By FANATIC MODDER
View File F-2 Banshee Updated data pack
F-2 Banshee Updated data pack v1.1
This is a further update of the DATA.inis of the RAZBAM F-2 Banshee.
In this updated data pack, there are changes in the data.ini, trying to achieve realistic performance specs.
So changes are done in almost every aspect of the specs (weight, flightdata, engine thrust etc) for being as close to the real thing as possible.
For using this pack you need to have downloaded first
- the original RAZBAM Banshee (Go to RAZBAM website for more details)
- the Banshee Tweeks Pak -for Razbam Banshees of Wrench
Credis should go to
- RAZBAM for the original release
- Wrench for making this really usable in missions/campaings
- Ravenclaw_007 for the AN-M30 bomb
- Spillone for - at least - some of the sounds
Thoughts for further upgrades
- The AltitudeTableNumData & DryMachTableNumData are really very limited and are restricting realism. Please give me help to correct them. DONE
- The F2H-3 (F-2C) is without wingtip tanks but in reality all the -2,-3,-4 models had the capability of carrying wingtip tanks.
I am planning to substitute the LOD of the -3 with the -4 model (since these two were identical externally) but for doing so I am waiting your feedback.DONE
- Overwrite everything above v1.0. Place the banshee f2h4.LOD (which you can purchase from the RAZBAM website) in your F-2H3 folder.
What's new in v1.1
- The Destroyed Model now it's the stock F-84F one.
- The F3H-3 (F-2C) now uses the F3H-4 LOD. Indeed, the -3 also used more the wing tip tanks than not, since they had a minimal effect on overall performance.
- Further updated engine data.
- Corrected ground clearence for the F3H-2.
- Corrected loadouts. Now the wing pylon can be loaded with bombs (historical).
- Small touches here & there for better overall result.
- The -4 used a different radar than the -3 model that had also a different radar screen with different symbology (not a successful one, as it often mentioned).
However, it seems that we have the -3 style radar screen for the - 4 model too.
- In some sources it's stated that the -4 had 20% more range than the -3 model. I am not convinced for that.
Most likely it had to do with the need for full throttle/max power more often than the -4 model
in combat conditions, something which indeed reduced endurance. Therefore I kept the same radius for the -3 & -4 models.
- The Canadians seldom used their wing tip tanks. I had a hard time to spot canadian F-2s with wing tip tanks when in actual service.
The most likely explanation is that with the small canadian aircraft was too much to handle the take off of the approx. extra 1 ton of weight with the wingtips on the weak -3 model.
If someone wants a tank-less RCN F-2, I can update the pack. However the final solution will be to add the tanks as loadouts.
DisplayName=VF-870 of Royal Canadian Navy
Remember this is a freeware!
Submitter FANATIC MODDER Submitted 02/18/2018 Category ini File Edits
We at Eagle Dynamics would like to wish you all a wonderful holiday and a great 2018! 2017 has proved to be a great year for DCS World with the release of several great modules like the Normandy 1944 Map, the updated Su-33, the AV-8B Night Attack V/STOL, the AJS-37 Viggen, many fantastic campaigns, new objects and units for the DCS World maps like the World War II AI units, the NS 430, improvements to the mission editor and VR, and many, many more.
We and our partners plan even bigger and better things for 2018 to include:
DCS World 2.5 by the end of January DCS: F/A-18C Hornet DCS: Strait of Hormuz Map DCS: F-14 Tomcat DCS: JF-17 DCS: MiG-19 DCS: Mi-24P Hind DCS: F-4E Phantom II DCS: Bo-105 C-101CC variant for the DCS: C-101 module DCS: Yak-52 DCS: I-16 DCS: Christen Eagle II New aircraft carriers Other new maps and continued updates to our existing maps Several other unannounced projects We will also be working on improvements to clouds, explosions with improved proximity damage, virtual reality, spotting system, network play, Forward Looking Infrared (FLIR), air-to-air missiles, and performance optimization with the inclusion of the Vulkan API. In parallel, we will continue to support and improve our existing modules.
With the pending release of DCS World 2.5 which will unify our projects and several exiting new modules, we see 2018 as being a great year to be a DCS World fan!
DCS World Winter Sale Continues
Our DCS World Winter sale will be ending on 3 January at 0900 GMT. During this sale, get great savings on the following:
DCS: A-10C Warthog DCS: Black Shark 2 DCS: Flaming Cliffs 3 DCS: Combined Arms DCS: C-101 F-15C for DCS World Su-27 for DCS World Su-33 for DCS World 50% off on all other modules.
Please find these great savings at:
Campaigns Project Updates
We'd also like to take this time to update you on a few of our projects:
DCS World 2.5
Work is going well with all content complete and all blocking bugs resolved! Work though continues on tuning the map and updating paid campaigns that need to be adjusted for the map changes. This primarily entails moving units out of the many new forested areas on the map. We want this move to DCS World 2.5 to be as bug-free as possible.
We have the holiday season fast approaching in Russia, and we need to give our staff time with their loved ones.
Given this, we will be releasing DCS World 2.5 by the end of January 2018. This is not an estimate, this is a promise.
DCS World 2.5 will be released as a new download (NOT an update to an existing version).
Modules under DCS World 1.5 and 2.2 will not need to be re-downloaded or activated. Just do not uninstall DCS World 1.5 and DCS World 2.2 Open Alpha prior to installing DCS World 2.5 Stable, as 2.5 will copy the modules over from 1.5 and 2.2. This should greatly reduce the amount of time to update to DCS World 2.5.
Any files in your Users/Saved Games folder will not be affected.
Movement of DCS World 2.5 would then soon follow to Steam.
DCS: F/A-18C Hornet
We and Belsimtek have been working long hours to bring the Hornet to an Early Access release state. Over the past few months, a lot of our time has been devoted to modeling the many fundamental systems that comprise the aircraft like the engines, fuel, electrical, hydraulic, flight control system, and many others. We are now starting to see the fruits of this labor, as evidence of the recent Hornet preflight, startup, taxi, and takeoff videos.
Before we can release the Early Access version though, there are several important features we need to implement:
Weapon HUD modes Moving map Countermeasures Radar Warning Receiver (RWR) Inertial Navigation System for Waypoints Flight Model Further development of the air-to-air radar Integration of new weapons Improve some of the cockpit art, display fonts, and HUD projection effect Once these items are completed, we plan to release the Hornet into Early Access and we believe it will be an amazing experience!
For Hornet news, please consult our FAQ and our Mini-Updates.
DCS: Strait of Hormuz Map
Our next combat theater map will be the Strait of Hormuz. All of the fundamental work on this map is complete and we are not tuning the elevation mesh, textures, and cleaning up bugs. We expect to release this map in the not-to-distant future and we believe it will be a great home for the Hornet and carrier operations!
As mentioned in an earlier newsletter, this will be an entertainment version of the Yak-52 we are developing for a commercial client. The Yak-52 will launch our new technology for radial engine dynamics which will provide a very realistic engine performance and management. This will be an extremely detailed and realistic simulation of the Yak-52 that will teach by-the-book training and aerobatics. Work is going very well and we are now focusing on the instrumentation and tuning the flight dynamics.
We're sure this will be a great lead-in aircraft for new DCS World players and provide a great progression of Russian combat aviation.
The Eagle Dynamics Team
AJS-37 Viggen: 16-2 Red Flag Campaign
The Viggen campaign for Red Flag is now available!
Purchase in the DCS E-Shop
Video: AJS-37 Viggen: 16-2 Red Flag Campaign
The AJS-37 Viggen: 16-2 Red Flag Campaign is a depiction of flying the AJS-37 Viggen during a typical Red Flag exercise in the skies over Nevada. Take the role of a US Air Force exchange pilot to the Swedish Air Force as you return to take part in a Red Flag in the cockpit of a Viggen. This campaign includes extensive briefing, map, and lineup card PDF files for each mission and was designed by the creators of the Spitfire: Epsom and Mustang: Charnwood campaigns.
All of the missions are based on input from pilots that have flown in Red Flag exercises and will provide you a challenge that will test even the most skilled virtual pilots.
10 handcrafted mission that depict number of types of strike missions a Viggen pilot would fly in combat Highly detailed mission briefings, mission maps, and lineup cards as PDF files Custom voice overs and hundreds of triggers This campaign requires ownership of DCS: AJS-37 Viggen, along with the DCS: NEVADA Test and Training Range map.
In support of the Viggen Red Flag Campaign launch, we are offering a 40% off bundle deal that includes DCS: NEVADA Test the Training Range Map and DCS: AJS-37 Viggen!
Find all of our Specials offers
The Eagle Dynamics Team
I have finally been able to purchase a decent more recent model PC. I have MS CFS2 & SFP1 running great on it. With all the hard-drive space I have created many installs with specific planes loaded in each install so the random mission generator button will load appropriate planes.
With MS CFS2 I like that you can define groups of enemy planes to chose from, but it messes up if you dump all your planes in one install.
Strike Fighters 1 doesn't seem to restrict appropriate planes to showing up when flying over a terrain even if you define friendly and enemy planes in that terrain's 'nations' file.
What I would like to do is upgrade to a more recent combat flight sim(s). I say sims because Id be surprised to find a game i liked for both WWII props AND jet (missile) combat.
Yes...I'd like some improvement in graphics, but I like the realism (flight mode;s) to be realistic as possible. I do realize the 'air' file or 'data' file creater or modifiers have a huge impact on flight model realism. For example, I can only remember losing a F-4 to an uncontrolable spin once and that was a stock plane not a mod; while, my MiG-29 will spin if you pull to many Gs at a low airspeed (to much AOA) and its a mod add-on!
Anyway, looking at pics online it appears that folks are really doing a good job on aircraft for more recent sims...and terrains.
Can anyone give me some input on what would be a good combat sim buy(s)?
My budget is limitted and I can not buy everything out there to see if i like it like back in the day when i had less responsibility.
Oh, I do think i want to get MS FSX to get modern graphics. There's a payware F-4J/S Phantom available that I think I want.
However, the VC and skin of my F-4s in Strike Fightes 1 is pretty good really. I would imagine there's probably some pretty good free mod planes for a more recent combat simZ. I'm not THAT picky...I've been living with sims that came out practically in the last millinium for Jeez sake.
Input please...and thanks!!
DCS: AV-8B N/A VTOL by RAZBAM Available for Pre-Purchase with Discount
We are very pleased to announce the start of the pre-purchase period for RAZBAM's eagerly awaiting AV-8B N/A VTOL! During the pre-purchase period, this module will be priced at $49.99 USD. Once the Early Access is released in late-November 2017, the price will be $59.99 USD.
Pre-purchase now in DCS e-shop
Pre-purchase Trailer video
The AV-8B project was born in the early 1970's as an effort to address the operational inadequacies of the AV-8A first generation Harrier, aimed to dramatically improve the capabilities and performance of the early AV-8A's. The AV-8B made its maiden flight in November 1981 and entered service with the United States Marine Corps in January 1985. It later evolved into the AV-8B N/A (Night Attack) and AV-8B Harrier II Plus.
First flight of a modified AV-8B in the night attack configuration was on June 26th, 1987. Deliveries to the USMC began in September of 1989 to VMA-214 at Yuma, Arizona. Follow-up units based out of Yuma received their Night Attack AV-8Bs by the end of 1992.The AV-8B N/A variant (originally known as the AV-8D) had its first operational development in 1984 and included use of the NAVFLIR (Navigation Forward-Looking Infrared camera, consisting of a GEC-Marconi FLIR system mounted in the nose) for night operations. Additionally, GEC Cat's Eyes night vision goggles were provided to the pilot as well as a revised cockpit with color MFDs, a wider field-of-view HUD display, a color CRT digital moving map, and a complete "heads-down" operation capability. The AV-8B N/A also sports four Tracor ALE-39 countermeasures dispensers along the top of the rear fuselage, in addition to two ALE-39 dispensers along the lower rear of the fuselage. The AV-8B N/A also fields an updated version of the Rolls-Royce Pegasus 11-61 (F402-RR-408) vectored-thrust turbofan engine.
The subject of this study level simulation is the AV-8B N/A Bu No's 163853 and up which are the latest variant of this very capable AV-8B version.
Key Features of DCS: AV-8B N/A VTOL by RAZBAM include:
Advanced Flight Model that provides realistic performance and flight characteristics of a Vertical Takeoff and Landing (VTOL) aircraft Highly detailed external 3D model and textures with animations Highly detailed and accurate 6 DOF cockpit with high resolution textures, specular and bump mapping, and mouse-interactive controls Highly realistic modelling of the aircraft systems including electrical, fuel, hydraulics, lighting, engine and navigation that includes: Digital Engine Control System (DECS) Automatic Fuel System Air Refueling System Electrical Power System External Lighting Internal Lighting Hydraulic Power Supply System Flight Control System (FCS) Head-Up Display (HUD) Up-front Control (UFC) Option Display Unit (ODU) Multipurpose Color Displays (MPCD) VREST Computer (for jet-borne flight) Air Data Computer (ADC) Environmental Control System (ECS) On-Board Oxygen Generating System (OBOGS) Realistic weapons, sensor, and defensive systems include: Air-to-Air and Air-to-Ground GAU-12 Equalizer 25 mm (0.984 in) 5-barreled Rotary cannon pod 6 under-wing pylon stations holding up to 9,200 lb (4,200 kg) of payload which include: AIM-9 Sidewinder or similar-sized infrared-guided missiles AGM-65 Maverick Air-to-Surface missiles Mark 80 series of unguided bombs (including 3 kg [6.6 lb] and 14 kg [31 lb] practice bombs) Paveway series of Laser-Guided Bombs (LGBs) Joint Direct Attack Munitions (GBU-38, GBU-32, and GBU-54) Mark 20 Cluster Bomb Units (CBUs) AN/AAQ-28V LITENING targeting pod ALQ-164 ECM Pod Several skins Detailed Operational Manual and Pocket guide Instant Action, Single, and Training Missions Detailed representation of the USS Tarawa (LHA-1), lead ship of her class. Steam Halloween Sale
From 26 October to 1 November, Steam is having their Halloween Sale. We are taking part with 40% off on most of our Steam library.
DCS World Steam Store
The Eagle Dynamics Team
DCS World Autumn Sale 2017
Starting today at 1500 GMT and lasting until 23 October at 0900 GMT, we are having our Autumn 2017 Sale! During this period, get up to 50% off on most DCS World products.
Please visit the DCS e-Shop, modules section, maps section and campaigns section.
DCS: AV-8B N/A Update
Testing of the AV-8B N/A is well underway and RAZBAM has been doing a great job of fixing bugs as they are identified by our internal and external test teams. Both Eagle Dynamics and RAZBAM are committed to releasing a quality Early Access product.
More WIP screenshots
Unlike other DCS aircraft that relied on a three-point landing gear system (tricycle or tail dragger), the AV-8B N/A has a unique four-point landing gear system. As such, Eagle Dynamics has created a new landing gear system to support this aircraft. This and other items are being carefully tested.
The Eagle Dynamics Team