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Posted

I have been playing FE2 for quite a while and can't help but noticing my rear-seat occupant is not carrying his water (firing his weapon at enemy aircraft), rather he just eternally pans his gun around. Is this something hard-coded into FE2 or is there a file I can modify so he helps me out?

Posted (edited)

All two seaters or just one in particular? Let us know which ones. Should be an easy fix.

 

Edited by quack74
Posted

every two seat aircraft behaves this way...


sort of frustrating but here is the strutter 110 data ini and the correct lines appear to be In there:

 

[Gunner]
SystemType=GUNNER_STATION
SeatID=2
GunnerID=1
PilotModelName=
GunnerBodyNodeName=gunner
Position=0.00,-0.92,0.93
MinExtentPosition=-0.30,-1.14,-0.41
MaxExtentPosition= 0.30,-0.55, 1.02
PitchModelNodeName=scarff_arm
YawModelNodeName=scarff_ring
GunRange=600
GunnerFireChance=80
GunnerFireTime=0.8
GunnerAimOffset=0.080
GunnerAimAccuracy=30
PitchAngleRate=25
MaxPitch=34
MinPitch=-7
DefaultPitchAngle=20
YawLimited=TRUE
YawAngleRate=60
MaxYaw=270
MinYaw=90
DefaultYawAngle=180

 

and the [internalgun]

[LewisGun]
SystemType=FLEXIBLE_GUN
GunTypeName=303CAL_LEWIS_MK2_Gunner
MuzzlePosition=-0.00,0.22,0.66
MaxAmmo=97
TracerLoading=5
BurstAmount=10
NumReloads=5
ReloadTime=6.0
GunnerID=1
EjectShells=FALSE
MinExtentPosition=-0.07,-0.81,0.56
MaxExtentPosition= 0.07, 0.22,0.74

Posted

Not sure if this is the problem but if you are using some of Peter01s flight models( or aircraft that are based off of his work) they use a different gun for the 2 seaters so if you do not have that gun installed they will not fire.


try either changing this "303CAL_LEWIS_MK2_Gunner" to this "303CAL_LEWIS_MK2" or find and install the gun named 303CAL_LEWIS_MK2_Gunner

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