+swambast Posted January 19, 2014 Posted January 19, 2014 Gents, can someone please refresh my fading memory, it has been too long since I've worked with effects and I'm incredibly rusty.... What's the best way to place a default "small fire" perhaps as a ground object? If anyone can lend me a hand with a few special effects, please feel free to PM me. Thanks for any help.
+Fubar512 Posted January 19, 2014 Posted January 19, 2014 Create an invisible terrain object (such as a smokestack), and then use an effect for the fire.
+swambast Posted January 19, 2014 Author Posted January 19, 2014 Thanks Fubar, what would default fire effect be in the _data.ini though, that's what I'm looking for please...(e.g., default fire effect in something like the ExhaustEmitterName?)
+Fubar512 Posted January 19, 2014 Posted January 19, 2014 It would be an emitter, like a smoke stack emitter, and you'll probably require a dedicated effect.
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