snow" using the decals off the others, VMA-513 Edited March 12, 2012 by Wrench Quote
exhausted Posted March 12, 2012 Posted March 12, 2012 (edited) What about the pylon and carrier based changes in the DATA.ini? Oh btw, Northern Ops totally kicks more ass. Just sayin. Edited March 12, 2012 by exhausted Quote
Wrench Posted March 12, 2012 Author Posted March 12, 2012 (edited) din't use 'em...yet wanted to make sure the skin worked ok first. I'll redeit the main ini to point to the GR1 lod, and then look at the rest re: NorthOps. Skin folder name and 'displayed name' are to different things.... textureset ini sets what shows on the loadout screen: [TextureSet] Name=Northern Ops Nation=USMC Squadron=VMA513 Specular=0.4500000 Glossiness=0.300000 Reflection=0.100000 Edited March 12, 2012 by Wrench Quote
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