Flapsfull Posted September 28, 2020 Posted September 28, 2020 (edited) Hi everyone, been recently flying SF2 again, mainly WOE and WOV. Usually I hop in just for some quick high aspect BFM action in some self-created scenarios. Something I noticed (when using visual targeting plus medium HUD option, therefore getting a display of target speed) is that very often the AI will fly / fight right away after merging at very low speeds, around 130-180 kts range and continuously so , groveling around in that speed zone. While its not completely unthinkable that a matured fights ends up in a slow speed scenario , the A.I. seems to use it a bit too much for my liking and also sometimes the maneuvering at those speed that they pull off seems somewhat unrealistic (i.e. going into the vertical at sub-100kts), I get that SF2 is a rather old simulation and that the AI uses simplified flight models and maybe in isn't general isnt that good, but still I wondered, is there something I could manually change or tune to make them fly primarily in a least a bit higher speed range ? Kind regards, Flapsfull Edited September 28, 2020 by Flapsfull Quote
TeargasHorse Posted September 29, 2020 Posted September 29, 2020 I have noticed that the AI in my North Atlantic installs fly in the 300 kt range. The strange thing is that they will often run away in a shallow climb in a straight line at up to .94 Mach at 3 miles, and I can't catch them going 1.2 for up to 9 miles! I think the patches in the EXP packs will help you with your stall speed AI. I can barely remember playing Vietnam and Europe without the updates. There may be a way to mod the AI .ini to load higher speeds, but I'm not the horse to tell you how exactly. Check on the mod forums maybe? Quote
Flapsfull Posted September 29, 2020 Author Posted September 29, 2020 hi TGH, thanks a lot for your input . I have SF:NA too, I'll check whether AI behaves differently in there. With the EXP packs, do you mean the paid addon content from the official 3rd Wire store page or something else? I probably have to do some searching for AI.ini info. Kind regards, Flapsfull Quote
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