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KiwiBiggles

Early A-4K twin and triple RP weapon stations for Dan

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Hiya all,

I've been loving playing around with Dan's A-4Ks, so here are some .ini edits for custom rocket loadouts that people might enjoy:

These custom 'rocket' TERs are fake electronic pods.  I've used fake fuel tanks in the past, but read in a thread recently that the fake tanks may increase the vulnerability of the model to enemy ordnance, so to be on the safe side, I've converted to fake EPs (which work just as well):

img00023.thumb.JPG.b04796d7ef3c8327866adf6de15a0337.JPG

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Triple centre station RPs and mixed-twin wing station RPs all selectable from the loadout menu:  These were all authentic RNZAF loadouts back in the day - at least for public displays and firepower demonstrations.  With these custom weapon stations, all nine RPs are filled with a full complement of munitions, and are selectable all-at-once from the cockpit (unlike 'left-and-right' multi-pods).  This setup sacrifices LAU-7 rails for the 'winders (which some of my other custom stations include) due to the game limit of 6 StationGroupIDs; I don't mind so much since this is the A-4K (70) and the RNZAF didn't get AIM-9s until July 1975 (Don Simms) so I don't normally use them with this model -- AIM 9s are still selectable for the outboard wing stations of course, just minus the LAU-7s which is the same as stock TW, so no harm, no foul.

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This Mixed RP and Fuel loadout is a bit more practical(!); selectable from the loadout menu for any mission, but a really nice loadout for SEAD missions with a mix of artillery and armoured targets:

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Here's the code for anyone who is interested:

// ---------------------------------------------------------

[LeftPylonRack]
SystemType=WEAPON_STATION
StationID=6
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=-1.91,0.10,-1.00
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=200
AllowedWeaponClass=EP
AttachmentType=NATO,USN
ModelNodeName=
PylonMass=31.75
PylonDragArea=0.03
SpecificStationCode=A4RNZAF_TER

[RightPylonRack]
SystemType=WEAPON_STATION
StationID=7
StationGroupID=2
StationType=EXTERNAL
AttachmentPosition=1.91,0.10,-1.00
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=200
AllowedWeaponClass=EP
AttachmentType=NATO,USN
ModelNodeName=
PylonMass=31.75
PylonDragArea=0.03
SpecificStationCode=A4RNZAF_TER

[LeftWingStationTwin1]
SystemType=WEAPON_STATION
StationID=8
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=-1.91,0.10,-1.24
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=360.0
DiameterLimit=0.44
AllowedWeaponClass=RP
AttachmentType=NATO,USN
PylonMass=0.00
PylonDragArea=0.00

[LeftWingStationTwin2]
SystemType=WEAPON_STATION
StationID=9
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=-2.05,0.10,-1.01
AttachmentAngles=0.0,0.0,45.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=360.0
DiameterLimit=0.44
AllowedWeaponClass=RP
AttachmentType=NATO,USN
PylonMass=0.00
PylonDragArea=0.00

[RightWingStationTwin1]
SystemType=WEAPON_STATION
StationID=10
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=1.91,0.10,-1.24
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=360.0
DiameterLimit=0.44
AllowedWeaponClass=RP
AttachmentType=NATO,USN
PylonMass=0.00
PylonDragArea=0.00

[RightWingStationTwin2]
SystemType=WEAPON_STATION
StationID=11
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition=2.05,0.10,-1.01
AttachmentAngles=0.0,0.0,-45.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=360.0
DiameterLimit=0.44
AllowedWeaponClass=RP
AttachmentType=NATO,USN
PylonMass=0.00
PylonDragArea=0.00

[CentrePylonRack]
SystemType=WEAPON_STATION
StationID=13
StationGroupID=5
StationType=EXTERNAL
AttachmentPosition=0.00,0.27,-1.04
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=200
AllowedWeaponClass=EP
AttachmentType=NATO,USN
ModelNodeName=
PylonMass=31.75
PylonDragArea=0.03
SpecificStationCode=A4RNZAF_TER

[CentreStationTriple1]
SystemType=WEAPON_STATION
StationID=14
StationGroupID=6
StationType=EXTERNAL
AttachmentPosition=0.13,0.10,-1.04
AttachmentAngles=0.0,0.0,-45.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=360.0
DiameterLimit=0.44
AllowedWeaponClass=RP
AttachmentType=NATO,USN
PylonMass=0.00
PylonDragArea=0.00

[CentreStationTriple2]
SystemType=WEAPON_STATION
StationID=15
StationGroupID=6
StationType=EXTERNAL
AttachmentPosition=-0.13,0.10,-1.04
AttachmentAngles=0.0,0.0,45.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=360.0
DiameterLimit=0.44
AllowedWeaponClass=RP
AttachmentType=NATO,USN
PylonMass=0.00
PylonDragArea=0.00

[CentreStationTriple3]
SystemType=WEAPON_STATION
StationID=16
StationGroupID=6
StationType=EXTERNAL
AttachmentPosition=0.0,0.27,-1.28
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-2.0
LoadLimit=360.0
DiameterLimit=0.44
AllowedWeaponClass=RP
AttachmentType=NATO,USN
PylonMass=0.00
PylonDragArea=0.00

All the best,

KB

Edited by KiwiBiggles
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... and this is what the code looks like for a weapon pylon as a fake EP:

[WeaponData001]
TypeName=TER_A4K
FullName=A/A37B-5 TER
ModelName=TER
Mass=43.090000
Diameter=0.000000
Length=0.500000
SubsonicDragCoeff=0.020000
SupersonicDragCoeff=0.770000
AttachmentType=NATO,USN
SpecificStationCode=A4RNZAF_TER
NationName=USN
StartYear=1956
EndYear=2050
Availability=3
BaseQuantity=12
Exported=TRUE
ExportStartYear=1956
ExportEndYear=2050
ExportAvailability=2
WeaponDataType=4
StoreType=2
NumChaff=0
NumFlare=0
EjectPosition=0.000000,0.000000,0.000000
EjectVelocity=0.000000,0.000000,0.000000
Asymmetrical=FALSE
HideStationPylon=FALSE

Cheers

Edited by KiwiBiggles
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Nice. I Always wondered if we could and how to use multipe weapons groups on a TER for a plane that only has a handful of hardpoints as A-4s, F-8s, F-100s, and such.

CL

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