+wingwiner Posted November 2, 2013 Posted November 2, 2013 View File Experimental cockpit for ANY aircraft This is experimental cockpit for ANY aircraft. It is useful for testing and compare : speeds, altitudes, ranges with different units : knots, miles, kilometers, meters, feets and machs. This cockpit show you differences between air speed, true airspeed and ground speed. And shows values in parallel metric and default units. It has clear and pure navigation instruments also. It works with Strike Fighters P1 ONLY !!!!!!!!!!!!!!!!!!!!!! Submitter wingwiner Submitted 11/02/2013 Category Jet Cockpits 3 Quote
Wrench Posted November 3, 2013 Posted November 3, 2013 seriously?? did you EVEN try dropping it in to an SF2 aircraft??? dollars to donuts says it'll work right out of the box Quote
+wingwiner Posted November 3, 2013 Author Posted November 3, 2013 This cockpit works in Strike Fighters P1 ONLY !!!! I`ve forgotten to write about this rule. I have not Strike Fighters 2, and I dont know how to make mods for SF2. Sorry. 1 Quote
Wrench Posted November 3, 2013 Posted November 3, 2013 you make them the same way you do for SF/Wo* (btw, LOVE the new factory pak!!) Quote
+wingwiner Posted November 3, 2013 Author Posted November 3, 2013 Oh no...unfortunately the ThirdWire 3dmax plugin for StrikeFighters 2 DOES NOT WORK on my 3dmax ! I can not upload this mod for SF2. But there is included 3dmax project file for modders, so well - anybody can make a SF2 version of this cockpit ? Quote
Wrench Posted November 3, 2013 Posted November 3, 2013 I tested it on the SF2E Mig-23P, and it worked with very little issues (just had to add the sf2 fx statements to the DTV section) it's like Kesselbruts SF1 WW2 cockpits there's NO problems with them in SF2, and they were built around 2006!!!... all old stuff (lod wise) works in SF2. It reads both ansi and Unicode lods as to the plug in, iirc, you need max 2009. but not to be worrying!! EVERYTHING you've made works perfectly in SF2 1 Quote
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