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JSF_Aggie

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JSF_Aggie last won the day on April 23

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About JSF_Aggie

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  1. Uploaded 1.1 Update Fixes: - F-4N_STORM not showing up in campaigns - Typos in campaign text files - Tweaked resupply rates so Aggressors don't run out of A-4's - Set the max number of missions to 20
  2. OBE by the 1.1 update below.
  3. Between say '79 and '81, what weapons/platforms would the USAF have used for anti-ship missions? I don't think the BUFF's got harpoons until later. Thanks
  4. View File TopGun Campaigns ******************************** *** TopGun Campaigns Version 1.0 ******************************** This mod includes three TopGun campaigns for the following years: 1970, 1974, and 1978. - 1970: F-4B & F-4J vs. A-4E Super Echo - 1974: F-4J & F-4N vs. A-4E Super Echo - 1978: F-14A vs. A-4F Mongoose Read the README. This is based off of Dave's (USAFMTL) original TopGun campaign from 2003. This is for a flight/air combat simulation. SF2 is not a simulation for simulated air combat. So this was made as best I could, within the limits of the game. Primary goal: make it through the 20 missions alive, keep as many of your wingman alive as possible, down as many A-4's as possible. ******************************** *** Requirements ******************************** Minimum: - SF2 or SF2 Vietnam, patched to July 2013 - SWUS Terrain version 1.1 or greater Recommended: - F-4N DLC - A-4G DLC ******************************** *** Credits ******************************** Original TopGun Campaign....Dave F-14A_74 v1.32..............MirageFactory F-4N(Storm).................Storm & daddyairplanes A-4E/F......................dtmdragon F-4B/J/N skins..............sundowner, mitai, JSF_Aggie F-4 Hi-Res Bump Maps........sundowner F-14A skins.................1977Frenchie (modified with sundowner's template) A-4E/F skins................Nyghtfall MK7 Seat....................ravenclaw F-4J_74 ECM pods............mppd F-4 cockpit msl panel mod...crusader AIM-9's & AIM-7's...........ravenclaw TopGun Menu Music...........HomeFries Submitter JSF_Aggie Submitted 04/22/2018 Category User Made Campaigns  
  5. TopGun Campaigns

    Version 1.1

    259 downloads

    ******************************** *** TopGun Campaigns Version 1.0 ******************************** This mod includes three TopGun campaigns for the following years: 1970, 1974, and 1978. - 1970: F-4B & F-4J vs. A-4E Super Echo - 1974: F-4J & F-4N vs. A-4E Super Echo - 1978: F-14A vs. A-4F Mongoose Read the README. This is based off of Dave's (USAFMTL) original TopGun campaign from 2003. This is for a flight/air combat simulation. SF2 is not a simulation for simulated air combat. So this was made as best I could, within the limits of the game. Primary goal: make it through the 20 missions alive, keep as many of your wingman alive as possible, down as many A-4's as possible. ******************************** *** Requirements ******************************** Minimum: - SF2 or SF2 Vietnam, patched to July 2013 - SWUS Terrain version 1.1 or greater Recommended: - F-4N DLC - A-4G DLC ******************************** *** Credits ******************************** Original TopGun Campaign....Dave F-14A_74 v1.32..............MirageFactory F-4N(Storm).................Storm & daddyairplanes A-4E/F......................dtmdragon F-4B/J/N skins..............sundowner, mitai, JSF_Aggie F-4 Hi-Res Bump Maps........sundowner F-14A skins.................1977Frenchie (modified with sundowner's template) A-4E/F skins................Nyghtfall MK7 Seat....................ravenclaw F-4J_74 ECM pods............mppd F-4 cockpit msl panel mod...crusader AIM-9's & AIM-7's...........ravenclaw TopGun Menu Music...........HomeFries
  6. I removed both files and uploaded a complete version last night. It's pending approval.
  7. Still having issues? I show it as approved now.
  8. I uploaded an update to the SWUS terrain, that adds JimBib's Miramar NAS. This update will be required for the campaigns.
  9. 1.1 Update uploaded. It adds JimBib's Miramar NAS to the terrain, and will be required for the upcoming TopGun campaigns.
  10. Putting on the texture won't work unless it's remapped. That same spot on the texture is used multiple spots on the hangar. Maybe I'll hit Jim and ask.
  11. I want to put a decal on a ground object. I have this hangar in the \Objects\GroundObjects directory, and I've placed it in the terrain with the "UseGroundObject=TRUE". I have a skin folder for it, and it's showing in the terrain. I should be able to place a decal on it just like ships and any other GroundObjects, right? How do I get the mesh name and orientation. This is where I want to put it. Is "Box245" the mesh name? Thanks.
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