1977Frenchie
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1977Frenchie last won the day on January 2 2021
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1,037 +1000 ReputationAbout 1977Frenchie
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Sept-Iles, Qc
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They were at Bagotville Air Show a month ago along with Snowbirds and they did a flyover over Ottawa on Canada day. Tragedy at Air Shows in the past are making safer one's today...
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Texture issue
1977Frenchie replied to ludo.m54's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Encountered this strange bug about one year ago with the engine sound (think it was one of the F-18E). I installed the bird in a mod and the engine sound file got corrupted somewhere... I download back the plane and it was ok (i put back the first version of every file and when i put the engine one i got a stealthy hornet)... I scratched my head to find it back then :) -
*CU-177* RCAF MQ-9
1977Frenchie posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
*CU-177* RCAF MQ-9 View File PER Read-Me To be used on SF2 GK_General_Atomics_MQ-9Reaper_Blk_30_ER by gkabs that can be found here : https://combatace.com/files/file/18046-general-atomics-mq-9-block-30-er-reaper/ The RCAF have finally decided in 2023 to bought 11 MQ-9B SkyGuardian armed drones. 5 units will be based with the 8th Wing 5 units will be based with the 16th Wing 1 unit will be based with the 19th Wing The serail numbers, plane numbers, plane designation have not yet been officialised. I dig down the drone designation within the RCAF and the next available number as for today is the CU-177. So i decided to give it the CU-177 designation. I also decided to give the the serials number 177001 to 177011 to match the RCAF serail designations. You will get the CU-177 skin in this package Installation: Copy the current pack objects/aircraft folder in your game GK_General_Atomics_MQ-9Reaper_Blk_30_ER aircraft folder. Copy the current pack objects/decals folder in your game GK_General_Atomics_MQ-9Reaper_Blk_30_ER decals folder. Copy the GK-MQ-9_Blk_30_ER.ini content to the game GK_General_Atomics_MQ-9Reaper_Blk_30_ER aircraft folder and change textureset number accordingly. Copy the GK-MQ-9_Blk_30_ER_USERLIST.ini content to the game GK_General_Atomics_MQ-9Reaper_Blk_30_ER aircraft folder. RCAF serials and plane numbers are real one's. Credits: All those in the original ReadME gkabs for the plane itself Thirdwire for creating the Strike Fighters series. Me for the new skins and decals :). Happy flights! Mario C. Frenchie1977 Submitter 1977Frenchie Submitted 01/30/2024 Category Other -
Version 1.0.0
29 downloads
PER Read-Me To be used on SF2 GK_General_Atomics_MQ-9Reaper_Blk_30_ER by gkabs that can be found here : https://combatace.com/files/file/18046-general-atomics-mq-9-block-30-er-reaper/ The RCAF have finally decided in 2023 to bought 11 MQ-9B SkyGuardian armed drones. 5 units will be based with the 8th Wing 5 units will be based with the 16th Wing 1 unit will be based with the 19th Wing The serail numbers, plane numbers, plane designation have not yet been officialised. I dig down the drone designation within the RCAF and the next available number as for today is the CU-177. So i decided to give it the CU-177 designation. I also decided to give the the serials number 177001 to 177011 to match the RCAF serail designations. You will get the CU-177 skin in this package Installation: Copy the current pack objects/aircraft folder in your game GK_General_Atomics_MQ-9Reaper_Blk_30_ER aircraft folder. Copy the current pack objects/decals folder in your game GK_General_Atomics_MQ-9Reaper_Blk_30_ER decals folder. Copy the GK-MQ-9_Blk_30_ER.ini content to the game GK_General_Atomics_MQ-9Reaper_Blk_30_ER aircraft folder and change textureset number accordingly. Copy the GK-MQ-9_Blk_30_ER_USERLIST.ini content to the game GK_General_Atomics_MQ-9Reaper_Blk_30_ER aircraft folder. RCAF serials and plane numbers are real one's. Credits: All those in the original ReadME gkabs for the plane itself Thirdwire for creating the Strike Fighters series. Me for the new skins and decals :). Happy flights! Mario C. Frenchie1977 -
Per Coupi said, the IFR wing pods should be added because the RCAF MRTT's will have them, except the 330002 (VIP) and 330003 (STANDARD) as these will be transport only (no refueling capabitilies so on these the refueling boom should be remove)... Yeah, we like to take simple things and make them complicated in Canada :)
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CC-330 Husky (A330_MRTT) Skin Pack
1977Frenchie posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File CC-330 Husky (A330_MRTT) Skin Pack PER READ ME : To be used on SF2 Airbus A330 MRTT 1.0.0 by strahi that can be found here : https://combatace.com/files/file/17582-airbus-a330-mrtt/ You will get the following CC-330 skins in this package : VIP Scheme (serial 330002) STANDARD Scheme (serials 330001/330003/330004/330005/330006/330007/330008/330009) Installation: Copy the current pack objects/aircraft folder in your game A330_MRTT aircraft folder. Copy the current pack objects/decals folder in your game A330_MRTT decals folder. Copy the A330_MRTT.ini content to the game A330_MRTT aircraft folder and change textureset number accordingly. Copy the A330_USERLIST.ini content to the game A330_MRTT aircraft folder and change textureset number accordingly. RCAF serials and plane numbers are real one's. Credits: All those in the original ReadME strahi for the plane itself Thirdwire for creating the Strike Fighters series. Me for the new skins and decals :). Happy flights! Mario C. Frenchie1977 Submitter 1977Frenchie Submitted 12/08/2023 Category Other -
Version 1.0.0
42 downloads
PER READ ME : To be used on SF2 Airbus A330 MRTT 1.0.0 by strahi that can be found here : https://combatace.com/files/file/17582-airbus-a330-mrtt/ You will get the following CC-330 skins in this package : VIP Scheme (serial 330002) STANDARD Scheme (serials 330001/330003/330004/330005/330006/330007/330008/330009) Installation: Copy the current pack objects/aircraft folder in your game A330_MRTT aircraft folder. Copy the current pack objects/decals folder in your game A330_MRTT decals folder. Copy the A330_MRTT.ini content to the game A330_MRTT aircraft folder and change textureset number accordingly. Copy the A330_USERLIST.ini content to the game A330_MRTT aircraft folder and change textureset number accordingly. RCAF serials and plane numbers are real one's. Credits: All those in the original ReadME strahi for the plane itself Thirdwire for creating the Strike Fighters series. Me for the new skins and decals :). Happy flights! Mario C. Frenchie1977 -
Strike Fighters 2 Screenshots Thread
1977Frenchie replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
CC-330 Husky (serial 330002) on final -
In Grief and Sadness...Our Greatest Loss...GodSpeed Marty.
1977Frenchie replied to swambast's topic in CombatACE News
Condolences to the family, close friends and evyone who had the chance to know him! -
S-2F RCAF Skin pack (CP-121) + layered template
1977Frenchie commented on 1977Frenchie's file in SF2 DAT Mods
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Canada officially get the F-35
1977Frenchie posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Took a while, but CFB Bagotville and Cold Lake will get their Lightning II. https://www.theglobeandmail.com/politics/article-canada-finalizes-19-billion-purchase-of-f-35-fighter-jets/- 1 reply
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Strike Fighters 2 Screenshots Thread
1977Frenchie replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I saw schemes of F-18E, F-18F and F-14 of Top Gun Maverick, but not the bandit one... Well this one will be out soon :) -
Menrva started following 1977Frenchie
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What If Screenshot Thread.......
1977Frenchie replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
The US have kept secret the development of special weapons that were made for the newly Space Force. In the year 2023, the United Space Space Force received their 12 first fighter pod for their Earth Base (tail code EB). In the year 2026, the squadron to be based on the moon (tail code MB) will received their 12 fighter pods. Picture of the Space Force fighter pod 007 after takeoff from Earth base. -
What is the game maximum altitude
1977Frenchie replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well, look where i got with a Huey :) Went higher but can't remember how high it was before i exploded -