slick cowboy Posted June 4, 2013 Posted June 4, 2013 I've been checking the target.ini file of the NF5 germany terrain to figure how to get those road airfields in the game. For instance I have this in the targets.ini [TargetArea234] Name=Adelsheim Highway Strip Position=417000.00,333000.00 Radius=8485 ActiveYear=01/01/1970 Location=1 AirfieldDataFile=ROAD_AIRFIELD1.ini NumSquadrons=1 Alignment=FRIENDLY Target[001].Type=Road_Runway Target[001].Offset=0.00,0.00 Target[001].Heading=90.0 Target[002].Type=CamonetParking Target[002].Offset=60.00,635.00 Target[002].Heading=0.0 Target[003].Type=CamonetParking Target[003].Offset=60.00,740.00 Target[003].Heading=0.0 Target[004].Type=CamonetParking Target[004].Offset=60.00,820.00 Target[004].Heading=0.0 etc. Copied the road_airfield1.ini and the objects associated with the airfield. I also inserted the base in the types.ini as so [TargetType236] Name=Road_Runway FullName=Runway ModelName= TargetType=SMALL_RUNWAY ActiveYear=0 TargetValue=1000 UseGroundObject=FALSE DamagePoint=70.0 ArmorValue=0.0 ArmorType=0 RepairRate=100.0 StartDetectChance=100 StartIdentifiedChance=50 IncreaseDetectChanceKey=10 MaxVisibleDist=30000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 But the game doesn't find the base... am i forgetting something??? I'm curious how this works and what I'm doing wrong.
Spiritwalker69 Posted June 4, 2013 Posted June 4, 2013 The original mod can be found here - http://combatace.com/files/file/10311-highway-airfield-mod-for-sf2-europe/ The readme file contains set-up info for using the highway strips.
+JSF_Aggie Posted June 4, 2013 Posted June 4, 2013 What do you mean by "not finding the runway"? An aircraft has to have MINBASESIZE=SMALL in its _data.INI .
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