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Strike Fighters - North Atlantic Replacement Menu - 1680x1050

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Strike Fighters - North Atlantic Replacement Menu - 1680x1050


Strike Fighters - North Atlantic

 

 

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Replacement Menu - 1680x1050 - v0.9

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Contains replacement menu screens, systemicon, briefing texts* for widescreen (16:10) displays.

 

 

Notices________________________________________

 

(1) May overwrite files - back up first if this bothers you.

(2) Provided "as is" - use at your own risk.

 

Installation Instructions______________________

 

Copy the folders inside the "To Mod Folder" directory to your mod folder, overwriting when prompted.

 

> For more information on the mods folder, please see:

http://combatace.com/topic/62302-what-is-the-mod-folder/

 

That's it.

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© 2012, Kout

 

These files are made available under the Creative Commons - Attribution-NonCommercial-ShareAlike 3.0 license.

 

This basically means you are allowed to modify and redistribute these files, but that you should

 

(1) give fair credit to me;

(2) distribute work based on these files under the same conditions as I did; and

(3) you may not use these files or works based on them for commercial purposes.

 

For details: http://creativecommons.org/licenses/by-nc-sa/3.0/

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* Based on SFP1Ace's SF2 Briefing Retrofit

http://combatace.com/files/file/12415-sf2-briefings-retrofit-mod/


  • Submitter
  • Submitted
    04/18/2012
  • Category

 

  • Like 1

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Thank you kout!!!!!!!!!!!

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The Planning Map screen in a campaign mission shows waypoint information, when you hover over your waypoints on the map.

In stock menus it's ok because the text area is large enough.

But in the mod the area is too small to show all the text, you need scroll down to see the rest. But you can't because the mouse is over the map and scrolling only effects the zoom..

That's only quirk I found with this beautiful mod :good:

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The Planning Map screen in a campaign mission shows waypoint information, when you hover over your waypoints on the map.

In stock menus it's ok because the text area is large enough.

But in the mod the area is too small to show all the text, you need scroll down to see the rest. But you can't because the mouse is over the map and scrolling only effects the zoom..

That's only quirk I found with this beautiful mod :good:

 

Thanks, will have a look.

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