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Posted (edited)

Im sorry again, i edit my NF5 campaign Red Storm , i added planes like buccaners, new models from Phantom, another what if, i change the name of airbases for a more real name, (Laarbruch airbase is RAF Laarbruch .....) and added naval units. I see that units aren't in its defined base, not all unit are show in map and after put in orde the units (player units, non player units and enemey units) isn't appear tha air naval units and enemy units.... what i did wrong????

I put one copy of campaign.ini and data.ini

Red Storm 1986.rar

Edited by Hans Topp
Posted (edited)

I have defined 41 unit from USAF and only see 24, with the RAF i have 13 and see 12, is this normal???

 

are there any limitation aboutf number of player units???

Edited by Hans Topp
Posted

Does the names of the bases you use in campaign fit exactly with the names of the bases in target.ini? They must fit letter by letter, else the game engine find no base for the squadron and it will not appear in game.

Posted (edited)

Here's one problem. Number sequence is duplicated:

 

//----- Player Unit
[AirUnit078]
AircraftType=NF-5A
Squadron=315RNLAF
UnitName=No. 315 Squadron
ForceID=1
Nation=Netherlands
DefaultTexture=KLU32
StartNumber=1
BaseArea=KLU Twenthe Airbase
BaseMoveChance=10
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=60
Intelligence=40
MissionChance[sWEEP]=0
MissionChance[CAP]=10
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=40
MissionChance[CAS]=60
MissionChance[sEAD]=40
MissionChance[ARMED_RECON]=40
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
UpgradeType=NEVER

//----- Player Unit
//----- Checked OK F-16
[AirUnit078]<------------------------------------------------------------------Duplicate of above
AircraftType=F-16A_Blk10-NDC
Squadron=322RNLAF
UnitName=No. 322 Squadron
ForceID=1
Nation=Netherlands
DefaultTexture=KLU322
StartNumber=1
BaseArea=KLU Twenthe Airbase
BaseMoveChance=0
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=50
Intelligence=40
MissionChance[sWEEP]=25
MissionChance[CAP]=60
MissionChance[iNTERCEPT]=60
MissionChance[ESCORT]=10
MissionChance=30
MissionChance[CAS]=0
MissionChance[sEAD]=0
MissionChance[ARMED_RECON]=0
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
UpgradeType=NEVER

Edited by Spectre8750
Posted (edited)

Here's one problem. Number sequence is duplicated:

 

//----- Player Unit

[AirUnit078]

AircraftType=NF-5A

Squadron=315RNLAF

UnitName=No. 315 Squadron

ForceID=1

Nation=Netherlands

DefaultTexture=KLU32

StartNumber=1

BaseArea=KLU Twenthe Airbase

BaseMoveChance=10

RandomChance=100

MaxAircraft=16

StartAircraft=16

MaxPilots=16

StartPilots=16

Experience=100

Morale=100

Supply=60

Intelligence=40

MissionChance[sWEEP]=0

MissionChance[CAP]=10

MissionChance[iNTERCEPT]=0

MissionChance[ESCORT]=0

MissionChance=40

MissionChance[CAS]=60

MissionChance[sEAD]=40

MissionChance[ARMED_RECON]=40

MissionChance[ANTI_SHIP]=0

MissionChance[RECON]=0

UpgradeType=NEVER

 

//----- Player Unit

//----- Checked OK F-16

[AirUnit078]<------------------------------------------------------------------Duplicate of above

AircraftType=F-16A_Blk10-NDC

Squadron=322RNLAF

UnitName=No. 322 Squadron

ForceID=1

Nation=Netherlands

DefaultTexture=KLU322

StartNumber=1

BaseArea=KLU Twenthe Airbase

BaseMoveChance=0

RandomChance=100

MaxAircraft=16

StartAircraft=16

MaxPilots=16

StartPilots=16

Experience=100

Morale=100

Supply=50

Intelligence=40

MissionChance[sWEEP]=25

MissionChance[CAP]=60

MissionChance[iNTERCEPT]=60

MissionChance[ESCORT]=10

MissionChance=30

MissionChance[CAS]=0

MissionChance[sEAD]=0

MissionChance[ARMED_RECON]=0

MissionChance[ANTI_SHIP]=0

MissionChance[RECON]=0

UpgradeType=NEVER

Oh s..... im not see it, thanks a lot Spectre

Edited by Hans Topp
Posted

 Yeah it plays Spectre!!!! thanks mate i try to see the mistake but not see it, another question there are limited number of  units display??, because i only see a few units.. game engine limitations??? any trick to avoid it

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