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GKABS

LED-TEMPORARY-RWY-CLOSURE-MARKER

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LED-TEMPORARY-RWY-CLOSURE-MARKER


Hello and thank you for downloading my work.
https://gkabs.net

What's included:
LED-TEMPORARY-RWY-CLOSURE-MARKER

this model come with two skin white and sand color.

All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.

Installation:

Copy the files to Objects folder and the falowing to _TYPES.ini file

[TargetTypeXXX]
Name=GK-LED-TRCM
FullName=GK-LED-TRCM
ModelName=GK-LED-TRCM.LOD
TargetType=MISC
ActiveYear=0
TargetValue=50
UseGroundObject=FALSE
DamagePoint=0.1
ArmorValue=0.1
ArmorType=0
RepairRate=10.0
StartDetectChance=20
StartIdentifiedChance=20
IncreaseDetectChanceKey=0
MaxVisibleDist=4500.0
DamagedModel=
DestroyedEffect=VehicleFireEffect
DestroyedModel=
SecondaryEffect=SmallRocketGroundExplosion
SecondaryChance=100


If you need any further help please read the Knowledge Base at:
 
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/


LICENSE:

You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net

Software used:

3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop


If you need any assistance please contact me at 
gkabs@gkabs.net


 

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    • By GKABS
      Hello and thank you for downloading my work.
      https://gkabs.net
      What's included:
      LED-TEMPORARY-RWY-CLOSURE-MARKER
      this model come with two skin white and sand color.
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
      Installation:
      Copy the files to Objects folder and the falowing to _TYPES.ini file
      [TargetTypeXXX]
      Name=GK-LED-TRCM
      FullName=GK-LED-TRCM
      ModelName=GK-LED-TRCM.LOD
      TargetType=MISC
      ActiveYear=0
      TargetValue=50
      UseGroundObject=FALSE
      DamagePoint=0.1
      ArmorValue=0.1
      ArmorType=0
      RepairRate=10.0
      StartDetectChance=20
      StartIdentifiedChance=20
      IncreaseDetectChanceKey=0
      MaxVisibleDist=4500.0
      DamagedModel=
      DestroyedEffect=VehicleFireEffect
      DestroyedModel=
      SecondaryEffect=SmallRocketGroundExplosion
      SecondaryChance=100

      If you need any further help please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop

      If you need any assistance please contact me at 
      gkabs@gkabs.net
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