jack33 Posted July 12, 2018 Posted July 12, 2018 Environment sistem sarcasm 2.0 [Sky] SkyDistance=80000 SkyHeightPosition=-500 SkyPanelCount=9 SkyPanelHeight=25000 HorizonVertexHeight=0.025 SkyMaterial=SkyMaterial HorizonCloud=HorizonCloud HorizonCloudTexture=HorizonCloud%d%d.tga [HighAlt] HighAltColorStart=3500.0 HighAltColorEnd=15000.0 HighAltSkyColor=0.062,0.080,0.164 HighAltHorizonColor=0.384,0.553,0.922 HighAltFogColor=0.651,0.757,0.965 SunLightModifier=1.1 AmbientModifier=0.1 SpecularModifier=1.25 and fligthtengine [GraphicsSettings] ZBufferDepth=32 MaxVertexCount=16384 MaxIndexCount=98303 MaxTextureCount=4096 MaxModelType=2024 MaxMeshPerScene=4096 MaxModelPerScene=2024 MaxLightPerScene=256 AspectRatio=1.333333 MinPixelSize=1.0 [BackgroundSceneClip] FarClipDistance=160000.0 NearClipDistance=3000.0 [ForegroundSceneClip] FarClipDistance=14000.0 NearClipDistance=0.45 [InsideSceneClip] FarClipDistance=250.0 NearClipDistance=0.01 [LowDetailOption] HorizonDistance=60000.0 DetailMeshSize=9 DetailLevel=0 WaterEffect=0 NoiseTexture=0 MaxTextureRes=128 [MedDetailOption] HorizonDistance=84000.0 DetailMeshSize=9 DetailLevel=1 WaterEffect=1 NoiseTexture=0 MaxTextureRes=256 [HighDetailOption] HorizonDistance=100000.0 DetailMeshSize=14 DetailLevel=2 WaterEffect=2 NoiseTexture=1 MaxTextureRes=512 [UnlimitedDetailOption] HorizonDistance=75000.0 DetailMeshSize=16 DetailLevel=2 WaterEffect=2 NoiseTexture=1 MaxTextureRes=0 Thank´s Quote
Gunrunner Posted July 13, 2018 Posted July 13, 2018 (edited) That's not a "problem" it's the way the engine renders relief attenuated by atmospheric haze at a distance, it's not always very aesthetic against some skyboxes (as in your picture), it might necessitate some color tweaks,and the effect might benefit from being more gradual and subtle, but that's what we have, you didn't do anything wrong. Edited July 13, 2018 by Gunrunner Quote
jack33 Posted July 13, 2018 Author Posted July 13, 2018 Thank´s 21 minutes ago, Gunrunner said: That's not a "problem" it's the way the engine renders relief attenuated by atmospheric haze at a distance, it's not always very aesthetic against some skyboxes (as in your picture), it might necessitate some color tweaks,and the effect might benefit from behind more gradual and subtle, but that's what we have, you didn't do anything wrong. Quote
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