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Dagger

just a Kali.net update...

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OK for those of you who didn't use Kali before head over to www.kali.net and get a free membership while they last and read up on the news. for those of you who have used it in the past remember before the sell out to ILan it was owned by Jay Cotton..well He's back Jay bought it back from Bankrupty court and he's getting it back up to speed,alot of games still supported,and I'm continuing to talk to Jay.Will let yall know mopre as I get it.

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Jay hasn't done anything to support any new games yet..he's just got it back and trying to get everything stright is taking alot of his time.I'm continuing to e-mail him and ask..will let everyone know as soon as I can nail him down to a Yes

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It's $10 to register. The free one is only temporary (as in it wont work after awhile) unless I'm reading something wrong.

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It might be...not sure been a member for awhile. I know that while it was operated by ILan it was free...not sure about now.The paid part is a one time thing though.and If they support the game it is a great service as it's very lag free.

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There is also ASE to consider which works the same whether its registered or not basicly If you feel like figuring out how to add a custom filter to it using this info below please do because Ive tried and i can't

I did it for OFPR before support was added and it worked.

 

this is a copy paste job from the ASE forum

there was a good SS tutorial on an OFP squads site but that sites down right now Im waiting for the guy who did it to get intouch with me but this is the post he got his info from:

 

 

 

Now for the daft part. I made a very crude filter to weed out OFP Resistance servers. Right now the filter shows 18 servers, 13 on tuesday.

 

Does this mean I'm ripe for the funny house or is JK at err?

 

-----

 

1 if gamename ~== "opflashr" goto 3

2 remove

 

UPDATE:

If I add the following to the filters.txt I get to see all the servers and be able to start from ASE and connect.

 

-----

 

Operation Flashpoint:Resistance

ServerType: OFPR

RegKey: HKEY_LOCAL_MACHINESOFTWARECodemastersFlashpoint ResistanceMAIN

ExeName: FlashpointResistance.exe

JoinTemplate: {EXEPATH} -connect={ip} -port={port}[ "-password={PASSWORD}"][ "-name={NAME}"]

HostTemplate: {EXEPATH} -host[ "-name={NAME}"]

Port: 2302

Mutex: SV

Icon: IDI_OFP

1 if servertype == "OFPR" keep

2 if servertype != "OLD" remove

3 if gamename != "opflashr" remove

 

Operation Flashpoint:Resistancegame in progress

Mutex: OFPGAME

1 if timeleft <= "0" remove

 

Operation Flashpoint:Resistancewaiting for players

Mutex: OFPGAME

1 if timeleft != "0" remove

 

oh and ASE is 100% lag free since its set to shut itself down on game launch

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Heres how the filter for IL-2 looks incase it helps

 

 

IL-2 Sturmovik

ServerType: OLD

RegKey: HKEY_LOCAL_MACHINESOFTWAREUbi SoftGame Service GamesIL2_COOPexec

ExeName: IL2.EXE

JoinTemplate: {EXEPATH} {address} -name "{NAME}"

HostTemplate: {EXEPATH} "{NAME}" -room "{NAME}'s game"

Port: 21000

Mutex: SV

IRC: irc.dal.net/il2 DALnet

IRC: irc.sturmovik.de/sturmovik German

1 if servertype != "OLD" remove

2 if gamename != "il2sturmovik" remove

 

IL-2 SturmovikDogfight

Mutex: IL2

1 if gametype != "dogfight" remove

 

IL-2 SturmovikCoop

Mutex: IL2

1 if gametype != "coop" remove

 

 

So it would have to look something like this i guess

 

Strike Fighters

ServerType: OLD

RegKey: HKEY_LOCAL_MACHINESOFTWAREStrategy FirstStrike FightersMAIN

ExeName: FLIGHTSIM.EXE

JoinTemplate: {EXEPATH} {address} -name "{NAME}"

HostTemplate: {EXEPATH} "{NAME}" -room "{NAME}'s game"

Port: 46000

Mutex: SV

Icon:IDI_SFP1

1 if servertype != "OLD" remove

2 if gamename != "Strike Fighters" remove

 

Strike FightersDogfight

Mutex: SFP1

1 if gametype != "Dogfight" remove

 

Strike FightersCoop

Mutex: SFP1

1 if gametype != "Co-op Mission" remove

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