+1977Frenchie Posted August 29, 2013 Posted August 29, 2013 HI everyone, First post on a great site for add-ons! Cheers to those who give amount of time for files and maintenance! I'm trying for the last days to solve a decal problem on skyraiders. I have all 5 merged SF2 games. along with the SF2NA Expansion pack but ONLY my sandy's got the problem on the picture whatever decal i put on this beauty. Anybody got this problem and found a way to solve it? I didn't touch to the ini or anything. Thanks! Quote
Wrench Posted August 29, 2013 Posted August 29, 2013 its a data ini problem, discovered with the May patch, and solved by extracting a NEW data in for ALL the SPADs and putting them in ALL the aircraft folders. And then transferring any/all fixes/tweeks and additions to the NEWEST version especially needed for my KAW Skyraiders, that are built from the 3W A-1H Quote
+1977Frenchie Posted August 29, 2013 Author Posted August 29, 2013 Thanks for the reply Wrench. You seems to be some king of God around here :) Do I take this ''fresh'' data.ini file on any SF2 install from a pre-may version of the game (if so, how the hell to get one) or is there this file around? Thanks in advance again! Quote
Wrench Posted August 29, 2013 Posted August 29, 2013 no, you need the Newest version (May or June or July or whatever it is now). You'll need the 3W Cat extractor -in our downloads section someplace, and you'll find the data inis for A-1s (H & J, and both _67 versions) in the ObjectData009.cat backup** the originals data inis (if any), and copy/paste the newly extracted ones into each aircraft folder (rename if necessary for KAW or RN usage) then locate and copy the modified statements from the backed up one, to the new one. These are usually for canopy operation or modified weapons hard points (iirc, on the KAW versions there are some other changes removing the gun barrels on the AD-2/3) (**-- just rename the original to ori-***_Data.ini. that's what I did) Quote
+1977Frenchie Posted August 30, 2013 Author Posted August 30, 2013 Thanks for your help Wrench. I solved this issue with your precious tips. Only have to figure out now how to get wings to fold and open/close canopy... I also add this beauty in the desert campaign as flying squadrons (A-1J / VA-25). Everything works fine, but i can only get the default skins ( the one's from the skyraider pack won't show)... Can you also help me out on this one? From campaign1_data : [AirUnit048]AircraftType=A-1JSquadron=VA25ForceID=1Nation=USNDefaultTexture=VA25CarrierBased=TrueBaseArea=Whiskey StationNavalUnitID=1ShipID=1CarrierNumber=63RandomChance=100MissionRate=0.9MaxAircraft=16StartAircraft=16MaxPilots=16StartPilots=16Experience=100Morale=100Supply=50MissionChance[sWEEP]=0MissionChance[CAP]=0MissionChance[iNTERCEPT]=0MissionChance[ESCORT]=0MissionChance=20MissionChance[CAS]=40MissionChance[sEAD]=50MissionChance[ARMED_RECON]=10MissionChance[ANTI_SHIP]=30MissionChance[RECON]=10UpgradeType=FIXEDUpgrade[01].Year=1967Upgrade[01].Type=A-1J_67 From campaign1 : [uSNUnit034]Squadron=VA25ForceID=1UnitID=15StartDate=09/01/1959DescFile=Campaign1Desc.txtStartText=Campaign1Start2.txtCampaignBaseScreen=Ranger61.JPGAircraftType=A-1J Am I missing something? Quote
Wrench Posted August 30, 2013 Posted August 30, 2013 don't worry about the wing fold; there are SEVER weapons placement issues related to the lod. Just leave them alone as to the canopy where XXX is the next number in sequence... add to Fuselage: SystemName[xxx]=Canopy and down in the crew section: [Canopy] SystemType=ANIMATION InputName=ANIMATION_10 DeploymentMethod=MANUAL AnimationTime=3.0 AnimationID=4 make sure you have your animation keystrokes set. this uses shift/0 (zero) Quote
+1977Frenchie Posted August 30, 2013 Author Posted August 30, 2013 Thank Wrench. You were a great help on my minor bug. Everything works fine now and I get rid of the wing fold thing... I solved the decal problem by the way. Seems I could do this alone :) thanks again for your help! Quote
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