+Spectre_USA Posted June 1, 2005 Posted June 1, 2005 I've been putzing around with a nice campaign MK2 and I were working on a ways back, and decided to add some more of the nice, new jets released for my active-duty era, `Nam `84. Adding the Jaguar and Tornado, so far, has gone well. It's just the VC's choice in defenses that I find very strange. I won't get specific, as I would like to hear if any one else has seen this... Quote
+MK2 Posted June 1, 2005 Posted June 1, 2005 You know, i actually never messed with that part of it, it is all stock. Could it have something to do with the starting date? Try having a starting date of 1970 or something and see what happnes, just a shot in the dark Quote
+Spectre_USA Posted June 2, 2005 Author Posted June 2, 2005 (edited) Ah, now we have it. Yes, that is one symptom. Any other peculiarities? With, say, AAA? ___EDIT___ I will not be monkeying around with dates until after I complete at least one campaign in the newest patch. (SP2.0). It worked in Beta, but just want to make sure. Edited June 2, 2005 by Spectre_USA Quote
smokey799 Posted June 2, 2005 Posted June 2, 2005 oooo!! oooo!!!! I know that one too....Only AAA that showed up was ZSU-23-4's.....No other AAA. I had SFP1 installed, plus a separate for DBS and Iran/Iraq....The next thing I knew, no AAA. I'm now in the midst of a new install. I saw a few other people were having the same problem on a few of the forums. Quote
+Spectre_USA Posted June 2, 2005 Author Posted June 2, 2005 The truth shall set you free! (Sorry, just saw Jim Carrey in "Liar, Liar" last night.) But yeah, that is my other symptom. All ZSU-23-4's, all the time. Nothing else. It's pure evil below 5,000" anywhere near Hanoi. I actually posted on SimHQ my exploits of uninstalling after backing up my directory to DVD. No help, unfortunately. Something in the new code, when involving non-stock campaigns seems to make this happen, which is a real bummer. I'm sure it's not something TK can look at. I am thinking of grabbing my Deset terrain from SF:P1, and the campaign and stuffing it into my WoV build to see what happens... Quote
smokey799 Posted June 5, 2005 Posted June 5, 2005 Hey Spectre.... I noticed something as far as our disappearing radar and sams go.... When I fly in the 60's and early 70's.....I get the full bag.... When I fly in the 80's and 90's....just shilka's and sa-2 launchers (no radar) If I'm lucky. keep in mind this is after a complete reload....game, aircraft, wep packs, etc.... I running SP3.1. Thanks, Smokey Quote
+Spectre_USA Posted June 5, 2005 Author Posted June 5, 2005 Yuppers, same-same. Kinda sux0rs when you really dig the modern stuff, F-111F, Jag, etc. I'm not sure when the transition of oddity takes place, and more importantly, why? Quote
smokey799 Posted June 5, 2005 Posted June 5, 2005 I can answer that question, I think.... I was playing through the game by year....70's, 80's etc..... I notice Fansongs started to diappear around 1980.....So I thought to myself: "What makes an object disappear"? End service date of course. So I used the extraction utility to extract the data.ini for the Fansong from the Objectdata.cat and found the following.... [MissionData] NationName=SOVIET ServiceStartYear=1959 ServiceEndYear=1980 <----- GroundObjectRole=SAM_RADAR Availability=COMMON Exported=TRUE ExportStartYear=1960 ExportAvailability=COMMON I'll be fiddling with it a liitle before bed....I'll let you know what I find..... Not to slag TK or anything, but It might have been included in the latest patch? Quote
+Spectre_USA Posted June 5, 2005 Author Posted June 5, 2005 Good find. I may have to look through the other ground objects and see what's up. The Shilka's must have a really good date in the future... Quote
smokey799 Posted June 5, 2005 Posted June 5, 2005 Okay, sometime I think I'm a little too obsessive/compulsive.... I took my own advice and extracted all the data.ini's for all the AAA, ew and sam radars, sa-2's I could find and set the end service date for 2040. Then I went into the weapons editor and set the end date for the sa-2's there to 2040.....and, VOILA! I ran a wild weasel mission in 2005 and found ZPU's, ZSU's, SAMS, the whole smash..... Since you pegged it first, do want to post a solution over at SimHQ, etc? Do you thinks anyone will care? Smokey Quote
+Spectre_USA Posted June 5, 2005 Author Posted June 5, 2005 You're the one who found the answer, post away! :) As to whether the general populace will care, that is another matter. At some point in time or other, I am sure they will... Quote
smokey799 Posted June 5, 2005 Posted June 5, 2005 Thanks, I think. I'll test the waters over at simHQ this afternoon.....I'm going to play some more.... see if the air defences stay where they are supposed to......That and I have the overwhelming urge to nuke something. Quote
+Spectre_USA Posted June 5, 2005 Author Posted June 5, 2005 I only thought the fix would be good for newly created campaigns, but the change is immediate. I just flew in an existing campaign, the Jaguar in `Nam `84, and the Fan Songs, AAA and all were there. Have fun on your nuke run... Quote
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