Today we have a very straightforward Dev. Diary for you. We’d like to show you 4 aircraft that we have under development. Two from the Great War and two from WW2.
First, we have the Spad VII.C1 which is under development by our partners at Ugra Media for Flying Circus Vol. II. She’s coming along nicely.
Second, we have the powerful Airco DH.4 that gives Flying Circus some more two-seat bomber options. Such a great looking airplane.
Next, we have the B-26 Marauder that will be flown by the AI in Battle of Normandy. This is one of Jason’s favorite aircraft because his Grandfather John served in a B-26 unit in England and France during the war.
Finally, we have some pics of the Ar-234. Looks amazing!
We continue to build other planes including the Mosquito, Me-410 and the P-51B/C and we continue to test Air Marshal. Also, our new more complex Fuel System modeling is finally entering the Beta stage. It will first be installed and tested on our Bf-109s.
So, work continues on all fronts even as team members take hard earned summer vacations.
The Sturmovik Team
Today’s Developer Diary has two cool items to announce.
First, you can’t stage a Normandy invasion without some dashing British gents jumping out of airplanes. So, we built some.
Next, we are excited to announce that our next payware historical Scripted Campaign is coming soon and it’s called – Steel Birds!
Pre-orders will begin next week!
Created by our master mission-specialist Alex “Blacksix” Timoshkov, Steel Birds focuses on Fw-190 A-5 operations in the Kuban theater in late spring 1943. You'll take on the role of the newly appointed flight commander in 5. Staffel of the II./Sch.G 1. Under the command of Hauptmann Frank Neubert this Gruppe has just completed a retraining program and has relocated to Anapa airfield to support the operations of the German 17th Army.
The campaign is set from April 14th to May 16th, 1943 and is centered around the struggle for a bridgehead at Novorossiysk (Operation Neptune), and two major Soviet offensives in the area of Krymskaya, which ended with the withdrawal of German troops to a new line of defense in early May.
The sharp increase of the Soviet air strength in the Kuban led to one of the largest and fiercest air battles ever on the Eastern Front. In this difficult situation, you have to strike artillery batteries, transport and armored columns, airfields and battle formations of enemy advancing troops.
We’ll have more about Steel Birds next week when we formally launch pre-orders for this historically bases campaign. Release is scheduled for August.
Some images from Steel Birds are below.
And finally, we have some images from the new Advanced Quick Mission interface that is coming later this summer. We saved our old “campaign” system technology and have laid it over the existing QMB to give you added depth for missions that can be created quickly. We think this will be an entertaining new feature that will allow you to fly missions with more structure, but not be as big a commitment as the Pilot Career or as simplistic as the QMB battles. This new AQM, alongside our other mission-making tools such as the existing QMB, Pilot Career and Mission Builder, plus all the great third-party apps like PWCG by Pat Wilson and EMG by SYN_Vander gives the Great Battle series an amazing number of options for creating entertaining mission content.
The Sturmovik Team