+EricJ 4,094 Posted August 23 EricJ Cherokee Containers RC21 - Reduced Armor of the Cruise Missile Container, SAM Container, and gave armor to the Mortar Container. Share this post Link to post Share on other sites
+EricJ 4,094 Posted August 24 EricJ Helicopter Pack RC91 - Fixed config entries for the MH/UH-60/92s regarding the minigun compartments, some aircraft should now be able to switch minigun positions while in flight. - Reduced Armor of the Cruise Missile Container, improved the SAM Container armor, and gave armor to the Mortar Container. https://drive.google.com/file/d/1LSDehiNWHGsoB8YOq2HTHFYHDjodmDv1/view?usp=sharing Share this post Link to post Share on other sites
+EricJ 4,094 Posted August 24 Armored SUV RC7 - The vehicle is able to drive offroad now, thanks to Apollo on the Arma Discord Share this post Link to post Share on other sites
+EricJ 4,094 Posted Friday at 03:19 PM EricJ Wipeout RC12 - Fixed weapons glitching, removed the Countermeasure and Master Arm - SAFE option Share this post Link to post Share on other sites
+EricJ 4,094 Posted Friday at 06:23 PM EricJ Wipeout RC13 - After conferring with technicians, was able to reinstall the Master Arms - SAFE system, as well as the selectable countermeasures option. Share this post Link to post Share on other sites
+EricJ 4,094 Posted 8 hours ago AH-1Z RC13 - Tweaked flight model Share this post Link to post Share on other sites
+EricJ 4,094 Posted 3 hours ago Spent most of the day modding and working on pylon weapons. After a little help I got it "working": http://ericjwrites.itgo.com/Arma3/wip1994.jpg I still need to get the game to recognize the missiles (they won't show up as a four rack). Also if anybody has any clue on how to do pylon weapons, I'm all ears as I don't know how to get them for the game to recognize them as weapons and such. Share this post Link to post Share on other sites