Maddog1970 0 Posted May 27, 2005 Hi everyone I just discovered SFP1 and I´d like to know if there is anything that I should know before I start I was wondering what is the difference between WOV and SFP1 is there a way of having carrier operations in SFP1? And what about other campaigns with other planes? I used to play falcon 4.0 and the radar in SFP1 is completely different and I never manage to get a lock, the manual isn´t very explicit in this stuff. Cheers and thanks for all the help Share this post Link to post Share on other sites
BUFF 8 Posted May 27, 2005 Welcome Maddog, the more the merrier :) I hate to say it but pretty much anything you want can be found if you here & at SimHQ. SF P1 & WoV both use the same Third Wire game engine but differ in default terrain & plane set. Yes, you can add carriers to SF P1 (I know that there are details for this on the forum as I posted them while talking a few others through). Yes, you can have campaigns with other planes but you neeed to download & install the other aircraft (assuming that they exist) & do some minor .ini editing to make the campaign use them. Of course if you are lucky someone like Mk2 may have got there before you & released a pack with what you want all neatly packaged. If you can be more explicit in your radar problems maybe we can talk you through it (again I know it's all been done before if you search). Share this post Link to post Share on other sites
Maddog1970 0 Posted May 27, 2005 (edited) Thanks a lot Buff I had a look around in the forum and files, but some addons say for WOV only, I thought that an aircraft for example could be used in both, but nevermind that. My problem with the radar is that I can´t slew it and there are no keys for slewing the radar, so my question is how can I select a target that appears in the radar scope so I could fire others weapons. I tried pressing the keys to obtain a lock but I just see the blips but no lock no other radar mode, nothing (in the air to ground radar mode), Haven´t tried AA boresight mode but i assume that it would probably work and lock the target automatically when in front of me, at least thats what happens with the F-16 radar in falcon. Any sugestions? Thanks a lot Edited May 27, 2005 by Maddog1970 Share this post Link to post Share on other sites
BUFF 8 Posted May 27, 2005 Pretty much everything is usable in SF P1 & WoV - not 100% but well into the 90%s. Usually if something is only usable in SF P1 or in WoV it is because it needs to use a file normally only found in that - e.g. an addon aircraft that uses the F-104G cockpit will normally only work in SF P1 because WoV doesn't have the F-104G & therefore the cockpit files that it calls (of course it is possible to copy them over ;)). SF P1/WoV are not designed to be as "hardcore" sims as Falcon 4.0 & of course the sytems of the aircraft in the period that the stock game represents were nowhere near as sophisticated as the F-16's anyway. In air to air search mode you should be able to move the cursor over a blip using the Home key (or whatever button on your joystick you may have mapped to Next Radar Target) & then to lock using Insert (or whatever button you have mapped to Acquire Target). Boresight sounds the same in Falcon as in Sf/WoV. You might find this useful http://www.simhq.com/_air/air_061a.html You can't currently lock anything in air to ground mode radar itself - nevertheless there are ways of using guided weapons. You might find this useful for dumb weapons http://www.simhq.com/_air/air_055a.html Note: both the SimHQ Wep Del. articles were written a couple of years & several patches ago so some things have changed. Also depending upon how you have your different preferences set has an effect upon what you see. Share this post Link to post Share on other sites
Maddog1970 0 Posted May 28, 2005 I have my settings to hard, I like to have the most realistic aproach possible Thanks very much for your help, I´m gonna check the posts you recommended and see if I can figure it out. Cheers :) Share this post Link to post Share on other sites