Bagpipe Posted May 8, 2021 Posted May 8, 2021 Just started a French campaign flying arty spotter currently and had to comment to applaud the revised explosion effects. They look tremendous from up here in my Nieuport 12! Quote
+Polovski Posted May 8, 2021 Posted May 8, 2021 Excellent thanks to Creaghorn for improving those. Quote
Bagpipe Posted May 8, 2021 Author Posted May 8, 2021 And the engine smoke, basically everything that was updated is very good work! Keep it coming guys. Next stop full volumetric....no? ok Quote
+Polovski Posted May 8, 2021 Posted May 8, 2021 Glad you like it Bagpipe, WM did the new effect for the engine smoke and for the new blip smoke. Volumetric we'd like - that would rely on DX11 coming together - seems unlikely at the moment. The only thing is most all the volumetrics out there look a bit fluffy/wooly to me, especially some clouds in some sims but yeah if we did do those they would be good ones ;) Quote
Bagpipe Posted May 8, 2021 Author Posted May 8, 2021 44 minutes ago, Polovski said: if we did do those they would be good ones ;) When you do them...they will be the best ones I am sure :) Possibly the guys working on BMS could assist/advise with DX11 implementation? I'm not knowledgeable in that stuff though so just "letting my belly rumble" as they say Quote
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