Jump to content
sciammarco

Settings location for in game map

Recommended Posts

Hi, do you know where are located the settings for the in mission map?
all the enemies are disappeared, i can see only friendly forces.
(SFP2)

Share this post


Link to post
Share on other sites

File c:\Users\yourusername\Saved Games\ThirdWire\yourmodname\Flight\HUDDATA.INI

you need to change all strings kinda "LabelEnemyAir=FALSE" to TRUE and delete an empty .TGA file. Sorry, i do not remember the name it could be kinda "enemyaircraft.tga" or something about it/ I am to lazy to see its name.

Its for moded game.

  • Thanks 1

Share this post


Link to post
Share on other sites

The meaning is that game looks for files first at folder with MOD and find HUDDATA.INI in mod folder and use it. if gme do not find this file it begins to use default HUDDATA.INI builded in game engine. And if you do not see at some mods enemy aircrafts, trully they are at a map, but they are "transparent". Modmaker did file transparent and puted it in his modfolder. So you can just delete the "HUDDATA.INI" and that transparent aircraf icon in your modfolder and game will use own default files.

  • Like 1

Share this post


Link to post
Share on other sites

This is the actual situation, the names are back but the icons are not.
attached to this message you can find my HUDDATA.INI file, it's the only one that i have in my pc and is located
here C:\Users\myusername\Saved Games\ThirdWire\StrikeFighters2\Flight\HUDDATA.INI
and here C:\Program Files (x86)\ThirdWire\Strike Fighters 2\Flight


after your messages, as you've said, i've changed only the words in bold:
[MapLabels]
EnableLabels=TRUE
LabelFriendlyAir=TRUE
LabelFriendlyGround=TRUE
LabelEnemyAir=TRUE 
LabelEnemyGround=TRUE

i couldn't find the empty .TGA file, but I found a MAPENEMYICON.TGA that is a red square, i expect that to be important for my purpose.


 

can you explain yourself better about this?
As i said, i couldnt find the transparent file but my problem appears to be in someway related to that file?
i also tried to delete the HUDDATA.INI but nothing changed.

3 hours ago, bazillius said:

And if you do not see at some mods enemy aircrafts, trully they are at a map, but they are "transparent". Modmaker did file transparent and puted it in his modfolder. So you can just delete the "HUDDATA.INI" and that transparent aircraf icon in your modfolder and game will use own default files.

img00269.JPG

HUDDATA.INI

Share this post


Link to post
Share on other sites
54 minutes ago, sciammarco said:


and here C:\Program Files (x86)\ThirdWire\Strike Fighters 2\

never change things here in game folder! Only in mod folder!

Share this post


Link to post
Share on other sites

From my huddata ini

[HUDLabels]
EnableLabels=TRUE
LabelFriendlyAir=TRUE
LabelFriendlyGround=TRUE
LabelEnemyAir=TRUE
LabelEnemyGround=TRUE

[MapLabels]
EnableLabels=TRUE
LabelFriendlyAir=TRUE
LabelFriendlyGround=TRUE
LabelEnemyAir=TRUE
LabelEnemyGround=TRUE

 

you can just delete it too and game wil use default file. back up if you want.

  • Like 1

Share this post


Link to post
Share on other sites

So...

delete 2 files:

MAPENEMYICON.TGA

HUDDATA.INI

here   c:\Users\yourusername\Saved Games\ThirdWire\yourmodname\Flight\

and thats all folks

 

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..