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Placing Small Fires (please help me remember!)

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Gents, can someone please refresh my fading memory, it has been too long since I've worked with effects and I'm incredibly rusty....

What's the best way to place a default "small fire" perhaps as a ground object?  If anyone can lend me a hand with a few special effects, please feel free to PM me.  Thanks for any help.

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Create an invisible terrain object (such as a smokestack), and then use an effect for the fire.  

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Thanks Fubar, what would default fire effect be in the _data.ini though, that's what I'm looking for please...(e.g., default fire effect in something like the ExhaustEmitterName?)

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It would be an emitter, like a smoke stack emitter, and you'll probably require a dedicated effect.

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