Jump to content

Recommended Posts

Posted

I recently noticed that some missile, when launched, they are going up, instead of "falling" until their booster kicks in. Maverick (AGM-65A and AGM-65B). Their settings is the stock ones so I wonder why is that. Other missile fall as they should. Any idea ?

Posted (edited)

I also noticed that F-102 and F-106 baydoor animation won't work for the A.I. The missile goes through plane when released. Why doesn't it work for F-102 and F-106 but for bombers do? Tu-16 and TU-22 A.I. "know" to open the baydoor before releasing bombs.

Could this issue be solved by a syntax or something. I saw at SF2 series that there is an line command : AutomaticDoor=TRUE. I tested and it won't work for SF1.

Edited by UllyB

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..