+snapper 21 Posted September 29, 2013 Posted September 29, 2013 Hi All I am trying to use Hinchinbrookes HMS Eagle as a stand in WW2 Illustrious class, mainly because its a similar shape but most importantly it has 8 turrets on it! All 8 of the turrets rotate and the guns go up and down, but whatever I try I cannot get the port side guns to track and fire. My test is flying a FW-200 down port and starboard sides at about 1500ft, starboard shoot, port do not. I thought because they moved there would be nothing stopping the port side firing. I have copied the data file below. Has anyone got any ideas? Many Thanks Snapper 21 [MissionData]NationName=RoyalNavyServiceStartYear=1939ServiceEndYear=1972GroundObjectRole=WARSHIPWarshipClass=AIRCRAFT_CARRIERAvailability=RAREFormationSizeBase=1FormationSizeVariation=0Exported=FALSECarrierBaseSize=MEDIUMCarrierNumSquadrons=4[GroundObjectData]DamagedModel=DestroyedModel=DestroyedEffect=ShipDestroyedEffectDamageEffect=ShipFireEffectSystemDamageEffect=ShipSystemFireEffectCollisionMesh=Eagle_COL.LODSinkTime=100.0EmptyMass=34880000.0Component[001]=HullComponent[002]=SuperstructureComponent[003]=GunTowerAComponent[004]=GunTowerBComponent[005]=GunTowerCComponent[006]=GunTowerDComponent[007]=GunTowerEComponent[008]=GunTowerFComponent[009]=GunTowerGComponent[010]=GunTowerH[sound]EngineSoundName=MovementSoundName=[DetectSystem]TargetType=AIR_AND_GROUNDRadarSearchTime=2.0RadarSearchRange=20000.0RadarSearchStrength=80.0RadarTrackTime=2.0RadarTrackRange=20000.0RadarTrackStrength=95.0RadarPosition=0.0,0.0,2.30RadarMinimumRange=100.0RadarMinimumAlt=50.0DataLink=TRUEBackupOptics=TRUENightSight=TRUEVisualRange=12000.0VisualMinimumAlt=50.0ViewportPosition=-0.0231,7.3419,21.8052MaxVisibleDistance=20000.0RadarCrossSection=10000//[WeaponSystem]//TargetType=AIR_AND_GROUND//GunRange=15900//PitchAngleRate=10//MaxPitch=85.0//MinPitch=-5.0//DefaultPitchAngle=25.0//YawLimited=TRUE//YawAngleRate=30//DefaultYawAngle=180//ReloadGunAtAngle=FALSE//GunRecoil=50.0//GunStabilization=TRUE//GunRadarTracking=TRUE//RangeFinder=1//BallisticComputer=1[MovementSystem]MaxRoadSpeed=12.0MaxOffRoadSpeed=12.0PowerAvailable=75MaxTurnRate=0.2MaxDeceleration=0.025SuspensionConstant=0.0MovementEmitterName=ShipMovementEffectMovementEmitterPosition=0.0000,117.8913,0.0000MovementEmitterSize=2.8MovementUseEffect=TRUE[Hull]ModelNodeName=HullEffectSize=1.0MinExtentPosition=-22.126,-122.023,0.002MaxExtentPosition=22.916,122.417,16.461StructuralFactor=40.0HasArmor=TRUEArmorMaterial=STEELArmor[FRONT].Thickness=25.4Armor .Thickness=25.4 Armor .Thickness=25.4 Armor[REAR].Thickness=25.4Armor[TOP].Thickness=25.4Armor[bOTTOM].Thickness=25.4SystemName[001]=Engine1SystemName[002]=DeckSystemName[003]=Cat1SystemName[004]=Cat2SystemName[005]=Cable1SystemName[006]=Cable2SystemName[007]=Cable3SystemName[008]=Cable4SystemName[009]=Cable5SystemName[010]=Cable6SystemName[011]=Cable7SystemName[012]=Cable8SystemName[013]=Cable9SystemName[014]=Cable10SystemName[016]=Cable11SystemName[017]=Cable12SystemName[018]=Cable13SystemName[019]=Cable14SystemName[020]=Cable15SystemName[021]=Cable16[superstructure]ModelNodeName=SuperstructureEffectSize=1.0MinExtentPosition=-3.90, 7.76, 3.71MaxExtentPosition= 3.90,17.60,12.25StructuralFactor=10000.0HasArmor=TRUEArmorMaterial=STEELArmor[FRONT].Thickness=50Armor .Thickness=50 Armor .Thickness=50 Armor[REAR].Thickness=50Armor[TOP].Thickness=50Armor[bOTTOM].Thickness=50SystemName[001]=Radar1SystemName[002]=Radar2SystemName[003]=Radar3SystemName[004]=FireControlRadar[Engine1]SystemType=ENGINEMaxExtentPosition= 1.65,-1.10, 1.50MinExtentPosition=-1.65,-3.18, 0.00ExhaustEmitterName=ShipSmokeExhaustPosition=17.6546,16.5113,34.2163ExhaustEmitterSize=2.0;[Engine2]SystemType=ENGINEMaxExtentPosition= 1.65,-1.10, 1.50MinExtentPosition=-1.65,-3.18, 0.00ExhaustEmitterName=CleanExhaustEmitterExhaustPosition=0.000,103.4241,15.579ExhaustEmitterSize=0.5[Radar1]SystemType=RADAR DataLink=TRUE HasArmor=FALSEYawModelNodeName=Radar1RadarSearchTime=3.0RadarType=SEARCHMaxExtentPosition= 1.00, -8.00, 9.60MinExtentPosition=-1.00,-10.00, 8.07[Radar2]SystemType=RADAR DataLink=TRUE HasArmor=FALSEYawModelNodeName=Radar2RadarSearchTime=2.0RadarType=FIRE_CONTROLMaxExtentPosition= 1.00, -8.00, 9.60MinExtentPosition=-1.00,-10.00, 8.07[Radar3]SystemType=RADAR DataLink=TRUE HasArmor=FALSEYawModelNodeName=Radar3RadarSearchTime=42.0RadarType=FIRE_CONTROLMaxExtentPosition= 1.00, -8.00, 9.60MinExtentPosition=-1.00,-10.00, 8.07[GunTowerA]ParentComponentName=HullModelNodeName=Turret1DetachWhenDestroyed=TRUEHasArmor=TRUEArmorMaterial=STEELArmor[FRONT].Thickness=20.0Armor .Thickness=20.0 Armor .Thickness=20.0 Armor[REAR].Thickness=20.0Armor[TOP].Thickness=20.0Armor[bOTTOM].Thickness=20.0SystemName[001]=Gunner1SystemName[002]=Gun1SystemName[003]=Gun2SystemName[004]=Gun3SystemName[005]=Gun4SystemName[006]=Gun5SystemName[007]=Gun6[GunTowerB]ParentComponentName=HullModelNodeName=Turret2DetachWhenDestroyed=TRUEHasArmor=TRUEArmorMaterial=STEELArmor[FRONT].Thickness=20.0Armor .Thickness=20.0 Armor .Thickness=20.0 Armor[REAR].Thickness=20.0Armor[TOP].Thickness=20.0Armor[bOTTOM].Thickness=20.0SystemName[001]=Gunner2SystemName[002]=Gun7SystemName[003]=Gun8SystemName[004]=Gun9SystemName[005]=Gun10SystemName[006]=Gun11SystemName[007]=Gun12[GunTowerC]ParentComponentName=HullModelNodeName=Turret3DetachWhenDestroyed=TRUEHasArmor=TRUEArmorMaterial=STEELArmor[FRONT].Thickness=20.0Armor .Thickness=20.0 Armor .Thickness=20.0 Armor[REAR].Thickness=20.0Armor[TOP].Thickness=20.0Armor[bOTTOM].Thickness=20.0SystemName[001]=Gunner3SystemName[002]=Gun13SystemName[003]=Gun14SystemName[004]=Gun15SystemName[005]=Gun16SystemName[006]=Gun17SystemName[007]=Gun18[GunTowerD]ParentComponentName=HullModelNodeName=Turret4DetachWhenDestroyed=TRUEHasArmor=TRUEArmorMaterial=STEELArmor[FRONT].Thickness=20.0Armor .Thickness=20.0 Armor .Thickness=20.0 Armor[REAR].Thickness=20.0Armor[TOP].Thickness=20.0Armor[bOTTOM].Thickness=20.0SystemName[001]=Gunner4SystemName[002]=Gun19SystemName[003]=Gun20SystemName[004]=Gun21SystemName[005]=Gun22SystemName[006]=Gun23SystemName[007]=Gun24[GunTowerE]ParentComponentName=HullModelNodeName=Turret5DetachWhenDestroyed=TRUEHasArmor=TRUEArmorMaterial=STEELArmor[FRONT].Thickness=20.0Armor .Thickness=20.0 Armor .Thickness=20.0 Armor[REAR].Thickness=20.0Armor[TOP].Thickness=20.0Armor[bOTTOM].Thickness=20.0SystemName[001]=Gunner5SystemName[002]=Gun25SystemName[003]=Gun26SystemName[004]=Gun27SystemName[005]=Gun28SystemName[006]=Gun29SystemName[007]=Gun30[GunTowerF]ParentComponentName=HullModelNodeName=Turret6DetachWhenDestroyed=TRUEHasArmor=TRUEArmorMaterial=STEELArmor[FRONT].Thickness=20.0Armor .Thickness=20.0 Armor .Thickness=20.0 Armor[REAR].Thickness=20.0Armor[TOP].Thickness=20.0Armor[bOTTOM].Thickness=20.0SystemName[001]=Gunner6SystemName[002]=Gun31SystemName[003]=Gun32SystemName[004]=Gun33SystemName[005]=Gun34SystemName[006]=Gun35SystemName[007]=Gun36[GunTowerG]ParentComponentName=HullModelNodeName=Turret7DetachWhenDestroyed=TRUEHasArmor=TRUEArmorMaterial=STEELArmor[FRONT].Thickness=20.0Armor .Thickness=20.0 Armor .Thickness=20.0 Armor[REAR].Thickness=20.0Armor[TOP].Thickness=20.0Armor[bOTTOM].Thickness=20.0SystemName[001]=Gunner7SystemName[002]=Gun37SystemName[003]=Gun38SystemName[004]=Gun39SystemName[005]=Gun40SystemName[006]=Gun41SystemName[007]=Gun42[GunTowerH]ParentComponentName=HullModelNodeName=Turret8DetachWhenDestroyed=TRUEHasArmor=TRUEArmorMaterial=STEELArmor[FRONT].Thickness=20.0Armor .Thickness=20.0 Armor .Thickness=20.0 Armor[REAR].Thickness=20.0Armor[TOP].Thickness=20.0Armor[bOTTOM].Thickness=20.0SystemName[001]=Gunner8SystemName[002]=Gun43SystemName[003]=Gun44SystemName[004]=Gun45SystemName[005]=Gun46SystemName[006]=Gun47SystemName[007]=Gun48[Deck]SystemType=FLIGHT_DECKFlightDeckHeight=15.579FlightDeckLenght=236.22FlightDeckWidth=32.00LandDeckAngle=0.0LandingAimPoint=0.000,-77.2109,15.579CollisionMesh=FlightDeck[Cat1]SystemType=CATAPULTCatapultID=1StartPosition=-10.2651,72.5673,15.579EndPosition=-5.5684,120.1745,15.579LaunchTime=2.0LaunchEffect=CatLaunchEffectCatapultEffect=CatSteamEffectReadyAnimationID=8ReadyAnimationTime=5.0[Cat2]SystemType=CATAPULTCatapultID=2StartPosition=10.2651,72.5673,15.579EndPosition=5.5684,120.1745,15.579LaunchTime=2.0LaunchEffect=CatLaunchEffectCatapultEffect=CatSteamEffectReadyAnimationID=7ReadyAnimationTime=5.0[Cable1]SystemType=ARRESTER_CABLECableID=1StartPosition=-17.4656,-22.4046,15.579EndPosition=17.4656,-22.4046,15.579[Cable2]SystemType=ARRESTER_CABLECableID=2StartPosition=-17.4656,-27.2944,15.579EndPosition=17.4656,-27.2944,15.579[Cable3]SystemType=ARRESTER_CABLECableID=3StartPosition=-17.4656,-32.7082,15.579EndPosition=17.4656,-32.7082,15.579[Cable4]SystemType=ARRESTER_CABLECableID=4StartPosition=-17.4656,-37.2487,15.579EndPosition=17.4656,-37.2487,15.579[Cable5]SystemType=ARRESTER_CABLECableID=5StartPosition=-17.4656,-42.6874,15.579EndPosition=17.4656,-42.6874,15.579[Cable6]SystemType=ARRESTER_CABLECableID=6StartPosition=-17.4656,-48.0014,15.579EndPosition=17.4656,-48.0014,15.579[Cable7]SystemType=ARRESTER_CABLECableID=7StartPosition=-17.4656,-53.3652,15.579EndPosition=17.4656,-53.3652,15.579[Cable8]SystemType=ARRESTER_CABLECableID=8StartPosition=-17.4656,-57.6563,15.579EndPosition=17.4656,-57.6563,15.579[Cable9]SystemType=ARRESTER_CABLECableID=9StartPosition=-17.4656,-61.8476,15.579EndPosition=17.4656,-61.8476,15.579[Cable10]SystemType=ARRESTER_CABLECableID=10StartPosition=-17.4656,-65.5648,15.579EndPosition=17.4656,-65.5648,15.579[Cable11]SystemType=ARRESTER_CABLECableID=11StartPosition=-17.4656,-68.9577,15.579EndPosition=17.4656,-68.9577,15.579[Cable12]SystemType=ARRESTER_CABLECableID=12StartPosition=-14.6990,-77.2109,15.579EndPosition=14.6990,-77.2109,15.579[Cable13]SystemType=ARRESTER_CABLECableID=13StartPosition=-14.6990,-82.0555,15.579EndPosition=14.6990,-82.0555,15.579[Cable14]SystemType=ARRESTER_CABLECableID=14StartPosition=-14.6990,-88.3878,15.579EndPosition=14.6990,-88.3878,15.579[Cable15]SystemType=ARRESTER_CABLECableID=15StartPosition=-14.6990,-95.2764,15.579EndPosition=14.6990,-95.2764,15.579[Cable16]SystemType=ARRESTER_CABLECableID=16StartPosition=-14.6990,-102.6212,15.579EndPosition=14.6990,-102.6212,15.579[Gunner1]SystemType=GUNNERGunnerID=1TargetType=AIRGunRange=20000PitchAngleRate=15MaxPitch=85.0MinPitch=0.0DefaultPitchAngle=25.0YawLimited=TRUEYawAngleRate=10MinYaw=-155MaxYaw=85DefaultYawAngle=0GunMinAltitude=0.0GunMaxAltitude=8000.0YawModelNodeName=Turret1PitchModelNodeName=Gun1GunStabilization=TRUEGunRadarTracking=TRUEDataLink=TRUEReloadGunAtAngle=FALSERangeFinder=10BallisticComputer=10VisualSearchTime=2.0ViewportPosition=-0.0231,7.3419,21.8052IndependentSearchChance=80[Gunner2]SystemType=GUNNERGunnerID=2TargetType=AIRGunRange=20000PitchAngleRate=15MaxPitch=85.0MinPitch=0.0DefaultPitchAngle=25.0YawLimited=TRUEYawAngleRate=10MinYaw=85MaxYaw=-155DefaultYawAngle=180GunMinAltitude=0.0GunMaxAltitude=8000.0YawModelNodeName=Turret2PitchModelNodeName=Gun2GunStabilization=TRUEGunRadarTracking=TRUEDataLink=TRUEReloadGunAtAngle=FALSERangeFinder=10BallisticComputer=10VisualSearchTime=2.0ViewportPosition=-0.0231,7.3419,21.8052IndependentSearchChance=80[Gunner3]SystemType=GUNNERGunnerID=3TargetType=AIRGunRange=20000PitchAngleRate=15MaxPitch=85.0MinPitch=0.0DefaultPitchAngle=25.0YawLimited=TRUEYawAngleRate=10MinYaw=-35MaxYaw=-165DefaultYawAngle=-90GunMinAltitude=0.0GunMaxAltitude=8000.0YawModelNodeName=Turret3PitchModelNodeName=Gun3GunStabilization=TRUEGunRadarTracking=TRUEDataLink=TRUEReloadGunAtAngle=FALSERangeFinder=10BallisticComputer=10VisualSearchTime=2.0ViewportPosition=-0.0231,7.3419,21.8052IndependentSearchChance=80[Gunner4]SystemType=GUNNERGunnerID=4TargetType=AIRGunRange=20000PitchAngleRate=15MaxPitch=85.0MinPitch=0.0DefaultPitchAngle=25.0YawLimited=TRUEYawAngleRate=10MinYaw=-35MaxYaw=-165DefaultYawAngle=-90GunMinAltitude=0.0GunMaxAltitude=8000.0YawModelNodeName=Turret4PitchModelNodeName=Gun4GunStabilization=TRUEGunRadarTracking=TRUEDataLink=TRUEReloadGunAtAngle=FALSERangeFinder=10BallisticComputer=10VisualSearchTime=2.0ViewportPosition=-0.0231,7.3419,21.8052IndependentSearchChance=80[Gunner5]SystemType=GUNNERGunnerID=5TargetType=AIRGunRange=20000PitchAngleRate=15MaxPitch=85.0MinPitch=0.0DefaultPitchAngle=25.0YawLimited=TRUEYawAngleRate=10MinYaw=-35MaxYaw=-165DefaultYawAngle=-90GunMinAltitude=0.0GunMaxAltitude=8000.0YawModelNodeName=Turret5PitchModelNodeName=Gun5GunStabilization=TRUEGunRadarTracking=TRUEDataLink=TRUEReloadGunAtAngle=FALSERangeFinder=10BallisticComputer=10VisualSearchTime=2.0ViewportPosition=-0.0231,7.3419,21.8052IndependentSearchChance=80[Gunner6]SystemType=GUNNERGunnerID=6TargetType=AIRGunRange=20000PitchAngleRate=15MaxPitch=85.0MinPitch=0.0DefaultPitchAngle=25.0YawLimited=TRUEYawAngleRate=10MinYaw=-35MaxYaw=-165DefaultYawAngle=-90GunMinAltitude=0.0GunMaxAltitude=8000.0YawModelNodeName=Turret6PitchModelNodeName=Gun6GunStabilization=TRUEGunRadarTracking=TRUEDataLink=TRUEReloadGunAtAngle=FALSERangeFinder=10BallisticComputer=10VisualSearchTime=2.0ViewportPosition=-0.0231,7.3419,21.8052IndependentSearchChance=80[Gunner7]SystemType=GUNNERGunnerID=7TargetType=AIRGunRange=20000PitchAngleRate=15MaxPitch=85.0MinPitch=0.0DefaultPitchAngle=25.0YawLimited=TRUEYawAngleRate=10MinYaw=35MaxYaw=165DefaultYawAngle=90GunMinAltitude=0.0GunMaxAltitude=8000.0YawModelNodeName=Turret7PitchModelNodeName=Gun7GunStabilization=TRUEGunRadarTracking=TRUEDataLink=TRUEReloadGunAtAngle=FALSERangeFinder=10BallisticComputer=10VisualSearchTime=2.0ViewportPosition=-0.0231,7.3419,21.8052IndependentSearchChance=80[Gunner8]SystemType=GUNNERGunnerID=8TargetType=AIRGunRange=20000PitchAngleRate=15MaxPitch=85.0MinPitch=0.0DefaultPitchAngle=25.0YawLimited=TRUEYawAngleRate=10MinYaw=35MaxYaw=165DefaultYawAngle=90GunMinAltitude=0.0GunMaxAltitude=8000.0YawModelNodeName=Turret8PitchModelNodeName=Gun8GunStabilization=TRUEGunRadarTracking=TRUEDataLink=TRUEReloadGunAtAngle=FALSERangeFinder=10BallisticComputer=10VisualSearchTime=2.0ViewportPosition=-0.0231,7.3419,21.8052IndependentSearchChance=80[Gun1]SystemType=GUNGunTypeName=40MM_L60GunnerID=1MuzzlePosition=19.4942,58.8585,17.9577MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun2]SystemType=GUNGunTypeName=40MM_L60GunnerID=1MuzzlePosition=19.2281,60.1874,17.5762MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun3]SystemType=GUNGunTypeName=40MM_L60GunnerID=1MuzzlePosition=19.2281,58.7377,17.1375MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun4]SystemType=GUNGunTypeName=40MM_L60GunnerID=1MuzzlePosition=19.8612,58.8585,17.9577MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun5]SystemType=GUNGunTypeName=40MM_L60GunnerID=1MuzzlePosition=20.1480,60.1874,17.5762MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun6]SystemType=GUNGunTypeName=40MM_L60GunnerID=1MuzzlePosition=20.1480,58.7377,17.1375MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun7]SystemType=GUNGunTypeName=40MM_L60GunnerID=2MuzzlePosition=19.4967,-18.3819,17.9513MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun8]SystemType=GUNGunTypeName=40MM_L60GunnerID=2MuzzlePosition=19.2172,-18.5052,17.5693MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun9]SystemType=GUNGunTypeName=40MM_L60GunnerID=2MuzzlePosition=19.2172,-18.5052,17.5693MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun10]SystemType=GUNGunTypeName=40MM_L60GunnerID=2MuzzlePosition=19.8669,-18.3819,17.9513MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun11]SystemType=GUNGunTypeName=40MM_L60GunnerID=2MuzzlePosition=20.1461,-18.5052,17.5693MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun12]SystemType=GUNGunTypeName=40MM_L60GunnerID=2MuzzlePosition=20.1461,-17.0538,17.1286MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun13]SystemType=GUNGunTypeName=40MM_L60GunnerID=3MuzzlePosition=19.8093,41.2077,13.9894MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun14]SystemType=GUNGunTypeName=40MM_L60GunnerID=3MuzzlePosition=20.0754,42.5366,13.6079MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun15]SystemType=GUNGunTypeName=40MM_L60GunnerID=3MuzzlePosition=20.0754,41.0869,13.1692MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun16]SystemType=GUNGunTypeName=40MM_L60GunnerID=3MuzzlePosition=19.4422,41.2077,13.9894MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun17]SystemType=GUNGunTypeName=40MM_L60GunnerID=3MuzzlePosition=19.1555,42.5366,13.6079MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun18]SystemType=GUNGunTypeName=40MM_L60GunnerID=3MuzzlePosition=19.1555,41.0869,13.1692MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun19]SystemType=GUNGunTypeName=40MM_L60GunnerID=4MuzzlePosition=-19.8093,20.5057,13.9894MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun20]SystemType=GUNGunTypeName=40MM_L60GunnerID=4MuzzlePosition=-20.0754,21.8346,13.6079MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun21]SystemType=GUNGunTypeName=40MM_L60GunnerID=4MuzzlePosition=-20.0754,20.3849,13.1692MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun22]SystemType=GUNGunTypeName=40MM_L60GunnerID=4MuzzlePosition=-19.4422,20.5057,13.9894MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun23]SystemType=GUNGunTypeName=40MM_L60GunnerID=4MuzzlePosition=-19.1555,21.8346,13.6079MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun24]SystemType=GUNGunTypeName=40MM_L60GunnerID=4MuzzlePosition=-19.1555,20.3849,13.1692MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun25]SystemType=GUNGunTypeName=40MM_L60GunnerID=5MuzzlePosition=-19.8093,-3.2731,13.9894MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun26]SystemType=GUNGunTypeName=40MM_L60GunnerID=5MuzzlePosition=-20.0754,-1.9443,13.6079MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun27]SystemType=GUNGunTypeName=40MM_L60GunnerID=5MuzzlePosition=-20.0754,-3.3940,13.1692MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun28]SystemType=GUNGunTypeName=40MM_L60GunnerID=5MuzzlePosition=-19.4422,-3.2731,13.9894MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun29]SystemType=GUNGunTypeName=40MM_L60GunnerID=5MuzzlePosition=-19.1555,-1.9443,13.6079MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun30]SystemType=GUNGunTypeName=40MM_L60GunnerID=5MuzzlePosition=-19.1555,-3.3940,13.1692MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun31]SystemType=GUNGunTypeName=40MM_L60GunnerID=6MuzzlePosition=-19.8093,-18.5937,13.9894MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun32]SystemType=GUNGunTypeName=40MM_L60GunnerID=6MuzzlePosition=-20.0754,-17.2648,13.6079MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun33]SystemType=GUNGunTypeName=40MM_L60GunnerID=6MuzzlePosition=-20.0754,-18.7145,13.1692MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun34]SystemType=GUNGunTypeName=40MM_L60GunnerID=6MuzzlePosition=-19.4422,-18.5937,13.9894MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun35]SystemType=GUNGunTypeName=40MM_L60GunnerID=6MuzzlePosition=-19.1555,-17.2648,13.6079MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun36]SystemType=GUNGunTypeName=40MM_L60GunnerID=6MuzzlePosition=-19.1555,-18.7145,13.1692MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun37]SystemType=GUNGunTypeName=40MM_L60GunnerID=7MuzzlePosition=19.4253,-29.1327,13.9957MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun38]SystemType=GUNGunTypeName=40MM_L60GunnerID=7MuzzlePosition=19.1458,-29.2560,13.6137MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun39]SystemType=GUNGunTypeName=40MM_L60GunnerID=7MuzzlePosition=19.1458,-27.8047,13.1730MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun40]SystemType=GUNGunTypeName=40MM_L60GunnerID=7MuzzlePosition=19.7955,-29.1327,13.9957MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun41]SystemType=GUNGunTypeName=40MM_L60GunnerID=7MuzzlePosition=20.0748,-29.2560,13.6137MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun42]SystemType=GUNGunTypeName=40MM_L60GunnerID=7MuzzlePosition=20.0748,-27.8047,13.1730MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun43]SystemType=GUNGunTypeName=40MM_L60GunnerID=8MuzzlePosition=19.4253,-61.2219,13.9957MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun44]SystemType=GUNGunTypeName=40MM_L60GunnerID=8MuzzlePosition=19.1458,-61.3452,13.6137MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun45]SystemType=GUNGunTypeName=40MM_L60GunnerID=8MuzzlePosition=19.1458,-59.8938,13.1730MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun46]SystemType=GUNGunTypeName=40MM_L60GunnerID=8MuzzlePosition=19.7955,-61.2219,13.9957MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun47]SystemType=GUNGunTypeName=40MM_L60GunnerID=8MuzzlePosition=20.0748,-61.3452,13.6137MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE[Gun48]SystemType=GUNGunTypeName=40MM_L60GunnerID=8MuzzlePosition=20.0748,-59.8938,13.1730MaxAmmo=1000 TracerLoading=5 BurstAmount=5 EjectShells=FALSE Quote
Wrench Posted September 29, 2013 Posted September 29, 2013 we have ILLUSTIROUS, albeit minus moving turrets. (along with Victorius and Formidible in there -basic- ww2 configuration) there's plenty of gun mounts, even if they don't move. You should be able to 'fake out' the game engine by adding the weapons to those approximate positions. We should also have a 4.5in around someplace...so you could convievalbe have both them and 40mms I remember that Hinch said years ago, even his Eagle is 'not quite right' Quote
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