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Original Message is from ShamrockOneFive posted over at Il2 Forums. It was posted in April, but right now it is a good time to reread it and maybe, buy it as an xmas gift for yourself :pilotfly:

il2-greatbattles.png?w=212&h=200

Hey folks,

 

I spent some serious time with IL-2: Battle of Kuban and particularly with patch 3.001 before I started to write my review. I decided I wanted to write a review for new players coming in or old players that were used to IL-2: 1946 so that they would have an idea of what this series is all about. I didn't want to hide the few warts that the series still has but I also wanted to put them in context of all of the great things that it does so well.

 

At a little over 4,500 words I think I've captured nearly all of my main thoughts and feelings on the recent final release of the title and I try and cover as much ground as possible. This review isn't so much for you guys as it is for new players coming in. In short, I think IL-2: Battle of Kuban is a crowning achievement for 1CGS and one that points towards a very bright future for the series.

 

https://stormbirds.blog/2018/04/11/il-2-battle-of-kuban-in-depth-review/

 

Thanks for reading and I hope you enjoy the review!

 

https://forum.il2sturmovik.com/topic/35878-il-2-battle-of-kuban-in-depth-review/

Edited by 76.IAP-Blackbird
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Just a note on AI since 3.0005

I have the feeling the enemies are much more dangerous based on the Velilye Lucki SP campaign

The friendly AI does not follow very well orders, as before and I think it is a big "con" of this game

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Yes you are right, the devs are aware of this issue and are working on it. 

The AI behaviour is monitored during Betatest and frequently reported. 

So i have good hopes to See an improved AI in the future. 

 

Best regards Martin 

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