+Crusader 2,101 Posted January 17, 2016 All F-16A had the AoA/NWS/AAR etc indicator light boxes mounted on the HUD frame and not on the panel cowling like in F-16C's.. ---------------------------------------------------------- F-16C ---------------------------- --------------------------------------------------------- F-16A ----------------------------- F-16A Block 15 swapped the location of the Altimeter with the AoA+INSTR panels The ini entries for modifying the F-16A_Netz_Cockpit ini .. : [CockpitSeat001] ... Instrument[094]=MoveAltimeterLeft Instrument[095]=MoveAltimeterDown Instrument[096]=MoveAltimeterDistance Instrument[097]=MoveAltimeterAngle Instrument[098]=MoveINSTRRight Instrument[099]=MoveINSTRUp Instrument[100]=MoveINSTRDistance Instrument[101]=MoveINSTRAngle Instrument[102]=MoveAoARight Instrument[103]=MoveAoAUp Instrument[104]=MoveAoADistance Instrument[105]=MoveAoAAngle Instrument[106]=Moveindexer_LRight Instrument[107]=Moveindexer_LUp Instrument[108]=Moveindexer_RLeft Instrument[109]=Moveindexer_RUp Instrument[110]=Moveindexer_LRotateLeft Instrument[111]=Moveindexer_RRotateRight ... // swap instrument positions [MoveAltimeterLeft] Type=AIRSPEED_INDICATOR NodeName=case_alt MovementType=POSITION_X Set[01].Position=-0.179 Set[01].Value=0.0 Set[02].Position=-0.179 Set[02].Value=1.0 [MoveAltimeterDown] Type=AIRSPEED_INDICATOR NodeName=case_alt MovementType=POSITION_Z Set[01].Position=-0.095 Set[01].Value=0.0 Set[02].Position=-0.095 Set[02].Value=1.0 [MoveAltimeterDistance] Type=AIRSPEED_INDICATOR NodeName=case_alt MovementType=POSITION_Y Set[01].Position=-0.046 Set[01].Value=0.0 Set[02].Position=-0.046 Set[02].Value=1.0 [MoveAltimeterAngle] Type=AIRSPEED_INDICATOR NodeName=case_alt MovementType=ROTATION_X ValueUnit=DEG Set[01].Position=-30.0 Set[01].Value=0.0 Set[02].Position=-30.0 Set[02].Value=1.0 [MoveINSTRRight] Type=AIRSPEED_INDICATOR NodeName=INSTR MovementType=POSITION_X Set[01].Position=0.219 Set[01].Value=0.0 Set[02].Position=0.219 Set[02].Value=1.0 [MoveINSTRUp] Type=AIRSPEED_INDICATOR NodeName=INSTR MovementType=POSITION_Z Set[01].Position=0.100 Set[01].Value=0.0 Set[02].Position=0.100 Set[02].Value=1.0 [MoveINSTRDistance] Type=AIRSPEED_INDICATOR NodeName=INSTR MovementType=POSITION_Y Set[01].Position=0.050 Set[01].Value=0.0 Set[02].Position=0.050 Set[02].Value=1.0 [MoveINSTRAngle] Type=AIRSPEED_INDICATOR NodeName=INSTR MovementType=ROTATION_X ValueUnit=DEG Set[01].Position=30.0 Set[01].Value=0.0 Set[02].Position=30.0 Set[02].Value=1.0 [MoveAoARight] Type=AIRSPEED_INDICATOR NodeName=AoA MovementType=POSITION_X Set[01].Position=0.135 Set[01].Value=0.0 Set[02].Position=0.135 Set[02].Value=1.0 [MoveAoAUp] Type=AIRSPEED_INDICATOR NodeName=AoA MovementType=POSITION_Z Set[01].Position=0.100 Set[01].Value=0.0 Set[02].Position=0.100 Set[02].Value=1.0 [MoveAoADistance] Type=AIRSPEED_INDICATOR NodeName=AoA MovementType=POSITION_Y Set[01].Position=0.050 Set[01].Value=0.0 Set[02].Position=0.050 Set[02].Value=1.0 [MoveAoAAngle] Type=AIRSPEED_INDICATOR NodeName=AoA MovementType=ROTATION_X ValueUnit=DEG Set[01].Position=30.0 Set[01].Value=0.0 Set[02].Position=30.0 Set[02].Value=1.0 // reposition indicator boxes [Moveindexer_LRight] Type=AIRSPEED_INDICATOR NodeName=indexer_L MovementType=POSITION_X Set[01].Position=0.035 Set[01].Value=0.0 Set[02].Position=0.035 Set[02].Value=1.0 [Moveindexer_LUp] Type=AIRSPEED_INDICATOR NodeName=indexer_L MovementType=POSITION_Z Set[01].Position=0.028 Set[01].Value=0.0 Set[02].Position=0.028 Set[02].Value=1.0 [Moveindexer_RLeft] Type=AIRSPEED_INDICATOR NodeName=indexer_R MovementType=POSITION_X Set[01].Position=-0.035 Set[01].Value=0.0 Set[02].Position=-0.035 Set[02].Value=1.0 [Moveindexer_RUp] Type=AIRSPEED_INDICATOR NodeName=indexer_R MovementType=POSITION_Z Set[01].Position=0.028 Set[01].Value=0.0 Set[02].Position=0.028 Set[02].Value=1.0 [Moveindexer_LRotateLeft] Type=AIRSPEED_INDICATOR NodeName=indexer_L MovementType=Rotation_Y ValueUnit=DEG Set[01].Position=-2.00 Set[01].Value=0.0 Set[02].Position=-2.00 Set[02].Value=1.0 [Moveindexer_RRotateRight] Type=AIRSPEED_INDICATOR NodeName=indexer_R MovementType=ROTATION_Y ValueUnit=DEG Set[01].Position=2.00 Set[01].Value=0.0 Set[02].Position=2.00 Set[02].Value=1.0 To modify Block 1 to 10 F-16A's, use only the indicator boxes mod To modify Block 15's, use the complete mod with instrument position swap 4 Share this post Link to post Share on other sites