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Posted

okay sorry

 

its a custom made terrain

 

i made it on terrain editor it looks like it worked fine

 

i put the hfd, tfd, and inis and texture tiles into terrain folder

 

i choose single mission

 

it goes to the part where you choose the plane the year and what type of mission

 

i click accept and it crashes

Posted

and all the names of all the inis, including the folder itself, matches the TFD/HFD names???

 

Do you have a 'cat pointer' line in the main ini??? Like so...

 

 

[Terrain]
TerrainFullName=CBI (WW2)
DataFile=WW2CBI_data.INI
TargetFile=WW2CBI_targets.INI
TargetTypeFile=WW2CBI_types.INI
MovementFile=WW2CBI_movement.INI
NationsFile=WW2CBI_nations.INI
BriefingText=WW2CBI_briefing.INI
DogfightFile=WW2CBI_dogfight.INI
DogfightOnly=FALSE
//CatFile=..\Desert\Desert.cat
CatFile=..\VietnamSEA\VietnamSEA.cat  
<<<<----these here
Longitude=88.0
Latitude=22.0
WaterMap=WW2CBI_WATER.BMP
GroundObjectTexture=Green
LimitedNations=TRUE
NavalMap=TRUE

 

they don't work without that one, too.

Posted

it still crashes. maybe its something else. i have a few questions

 

does whether the name is capitalized or not matter?

 

does it matter which position the line CatFile=..\VietnamSEA\VietnamSEA.cat is?

 

do you have to have briefing.ini?

Posted

I don't think that caps matter, I just use them out of habit. Nor does the positioning of the CatPointer line (I've had them at the bottom of the section, too).

 

The ***_Briefing.ini is just something I use; it's not stock, and not required.

 

So, you don't even get the loading screen, with the progress bar???

 

if it crashes IMMEADTELY after the "accept mission", something, somewhere is badly faulted in either the terrain's inis or the terrain core files (TFD/HFD) or even one of the aircraft or ground objects.

 

another thing ... it you don't have planning maps, at least the first 2 levels, it'll crap out too.

Posted

i think somethings wrong with tfd or hfd so ill try to fix that. but iwas wondering how could ground objects crash the game? woudnt they just mess up after the terrain loads?

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