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I´m building a model of a Sam Launcher for SFP1, and I have the following problem:

If I set ShowMissile=FALSE in the launcher ini file, the missile is not launched. The only way to make the launcher work is to set ShowMissile=TRUE, but then the missile fins are visible from outside the launcher (see attached screebshot).

¿Can anybody help?



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I think yoiu need to make an animation to where the fins are closed until launched. You can have animated weapons in SF.

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