jmarso Posted October 15, 2016 Posted October 15, 2016 Working on some fictional scenario missions and have been trying (unsuccessfully) to mod the F-14D_06 to be able to fire AIM-120's along with its regular missiles- a capability they were going to have if they stuck around, but IIRC never actually had before the USN ditched them in favor of the Superbug. Can anyone give me a heads up on exactly which files need to be modified and how in order to make this work? I've read through the aircraft data and loadout ini's and tried making some tweaks, but apparently I have no clue what I'm doing when it comes to the weapons stuff. Quote
Caesar Posted October 15, 2016 Posted October 15, 2016 It depends on where you want them on the aircraft. If you want them in the Sparrow stations, you'd change the AllowedWeaponClass=SAHM to AllowedWeaponClass=AHM on SparrowStation1-4 and MissileStation1bis and 2bis in the data.ini. If you want them on the Phoenix pylons, just remove the SpecificStationCode=AIM54 from those stations. Quote
jmarso Posted October 16, 2016 Author Posted October 16, 2016 Okay, I'll give that a whirl. Thanks! Quote
jmarso Posted October 16, 2016 Author Posted October 16, 2016 ...And works good, lasts a long time! Thanks again! Quote
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