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Flanker562

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Flanker562 last won the day on January 5

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  1. Generally I have little issue with downloading stuff from here. It could be anything, somebody downloading something, the ISP, or whatever. I mean you can only get some mileage, but @Erik can let you know about the intracacies of downloading from here though.
  2. Yes, this isn't as difficult as it seems. And besides, it's how things will go. Now I've entertained this discussion long enough, I'm closing the topic.
  3. I mean I don't disagree with you, but with modern translation systems it makes it too easy to figure out what is being said, and think that it should also be English Only, but I don't run the site, so Erik pointed that out to us when I brought up this issue. I mean yeah sure, English because I only really speak it primarily, but again, I don't make up the rules, just gotta enforce them.
  4. As Staff we had a conversation about this, and overall what you do is highlight the text and then translate it to whatever language. So no more clowning on people because with that then forum language is what you translate it, hence me responding in Spanish. So English isn't the forum standard, per Eirk.
  5. Revisa las descargas mi amigo
  6. That's like the major difference with the games,, I run it on my settings, and it runs fine, but surely it'll choke at some point, and like, some people on SimHQ were saying a laptop couldn't handle it, but if you get a decent gaming laptop, though. It's easy to run SF2 and all the mods (just takes a while to load, longer than DCS) and barely a hiccup. DCS? Yeah I run it on my settings and it runs fine, but surely it'll choke at some point, and like, some people on SimHQ were saying a laptop couldn't handle it, but if you get a decent gaming laptop you can run DCS fine. Sure, you're not running it high-end (unless it's like Alienware), but overall the sim is easy to fly and just gotta watch out for the learning curve, but I don't see ED products as "easy as SF2" though. There's more to learn, like with the F/A-18C, I've yet to trap on a carrier, all because of the procedures I don't know yet. So some may see it that way, but I doubt that SF2 allows all the same gameplay and learning curves. That's my opinion though.
  7. New Mission: Pilot UH-80D Ghost Hawk (Coop 9): https://steamcommunity.com/sharedfiles/filedetails/?id=3715604793
  8. Damn gamers... Seriously good thing that people are safe and so on. Gonna be a rebuild, and need to fix what caused it.
  9. Yeah the intake on the prototype turned me off to that contender though. But the F-35 does look better, but this "production" version looks better anyway.
  10. No I didn't know about that they had actual Migs I've known about Nellis for a long time (I mean you can't miss that show).
  11. Okay, i had to fix the Sentry Gun because it wasn't as polished and finished that I thought. Thats rectified and here's how it will look:
  12. Aside from the texture, the main priority of the work is UA-57 detailing. C.Eagle hooked me up with some magazine models, and I'm wondering how I'll incorporate the bullet feed chute. Right now, I have a simple box on the tripod, but I'm sure a real ammo feed would look better, like in real-world setups. I will figure something out. Also fixed a texture error on a vest for my Flanker562 Weapons Pack. Also got a request for folding rotors. I'll have to look into the models as I think I can follow the same for the A2 AH-1Z. If I figure out how to do the rotors, I'll see what I can do, but I'm thinking issues will come up for stowing on a deck. I personally don't care much for niche gameplay like that, since you can't move the helos around as you would in real life, so it remains to be seen if it will work or not. Hatched did it with ACE, but since I don't use it at all, if it does work, make it a scroll wheel menu option. First, I have to get it to work, and I don't know if it'll do anything for the mod, as yeah...
  13. adaptation might bring in customers, but if you're not reliably engaging with your customer base, it's a I have some of the maps as well, but normally just fly on the base map. I did get the full Afghanistan map, as well as Iraq myself, since I served there. I got Kola, and the Persian Gulf, but yeah stick to the default map for training and stuff, and don't run missions other than to fly around and see stuff. As for the rest I agree with you. A lot of games flounder because as you're right, marketing is also customer support. I mean I barely fly SF2 and frankly don't have much hope for it in the long run while everybody else draws in people. Kinda like how I respond to player requests/problems. I don't give an attitude (I might a little bit), but if there's an issue I solve it, for a free product. But for paid games they should present reliable customer service and so on, to keep the player base knowing that they care more than just the money.. Steam adaption might bring in customers, but if you're not reliably engaging with your customer base, dead product. I mean you hit the nail on the head, and I think that's what I inadvertently tried to say, even though looking back I didn't. But yeah that's the biggest gripe of Thirdwire. They have a decent product for it's age, but overall the constant wise cracks about TW and how they handle their customers, is well deserved in IMHO.
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