Jump to content
Sign in to follow this  
Viper63a

StrikeFighter2 World War II ETO Hi-Res Alternate 1024x768 Menu Screens and Music!

Recommended Posts

StrikeFighter2 World War II ETO Hi-Res Alternate 1024x768 Menu Screens and Music!


StrikeFighter2 World War II ETO Hi-Res Alternate 1024x768 Menu Screens and Music!
By Viper

 

I recently downloaded the "All inclusive SF2 European Theater of Operations" (ETO) package from the A-Team site. Excellent package, but the menus were not to my liking...soooo...I upgraded them. These menu screens are tailored for that package, but it should work for any SF2 game with a European WWII theme!

 

Note: These are new Menu Screens for the A-Team ETO Package - NOT THE A-TEAM ETO PACKAGE. If you want the SF2 European Theater of Operations package, you will have to download it from the A-Team site. A little tricky getting registered, but I recommend it!

 

You should unzip the file and preview the new screens before installing them. I recommend doing this as there are MANY alternate screens I have in there that you might like better.

 

If you choose to install these screens, I recommend that you back up (make a copy of) your FLIGHT, MENU and PILOTDATA folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup.

 

To install, simply unzip and copy the uncompressed FLIGHT, MENU and PILOTDATA folders to your StrikeFighter2 mod folder.

 

To remove, simply delete the FLIGHT, MENU and PILOTDATA folders and rename the copies you made to FLIGHT, MENU and PILOTDATA folders.

 

My StrikeFighter2 mod on Win97 64-bit would be something like...

 

C:\Users\<your_id>\Saved Games\Thirdwire\<Name of your ETO mod folder>\

 

Enjoy!

 

PS. Check out my Init Screen mod in the "InitScreen Extra" folder...


 

  • Like 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

  • Similar Content

    • By Lacsap


      View File New skins WW2 ETO in 4K for F-51D/K from FastCargo
      YOU MUST HAVE THE F-51D/K from FastCargo !
      -Textures in 4K with Normal map and specular map
      - 3 Fighters Squadron WW2 ETO with invasion strips : 487thFS (x11 nose arts), 343rdFS (x5 nose arts), 375thFS (one nose art! if you know of any websites where I could find nose art for the 375thFS, I'd be interested! ;)  )
      - Simply extract the contents of the file into the mod folder
      Submitter Lacsap Submitted 08/15/2024 Category P-51  
    • By Lacsap
      YOU MUST HAVE THE F-51D/K from FastCargo !
      -Textures in 4K with Normal map and specular map
      - 3 Fighters Squadron WW2 ETO with invasion strips : 487thFS (x11 nose arts), 343rdFS (x5 nose arts), 375thFS (one nose art! if you know of any websites where I could find nose art for the 375thFS, I'd be interested! ;)  )
      - Simply extract the contents of the file into the mod folder
    • By Menrva


      View File Wings Over World Menu Screens
      Wings Over World Menu Screens 
      January 13th, 2019 (1st Release)
      by Menrva

      >For Strike Fighters 2 games
      This package is my personal conversion of the beautiful Strike Fighters: Project One menu screens, with a number of enhancements for use in Strike Fighters 2. The main menu screen is a reworked version of the NACA Main Screen released by Camouflage (Checksix-fr.com). The title I chose for the main menu screen is "Strike Fighters: Wings Over World", in honor of the old WOE/WOV/WOI series of SF1 games. I find this name suitable for those who have a large mod folder spanning different world scenarios.
      Here below a quick summary of enhancements and additions:
      -All the music tracks from the SF games have been included; now there's a unique track for each screen.
      -Hangar Screen has got the hangar noise sounds which were present in the SF1 games.
      -Option to turn Lens Flare off as in the SF1 games is back.
      -Opportunity to change pilot at the Campaign Screen is reintroduced, as in the SF1 games.
      -Briefing Screen has been reintroduced for eye-candy (it has a small string "bug" with certain missions, since ThirdWire's removal of the FAC mission type).
      -Added generic _briefing.ini files for all the stock SF2 terrains (terrains without a _briefing.ini file might cause CTDs when accessing the Briefing Screen).
      -Added Launch/Fly button in the Briefing, Loadout, Flight Roster and Planning Map screens.
      -Added the missing PILOTPIC25 bitmap which is available in the SF1 games.
      -Loading Screen shows a generic runway and a new, longer loading sound is used.
      -Mission Editor DLC is supported with a new screen in the same style of the other screens.
      -Campaign Customizer DLC is supported with a new screen in the same style of the other screens.
      -Disabled unnecessary functions of the the System Menu, such as accessing ThirdWire's online site for viewing the game manual.
      As a bonus, the package includes 42 single missions taking place across all theatres of the SF2 series; most of them have been made by ThirdWire and released in their SF1 games. Five single missions are Instant Action scenarios of Strike Fighters 2, which I converted to be choosable and playable in the Single Missions Screen. Additional missions include historical scenarios created by guyran for the Israel theater. I renamed all single missions to use a nicer naming convention. Needless to say, all SF2 titles must be installed to be able to play all the missions.
      In addition, I have tweaked some Flight folder files to improve the realism of the game's HUD and in-game map. Since users may not like such changes, those files are not included by default, they must be installed manually. They can be found inside the "(Additional Tweaks)" folder. Here below a quick summary of changes they bring:
      -Disabled all the unuseful Labels when viewing the in-game map.
      -Disabled the arcade cones; lock your target and press F4 to visually track it.
      -Tweaked icons' colours so that they match the text's colours.
      -The in-game text background is less noticeable.
      -Text's font is now different, it is generally smaller and less obtrusive.
      -No more red and blue arcade squares when locking objects on; a faint yellow square is now used.
      -The white triangle showing the next waypoint is now a faint yellow, unlike the default strong white.
      -Disabled the radar box display; check the radar of your plane's cockpit, instead.

      >Credits (in no particular order):
      -ThirdWire, for the fantastic menu screens which are included in the stock SFP1 game.
      -kout, for the System Menu icon I have taken from his SF1 Grey Main Menu Replacement mod.
      -Camouflage, for the NACA Main Screen (still available at the archives of Checksix-fr.com), which I have reworked.
      -HomeFries, for the planning map enhancements available in his Semi-Transparent Map Icons package.
      -Viper63a, for the Loading sound, which I got from one of his menu mods.
      -paulopanz, for collecting and updating guyran's WOI custom missions properly to SF2 standards.
      -guyran, for the original custom missions he created for Wings Over Israel.
      -KJakker, for his interest and welcome support.

      >Disclaimer:
      This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
      Any changes to the package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE.
      This mod may NOT in any way, shape or form be used in any payware additions.
      Submitter Menrva Submitted 01/13/2019 Category Menus  
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..