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ShrikeHawk

No Carriers in Okinawa Terrain in SingleMission

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I just now installed the Okinawa/Japan terrain (which looks terrific BTW). Ufortunately, I don't get to land on a carrier when I return home. This is working just fine in the Philippines terrain in the same install. So where are the carriers?

 

- I updated it with SF2:NA update.

- I installed the PTO Naval ships pak

- I updated _targets.ini and _types.ini to reflect the carriers I have installed

- I'm flying naval aircraft, Hellcat and Corsair

 

What am I missing that prevents Carriers from showing up in Single Missions?

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1st off, WHICH Okinawa terrain?

 

Did you build your PTO mods folder FROM the SF2NA exe?

 

What does the top section of the Okinawa.ini look like? (copy/paste it in your response)

Does the terrain folder have the proper Okinawa_water.bmp, with the 2 colored "CV zones"? (there should be 4, 3 friendly, 1 enemy off the coast of Shikoku)

 

Cause mine works fine

If you had to add various CVs and other ships, I'm reasonably certain you aren't using the latest version, cause I added them (types ini should have a date of 9/1/2012)

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1st off, WHICH Okinawa terrain?

 

Did you build your PTO mods folder FROM the SF2NA exe?

 

What does the top section of the Okinawa.ini look like? (copy/paste it in your response)

Does the terrain folder have the proper Okinawa_water.bmp, with the 2 colored "CV zones"? (there should be 4, 3 friendly, 1 enemy off the coast of Shikoku)

 

Cause mine works fine

If you had to add various CVs and other ships, I'm reasonably certain you aren't using the latest version, cause I added them (types ini should have a date of 9/1/2012)

 

Lessee, I first found this update: sf2na_okinawa_update

This linked to an SF1 terrain: okinawa_v3

I added Stary's tiles here: Okinawa tiles

 

Yes, this is built in a SF2NA Mod folder

 

First Section of Okinawa.ini

[Terrain]

TerrainFullName=Okinawa/Japan

DataFile=Okinawa_data.INI

TargetFile=Okinawa_targets.INI

TargetTypeFile=Okinawa_types.INI

MovementFile=Okinawa_movement.INI

NationsFile=Okinawa_nations.INI

BriefingText=Okinawa_briefing.INI

DogfightFile=Okinawa_dogfight.INI

DogfightOnly=FALSE

//CatFile=..\Desert\Desert.cat

//CatFile=..\GermanyCE\GermanyCE.cat

CatFile=..\VietnamSEA\VietnamSEA.cat

Longitude=131

Latitude=31

 

Lastly, I believe I have the right map. I've attached it here:

Okinawa_Water.7z

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you're missing the critical statement

Add this below the Lat/Long lines

 

NavalMap=TRUE

 

that should make it work

Edited by Wrench

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Okay, that's much better. I'm automatically assigned to a carrier now. Only trouble is, the carriers are embedded within an island!

 

How to fix that?

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opps!

 

forgot to tell you to add this line

 

WaterMap=Okinawa_Water.bmp

 

put that with the NavalMap statement

 

my bad!!

otherwise it don't know where to put the boat

 

it should look like this when done:

 

 

[Terrain]
TerrainFullName=Okinawa/Japan
DataFile=Okinawa_data.INI
TargetFile=Okinawa_targets.INI
TargetTypeFile=Okinawa_types.INI
MovementFile=Okinawa_movement.INI
NationsFile=Okinawa_nations.INI
BriefingText=Okinawa_briefing.INI
DogfightFile=Okinawa_dogfight.INI
DogfightOnly=FALSE
//CatFile=..\Desert\Desert.cat
CatFile=..\GermanyCE\GermanyCE.cat
//CatFile=..\VietnamSEA\VietnamSEA.cat
Longitude=131
Latitude=31
NavalMap=TRUE
WaterMap=Okinawa_Water.bmp
LimitedNations=TRUE

Edited by Wrench

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That's fixed it. It's working great now. Thank you!

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