Hellshade 110 Posted April 23, 2013 Release Summary This is the GeForce Game Ready driver for Dead Island: Riptide, Neverwinter, and Star Trek. Get optimal game settings and automatically stay up to date with the latest drivers with GeForce Experience. New in GeForce R319 Drivers Performance Boost – Increases performance by up to 20% for GeForce 400/500/600 series GPUs in several PC games vs. GeForce 314.22 WHQL-certified drivers. Results will vary depending on your GPU and system configuration. Here is one example of measured gains: GeForce GTX 660: Up to 20% in Dirt: Showdown Up to 18% in Tomb Raider Up to 8% in StarCraft II Up to 6% in Sniper Elite V2 Up to 6% in Metro 2033 Up to 6% in Far Cry 3 Up to 6% in Deus Ex: Human Revolution Up to 5% in F1 2012 GeForce GTX 660 SLI: Up to 17% in Dirt: Showdown Up to 18% in Tomb Raider Up to 9% in Assassin's Creed III Up to 7% in StarCraft II Up to 6% in Far Cry 3 Up to 6% in Deus Ex: Human Revolution Up to 6% in Battlefield 3 Up to 5% in BioShock: Infinite Up to 5% in F1 2012 SLI Technology Added SLI profile for Alien Fear Added SLI profile for Call of Juarez: Gunslinger Added SLI profile for Dead Island: Riptide Added SLI profile for Dragon Sword Added SLI profile for Neverwinter Added SLI profile for Far Cry 3: Blood Dragon Added SLI profile for GRID 2 Added SLI profile for Human Head 2 Added SLI profile for Remember Me Added SLI profile for The Walking Dead: Survival Instinct Updated SLI profile for Natural Selection 2 Updated SLI profile for Resident Evil 6 Updated SLI profile for Trackmania 2: Canyon Additional Details Installs PhysX System Software 9.12.1031. Installs HD Audio v1.3.24.2 Includes support for applications built using CUDA 5.5 or earlier version of the CUDA Toolkit. More information at http://developer.nvidia.com/cuda-toolkit Supports OpenGL 4.3 for GeForce 400-series and later GPUs. Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs. Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP. Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards. Share this post Link to post Share on other sites