F24A Posted December 30, 2016 Posted December 30, 2016 I downloaded ship add-ons of Slava,Udaloy and Sovremenny.But neither of them can fire anti-ship missiles.They can only launch anti-aircraft missiles.But other ships can launch anti-ship missiles.So why?Is there anywawy to fit this error? Quote
F24A Posted December 30, 2016 Author Posted December 30, 2016 http://combatace.com/files/file/12800-udaloy-class-upgrade-package/ the udaloy class add-on http://combatace.com/files/file/14222-sovremenny-class-destroyer/ the sovremenny class add-on http://combatace.com/files/file/12802-slava-class-upgrade-package/ the slava class add-on I have changed the data,but looks like it don't work Quote
+KJakker Posted January 5, 2017 Posted January 5, 2017 The Udaloy and Slava Class ships do not have usable mesh nodes included in the LOD files for the ASM's to launch correctly. The Sovremenny Class should launch anti-ship missiles. Check that the missiles referenced in the ship's data file are in your weapons folder. Next check to see if the target ship is within the field of fire of the missile gunners, on the Sovremenny that is within 30 degrees of the bow, and that the target is beyond the minimum launch range of the missile, 5000 meters in this case. Quote
+Richo Posted January 11, 2017 Posted January 11, 2017 Here is one I added for the Slava Class and is in my SF2 mod as a Paran ship. I disabled the flight deck to get more boats in the game. //----------------------------------- [Gunner10]SystemType=GUNNERGunnerID=10TargetType=GROUNDMissileRange=130000.0MinMissileRange=300PitchLimited=TRUEPitchAngleRate=10MaxPitch=45.0MinPitch=0.0DefaultPitchAngle=10.0YawLimited=TRUEYawAngleRate=15MinYaw=0MaxYaw=360DefaultYawAngle=180MissileLaunchTime=6.0ViewportPosition=0.00,2.05,7.54IndependentSearchChance=100LookAroundChance=100GunnerFireChance=100GunnerFireTime=0.5MaxMissilesInAir=2YawModelNodeName=PitchModelNodeName= [sS-N-12Launcher01]SystemType=MISSILEMissileID=1GunnerID=10WeaponTypeName=P-500WeaponPosition=9.0,40.0,6.5ShowMissile=TRUEIndependentPitchMovement=FALSEReloadCount=10ReloadTime=15.0MaxMissilesInAir=1 [sS-N-12Launcher02]SystemType=MISSILEMissileID=2GunnerID=10WeaponTypeName=P-500WeaponPosition=-9.0,40.0,6.5ShowMissile=TRUEIndependentPitchMovement=FALSEReloadCount=10ReloadTime=15.0MaxMissilesInAir=1 //----------------------------------- //[Deck]//SystemType=FLIGHT_DECK//FlightDeckHeight=7.56//FlightDeckLenght=42//FlightDeckWidth=13.5//LandDeckAngle=0.00//LandingAimPoint=0.0,-82.0,7.56//ParkingChance=0//CollisionMesh=Slavadeck.LOD//MinExtentPosition=-6.75,-91.0,7.56//MaxExtentPosition=6.75,-49.0,7.56 //[Cat1]//SystemType=CATAPULT//CatapultID=1//StartPosition=0.0,-85.5,7.56//EndPosition=0.0,-85.5,7.56//LaunchTime=0.75//LaunchEffect=//CatapultEffect=//ReadyAnimationID=1//ReadyAnimationTime=2.0 Also here is the P500 that I moded as well. If I new how to up load I would just up load the hole file for you. Try this missle out. [WeaponData001]TypeName=P-500FullName=P-500 SS-N-12 SandboxModelName=as-6Mass=4600.000000Diameter=0.900000Length=11.700000SubsonicDragCoeff=0.200000SupersonicDragCoeff=0.370000AttachmentType=SpecificStationCode=NationName=SOVIETStartYear=1970EndYear=2010Availability=2BaseQuantity=54Exported=TRUEExportStartYear=1970ExportEndYear=2010ExportAvailability=2WeaponDataType=1RailLaunched=FALSERocketPod=FALSERetarded=FALSEFinStabilized=TRUESpinStabilized=FALSEHasGrowl=FALSEEffectClassName=LargeMissileEffectsReleaseDelay=0.200000WarheadType=1Explosives=550.000000FusingDistance=0.000000ClusterBomblets=0ClusterDispersion=0.000000GuidanceType=3Accuracy=88MaxTurnRate=10.000000MaxLaunchG=3.000000LockonChance=85LaunchReliability=97ArmingTime=3.000000SeekerFOV=45.000000SeekerGimbleLimit=60.000000SeekerTrackRate=15.000000SeekerRange=550000.000000CLmax=14.000000MinFreq=0.000000MaxFreq=0.000000MinLaunchRange=5000.000000MaxLaunchRange=550000.000000Duration=900.000000CounterCountermeasure=0.000000NoiseRejection=0.000000CapabilityFlags=0x10400002LoftAngle=0.000000DescentAngle=24.000000MaxLoftAltitude=300.000000BoosterStart=0.000000BoosterDuration=5.000000BoosterAccel=12.000000BoosterEffectName=LargeShipMissileFireEffectBoosterSoundName=MissileBoosterNodeName=boosterBoosterPosition=0.000000,-4.740000,0.140000SustainerDuration=600.000000SustainerAccel=2.500000SustainerEffectName=SustainerSoundName=JetburnerSustainerPosition=0.000000,-4.740000,-0.200000InFlightEffectName=MissleInFlightEffectInFlightSoundName=ReleaseAnimationID=1ReleaseAnimationTime=3.000000ReleaseAnimationDelay=0.500000EODisplayFlags=0CEP=40.000000 Quote
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