Jump to content

UllyB

SENIOR MEMBER
  • Content count

    560
  • Joined

  • Last visited

Community Reputation

30 Neutral

1 Follower

About UllyB

Profile Information

  • Gender
    Male
  1. you have our support. Keep going!
  2. well today I have sad news for you. The contractor let me know that it cancellled the project for unknown reasons. That's all I can tell you. I just wanted to offer you something and I failed. I am sorry. Anyway my offer stands if anyone is wishing to take it up again.
  3. In the effect folder you have effect.ini files for missiles, rockets etc. First you must know which effect you wanna modify. Let's say the rocket effect. You look for the rocket effect.ini file and there you tweak those parameters. Some, I think are self explanatory. It's a trial /error process until you obtain the desired effect. Good luck! PS - the effect.ini files use TGA for the visual effect (in fact the visual effect is composed of the TGA files which simulate that color and form+ the game's engine which builds the 3D effect in the game which you will see). You can also modify if you know how TGA files, for afterburner effects let's say or create new ones.
  4. Sure thing man, I pass all the observations to the team. I'll be staying on station for a few more days for your feedback to relay them to the team.
  5. Thanks guys. I will pass your observations to the contractor team. Rest assure, I'll will always take into considerations your opinions. PS- I already stated that there won't be NOW, with the Su-34 release a cockpit, so Martin keep that photo for when the time will be right, in the near future. Thanks anyway.
  6. That's a shame that one member could go selfish and missing other of experiencing the pleasures of those warships in this wonderful game. Maybe he will reconsider at one point in the future.
  7. Hello guys, new update/screenshot from 3D editor. Contractor let me know that they are close to the finish line. Feel free to comment and signal any mistake detected. Just click on the pics to see them full screen. Thank you.
  8. I use Baltika's version of Kamchatka. (link provided). In fact I stopped to this first version, I was satified with it and I didn't search for other Kamchatka version. I think I was misunderstood. I didn't say that ALL those ships are from Baltika's Kamchatka terrain. It's a sum of all warships I found into type.ini files, from all my SF1 terrains and I just enumerated them to make a point , because that community member asked me what I am talking about. Thanks for the links provided (I must admit, I was so eager to test the terrain, that I had a blank and didn't see all those links! I know, it's stupid). and rest assure, I won't even dare to cross you, in any way or try to anger you by modifying something that you specifically forbade. But if I will modify something by mistake or I'll do something stupid, please take into account that I am not doing this on purpose. (yeah, I know you don't care LOL). I hope you won't kill me on sight or ban me from this SF1 wonderful world... :)
  9. I don't think that enumerating warships I discovered in Type.ini files, written by others could be an infringement, could it ? I just downloaded SF1 terrains (the ones I liked), including the ones transformed for SF1, plus the Falkland_1983 which I transformed it for SF1 myself, with a lot of pain and work, for my pleasure to play in it as a hardcore SF1 environment fan. The rest, IF in them is anything changed, IS NOT my business, I just downloaded them as they already were, so presumely they were checked before they were allowed to be published by a moderator I guess, which would have absolved me or anyone of any responsability, wouldn't it ? So what do you mean ? PS - the ..actual question Kevin was: do you have them or not ? :) And if you do, would you like to share them ? :)
  10. I searched for the A-4N radar, AN/APQ-145 but I can't find what ground map radar ranges were. Can anyone help here please ? UPDATE I founded that its max range was 14,8 km. Can anyone confirm that please ?
  11. Well the mistery that they don't appear in a specific terrain , is because their LODs from Ground Object folder is missing (warship files are not present) or they are not written/declared in that map's TYPES.ini file. That is why I want them... When you set a warship as cargo ship role, I noticed that warships won't appear so often as cargo ships (originals I mean) would, even if they are both set to VERY_COMMON.
  12. Sumner FRAM2 Class DD, USN AK-Class Ship, RN Daring Class DD, HMS Intrepid, Type 22 Frigate, Segui Class Destroyer SCB-125 Essex Class CV, Small Cargo Ship, Fletcher Class DD, HMS Hermes, Belgrano, Type 82 Destroyer Tug Boat, Soviet Freighter, Fleet Stores Ship, HMS Invincible, Type 12I Frigate, Silkworm Coastal defence Fleet Oiler, Osa II FAB, P-4 Patrol Boat, Landing Ship, HMS Fearless, Type 21 Frigate, Osa Raketenschnellboot Soviet Destroyer, Navy Tug, Container Ship, Fishing Trawler, R12 HMS Hermes, Type 12M Frigate, Drummond Class Corvette Soviet Udaloy I Class Destroyer, FFG Koni Class, RN Leander/Dido Class CL, County Class Frigate, Osa Missileboat Soviet Udaloy II Class Destroyer, DD-692 Destroyer, RN Tribal Class DD, ARA 25 de Mayo, Type 42 Destroyer An entire fleet, isn't it ? :)
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..