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Tonci87

Loop Waypoints get turned into Loiter waypoints?

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Hi,

I noticed that frequently some patrol waypoints are missing from the mission. I started to notice this when I transferred to fighter aircraft in KEK Avillers (never had this happen while flying recon). 

Please have a look at the attached screenshot with the mission briefing.

We are to:

  1. fly to the circle up Waypoint,
  2. then to Waypoint 1,
  3. then to the Front Lines Sector,
  4. and then we are to patrol between the Front lines sector and Waypoint 2, for 23 minutes

However, when I go into the mission, the waypoint 2 is gone from the map, and if I follow the AI, we will simply circle the Front lines Sector for 23 minutes.

Since this is happening frequently, I decided to investigate.

By looking into the OFF_Camp_Mission.xml file (attached) I am able to confirm that somewhere between the briefing and the creation of the mission, the waypoint type has been changed to loiter.

Quote

<?xml version="1.0"?>

<!--Over Flanders Fields mission-->

-<Mission>

<Title>Campaign Date: 5 April 1916 15:43 Flying for Germany in Jasta 5</Title>

<SubTitle>Patrol Enemy Front Lines</SubTitle>

<Overview>Patrol enemy lines - be on the look out for enemy aircraft and ground fire Our destination is the enemy's Front Sector at Front Lines Sector VF147. Approx Distance: 7 Miles. Round Trip: 14 Miles. Time To Target: 7 Minute(s). Average altitude of flight approx : 9959 ft (3018m).We must patrol the area for at least 23 minutes.Our patrol distance along the front sector is 6 miles approx.Kette Eins will assist by flying top cover. Good Luck!</Overview>

<SuccessMessage>Well done sir!!- best get back to the Officers Mess for debrief!Do NOT REFLY the mission</SuccessMessage>

<FailureMessage>Go back to the Officers Mess for debrief! Do NOT REFLY the mission.</FailureMessage>

<Params MultiplayerOnly="n" Multiplayer="y" Weather="OFFDynamicMissionWeather.xml" Time="15:43" Date="4/5/1916" Airbase="Bechamps" Aircraft="Fokker_EIII_Sqd" Country="Germany" Directive="cap" Version="4.0"/>


-<AirFormation Country="Germany" Directive="cap" OffsetScaleFactor="0.5" FormType="EchelonRight" Payload="0" Morale="7" Skill="2" SquadName="Jasta 5-B" ID="6000">

<Unit Payload="0" Morale="7" Skill="2" ID="9570" AmmoPct="100" FuelPct="100" PilotLastName="May" PilotFirstName="Gustav" Type="Fokker_EIV_SQ1"/>

<Unit Payload="0" Morale="9" Skill="3" ID="9571" AmmoPct="100" FuelPct="100" PilotLastName="Berr (HA)" PilotFirstName="Hans" Type="Fokker_EIII_AC1"/>

<Unit Payload="0" Skill="2" ID="9572" AmmoPct="100" FuelPct="100" Type="Fokker_EIII_Sqd" IsPlayer="y"/>


-<Route ID="5000">

<Waypoint Type="takeoff" FormUp="waypoint" Lon="E5*44'29.0002"" Lat="N49*12'44.7002"" IsWarpable="n"/>

<Waypoint Type="altitude" Lon="E5*48'30.202"" Lat="N49*7'43.202"" IsWarpable="y" Alt="2668" Speed="37"/>

<Waypoint Type="SearchIntercept" FormUp="waypoint" Lon="E5*39'44.5267"" Lat="N49*13'46.8092"" IsWarpable="y" Alt="2716" Speed="37"/>

<Waypoint Time="00:23" Type="loiter" Lon="E5*40'20.1497"" Lat="N49*7'13.8185"" IsWarpable="n" Alt="3018" Speed="37"/>

<Waypoint Type="turn" Lon="E5*45'55,402"" Lat="N49*14'17,402"" IsWarpable="n" Alt="2264" Speed="37"/>

<Waypoint Type="landing" Lon="E5*44'29.0002"" Lat="N49*12'44.7002"" IsWarpable="n" Alt="2264" Speed="37"/>

</Route>

</AirFormation>


-<AirFormation Country="Germany" Directive="cap" OffsetScaleFactor="0.5" FormType="Chevron" Payload="0" Morale="5" Skill="3" SquadName="Jasta 5-A" ID="6001">

<Unit Payload="0" Morale="9" Skill="3" ID="9573" AmmoPct="100" FuelPct="100" PilotLastName="Gutermuth (HA)" PilotFirstName="Hans" Type="Fokker_EIII_AC2"/>

<Unit Payload="0" Morale="5" Skill="2" ID="9574" AmmoPct="100" FuelPct="100" PilotLastName="Hellinger" PilotFirstName="Max" Type="Fokker_EIII_SQ1"/>

<Unit Payload="0" Morale="6" Skill="2" ID="9575" AmmoPct="100" FuelPct="100" PilotLastName="Lehmann" PilotFirstName="Eduard" Type="Fokker_EIII_SQ1"/>


-<Route ID="5001">

<Waypoint Type="takeoff" FormUp="waypoint" Lon="E5*44'21,027"" Lat="N49*12'54,8703"" IsWarpable="n"/>

<Waypoint Type="altitude" Lon="E5*48'30.202"" Lat="N49*7'43.202"" IsWarpable="y" Alt="2768" Speed="37"/>

<Waypoint Type="SearchIntercept" FormUp="waypoint" Lon="E5*39'44.5267"" Lat="N49*13'46.8092"" IsWarpable="n" Alt="2816" Speed="37"/>

<Waypoint Time="00:23" Type="loiter" Lon="E5*40'20.1497"" Lat="N49*7'13.8185"" IsWarpable="n" Alt="3118" Speed="37"/>

<Waypoint Type="turn" Lon="E5*45'55,402"" Lat="N49*14'17,402"" IsWarpable="n" Alt="2324" Speed="37"/>

<Waypoint Type="landing" Lon="E5*44'29.0002"" Lat="N49*12'44.7002"" IsWarpable="n" Alt="2324" Speed="37"/>

</Route>

</AirFormation>

With the help of the mission editor I am able to confirm that waypoint 2 has indeed completely vanished from the mission, and instead we are to loiter above the frontline sector for 23 minutes. (Screenshot attached).

Needless to say, I would much rather fly a patrol pattern above the frontlines, than just circle a position for almost half an hour.

Why is this happening?

Can I contribute anything else that might help to solve this mystery?

unknown_2024.01.29-00.36_1.jpg

OFF_Camp_Mission.xml

Screenshot 2024-01-29 005631.jpg

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Hi, can the issue be replicated, or is more information required?

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Just fly in the area it will be fine, it's by design.  The screenshots show waypoint 2 so not sure what the problem is.  Go to the waypoints, stay around the area for at least the time required, if you are leading you can fly a straight line down the front line and back to the main area, whatever.

Edited by Polovski

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