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By dtmdragon
View File F-4E Kurnass Israeli Airforce pack
F-4E Kurnass Israeli Airforce pack
Included:
- F-4E_Kurnass
- F-4E_Kurnass_72
- F-4E_Kurnass_73
- F-4E_Kurnass_75
- F-4E_Kurnass_78
- F-4E_Kurnass_2000
- F-4E_Kurnass_Super_Phantom (Prototype)
- some new weapons
Animation / Function
- Canopy
- Hook
- Air Refuel
- Wing fold ______________ only on hard wing F-4E´s
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts (Excludes F-4E Kurnass (78) & F-4E Kurnass 2000)
NOTE:
- This mod replaces existing TW and TMF aircrafts , please remove the existing folders before installing this mod , the existing skins / textures will no longer fit !!!!
NOTE:
- Stock TW squadron decals are used but with more detailed higher resolution versions that have panel lines and rivets etc for the Isreali Airforce Kurnass squadrons: 69, 105, 107, 119 & 201
NOTE:
- Some texture folder names may seem unusual but it is to create continuity to avoid the bug that stops an aircraft upgrading during a campaign if the texture folder names don't match.
NOTE:
- There were multiple separate F-4E deliveries prior to the 1973 war and due to the variations in the Blocks all sorts of different configurations of ECM antenna, strike camera, slats/ flaps, 'slime' lights, MIDAS4 etc. Not to mention local upgrades of 'slime' lights, MIDAS4 muzzle mods and slat instillations. Now throw in the Operation Nickle Grass emergency aid ex USAF aircraft during the war! I have rounded them all up into the first three in-game variants below:
F-4E_Kurnass (with & without 'slimers')
F-4E_Kurnass_72 (Hard-Wing & MIDAS4)
F-4E_Kurnass_73 (Soft-Wing & MIDAS4)
Hangar screens are in 1920 x 1080
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
- Campaigns folder contains the stock TW 1973 Yom Kippur War and 1982 Lebanon War campaigns modified to include the aircraft, weapons and textures in this pack.
Credits:
- original model by TW , BPAO , Crab_02
- cockpits from TW & ravenclaw_007
- AUP cockpit Avionics by Cusader
- F-4E USAF pack uploaded by ravenclaw_007
- TISEO made by Crusader
- original F-4E and Kurnass 2000 Templates from Sundowner
- new updated model , textures and weapons by ravenclaw_007
- original F-4E Kurnass 2000 and Super Phantom for Strike Fighters 2 by dtmdragon, Wrench and Sundowner
- fake pilot F-4 chaff/flare by ravenclaw_007
- new Walleye II ERDL Mk.23 Mod 1 by ravenclaw_007
- myself (dtmdragon) for modification of the F-4E USAF pack into an Israeli specific F-4E Kurnass pack with IAF textures, weapons, loadouts and campaign mods
CA fair use agreement applies.
Dan.
Submitter dtmdragon Submitted 07/18/2022 Category F-4
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By dtmdragon
F-4E Kurnass Israeli Airforce pack
Included:
- F-4E_Kurnass
- F-4E_Kurnass_72
- F-4E_Kurnass_73
- F-4E_Kurnass_75
- F-4E_Kurnass_78
- F-4E_Kurnass_2000
- F-4E_Kurnass_Super_Phantom (Prototype)
- some new weapons
Animation / Function
- Canopy
- Hook
- Air Refuel
- Wing fold ______________ only on hard wing F-4E´s
- Gun Vent ______________ automatic when gun is fired or as soon as the landing gear is deployed
- Brake Chute____________ works with the Air Brake below 150kts (Excludes F-4E Kurnass (78) & F-4E Kurnass 2000)
NOTE:
- This mod replaces existing TW and TMF aircrafts , please remove the existing folders before installing this mod , the existing skins / textures will no longer fit !!!!
NOTE:
- Stock TW squadron decals are used but with more detailed higher resolution versions that have panel lines and rivets etc for the Isreali Airforce Kurnass squadrons: 69, 105, 107, 119 & 201
NOTE:
- Some texture folder names may seem unusual but it is to create continuity to avoid the bug that stops an aircraft upgrading during a campaign if the texture folder names don't match.
NOTE:
- There were multiple separate F-4E deliveries prior to the 1973 war and due to the variations in the Blocks all sorts of different configurations of ECM antenna, strike camera, slats/ flaps, 'slime' lights, MIDAS4 etc. Not to mention local upgrades of 'slime' lights, MIDAS4 muzzle mods and slat instillations. Now throw in the Operation Nickle Grass emergency aid ex USAF aircraft during the war! I have rounded them all up into the first three in-game variants below:
F-4E_Kurnass (with & without 'slimers')
F-4E_Kurnass_72 (Hard-Wing & MIDAS4)
F-4E_Kurnass_73 (Soft-Wing & MIDAS4)
Hangar screens are in 1920 x 1080
Installation:
- Drop all files into your mod folder the way they are setup in this pack and overwrite if ask to
- If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
- Campaigns folder contains the stock TW 1973 Yom Kippur War and 1982 Lebanon War campaigns modified to include the aircraft, weapons and textures in this pack.
Credits:
- original model by TW , BPAO , Crab_02
- cockpits from TW & ravenclaw_007
- AUP cockpit Avionics by Cusader
- F-4E USAF pack uploaded by ravenclaw_007
- TISEO made by Crusader
- original F-4E and Kurnass 2000 Templates from Sundowner
- new updated model , textures and weapons by ravenclaw_007
- original F-4E Kurnass 2000 and Super Phantom for Strike Fighters 2 by dtmdragon, Wrench and Sundowner
- fake pilot F-4 chaff/flare by ravenclaw_007
- new Walleye II ERDL Mk.23 Mod 1 by ravenclaw_007
- myself (dtmdragon) for modification of the F-4E USAF pack into an Israeli specific F-4E Kurnass pack with IAF textures, weapons, loadouts and campaign mods
CA fair use agreement applies.
Dan.
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By Spinners
View File [Fictional] McDonnell Douglas Phantom FGR.3
McDonnell Douglas Phantom FGR.3 for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire Phantom F-4E (early - short cannon muzzle fairing) to create a fictional Phantom FGR.3 in service with the Royal Air Force in the 1969-1972 timeline with markings for No.6 and No.112 squadrons of RAF Middle East Command as they might have appeared during this period when deployed to Dhimar. Both squadrons have an association with the Middle East and Desert areas with No.6 Squadron being 'The Flying Tin Openers' whilst No.112 Squadron were famous for being the RAF's 'sharkmouth' squadron.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the PhantomFGR3 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the PhantomFGR3 folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to sundowner for the F-4E templates.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 29th, 2024.
Submitter Spinners Submitted 11/29/2009 Category What If Hangar
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By Spinners
McDonnell Douglas Phantom FGR.3 for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire Phantom F-4E (early - short cannon muzzle fairing) to create a fictional Phantom FGR.3 in service with the Royal Air Force in the 1969-1972 timeline with markings for No.6 and No.112 squadrons of RAF Middle East Command as they might have appeared during this period when deployed to Dhimar. Both squadrons have an association with the Middle East and Desert areas with No.6 Squadron being 'The Flying Tin Openers' whilst No.112 Squadron were famous for being the RAF's 'sharkmouth' squadron.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the PhantomFGR3 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the PhantomFGR3 folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to sundowner for the F-4E templates.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 29th, 2024.
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By Spinners
View File [Fictional] McDonnell Douglas Phantom RNZAF
McDonnell Douglas Phantom F-4M_89 for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire Phantom FGR.2 (F-4M_75) to give a fictional 'Kiwi' Phantom with markings for No.2 squadron of the Royal New Zealand Air Force as they might have appeared during the 1990's. It goes without saying that you will need to have the F-4M_75 from SF2:Europe.
BACKSTORY
During the build up to Operation Corporate (the UK's military operation to retake the Falkland Islands) the UK Government were overwhelmed at the support given by the countries of the Commonwealth and, in particular, the response of the Australian and New Zealand Governments who provided ships to maintain the UK's NATO commitments and thus allow the Royal Navy to maximise the number of ships it could send to the South Atlantic.
In the following years there were many reciprocal deals made and favours given to the Commonwealth nations (and even Chile!) and one such 'favour' was the transfer of 18 ex-RAF Phantom FGR.2's in 1988. The 18 FGR.2's, only recently withdrawn from RAF service, were ferried out to New Zealand (most still in their dirty grey camo scheme) during Operation Saddleback before arriving at Ohakea for refurbishment by a joint McDonnell Douglas/RNZAF team that saw the aircraft eventually emerge in a new 'Forest' style camo scheme and with digital INAS, upgraded RWR and new outer wing panels. Entering service with No.2 squadron in early 1989 (supposedly as the Karearea but they were always simply called Phantoms) the aircraft gave good service to the Royal New Zealand Air Force during the 1990's until finally being retired in December 2001 when, indeed, all 'Air Combat Force' aircraft were sadly withdrawn from service.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-4M_89 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-4M_89 folder into your Decals folder.
3. From the WEAPONS folder drag and drop the SUU-23G folder into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 18th, 2024.
Submitter Spinners Submitted 01/15/2010 Category What If Hangar
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