Sokol Posted August 2, 2016 Posted August 2, 2016 hi, one of the best features of the sf-series is the up-and-down-movement of wingmen in formations. however in some of my ww2-installations wingmen fly rock steady, no waltzing or rolling or anything else. pretty unrealistic. which statements / which file do control this behaviour ? thanks for your answers cheers sokol Quote
+Cliff7600 Posted August 3, 2016 Posted August 3, 2016 (edited) one of the best features of the sf-series is the up-and-down-movement of wingmen in formations. which statements / which file do control this behaviour ? Hi I give you my thoughts about the subject. To me, it's not a feature. It's the artificial intelligence of the game that's actually struggle to keep the wingmen in formation. I think it's due to an unstable flight model, that could be very accurate depending on the aircraft. If you have a steady flight, I think it's because the flight model is stable, that could be right too. I edited a flight model on my own for an aircraft and noticed that the wingmen weren't moving anymore as they were doing before I edited the FM. Only my opinion, nothing proves what I'm saying. So the answer to the question should be : editing of the flight model -> data.ini file in the aircraft folder No specific statement, you have to redo all the FM. Edited August 3, 2016 by Cliff7600 Quote
Sokol Posted August 3, 2016 Author Posted August 3, 2016 Hi Cliff, thanks for your remark ;-). AFAIK wingmen's movements have been a feature in SF1-series. Which is impressive and imersive, since even highly qualified aerobatic teams show this behaviour - none of their planes flies rock steady. less so an ordinary pilot. any idea ? cheers sokol Quote
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