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I've been checking the target.ini file of the NF5 germany terrain to figure how to get those road airfields in the game.

 

For instance I have this in the targets.ini

 

[TargetArea234]

Name=Adelsheim Highway Strip

Position=417000.00,333000.00

Radius=8485

ActiveYear=01/01/1970

Location=1

AirfieldDataFile=ROAD_AIRFIELD1.ini

NumSquadrons=1

Alignment=FRIENDLY

Target[001].Type=Road_Runway

Target[001].Offset=0.00,0.00

Target[001].Heading=90.0

Target[002].Type=CamonetParking

Target[002].Offset=60.00,635.00

Target[002].Heading=0.0

Target[003].Type=CamonetParking

Target[003].Offset=60.00,740.00

Target[003].Heading=0.0

Target[004].Type=CamonetParking

Target[004].Offset=60.00,820.00

Target[004].Heading=0.0

etc.

 

Copied the road_airfield1.ini and the objects associated with the airfield. I also inserted the base in the types.ini as so

 

[TargetType236]

Name=Road_Runway

FullName=Runway

ModelName=

TargetType=SMALL_RUNWAY

ActiveYear=0

TargetValue=1000

UseGroundObject=FALSE

DamagePoint=70.0

ArmorValue=0.0

ArmorType=0

RepairRate=100.0

StartDetectChance=100

StartIdentifiedChance=50

IncreaseDetectChanceKey=10

MaxVisibleDist=30000.0

ZBufferOffset=6.000000

FlatObject=TRUE

DamagedModel=

DestroyedEffect=

DestroyedModel=

SecondaryChance=0

 

But the game doesn't find the base... am i forgetting something???

I'm curious how this works and what I'm doing wrong.

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