+MigBuster Posted September 22, 2017 Posted September 22, 2017 v810.4 COMING EARLY OCTOBER 22 September - f.scio Here's where you can keep track of what to expect from the next CAP2 update. In the run up to the update, we will edit this announcement, adding lots more info, eye candy and footage so stay tuned. Alternatively, submit your email address using the link below and we will send you a round-up and notification when we drop the patch:http://combatairpatrol2.com/stay-updated Release Date We are as eager to release this update as you are to play it. We're literally working day and night to get it out and at the moment are on track to deliver in Early October. As soon as we have a more specific date we will let you know. Richer environment To begin with, let us tell you that we are working hard to enrich your environment. As you can see from the screenshot below of the Harrier leaving Khasab, we have added thousands more buildings and lots of additional vegetation. You may be aware (and have contributed - thank you!), this is done by adding more OpenStreetMap data. It's been done as an aside and hasn't impacted general development. Abu Musa and Kaneohe Bay are also now more significantly built up. We've also added lighting to roads, runways, taxiways and buildings, improved vegetation, adding different trees and increasing their density. We've also added a host of custom objects including power lines, lighthouses, water tanks, ATC towers, rigs etc - more screens and footage on its way. Fuel Tanks As you can also see from this screen, the Harrier now has external fuel tanks, including associated fuel flow logic and displays. http://steamcommunity.com/games/347170/announcements/detail/1474223766995336391
+FLOGGER23 Posted October 19, 2017 Posted October 19, 2017 Compared with SF titles, how moddable is it?
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