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Posted (edited)

Can anyone help me with this campaign for ICELAND02 V2?
I took an existing Campaign for ICelandNA, edited all the bases to existing bases in ICELAND02, changed the strategic points too, to the same or similar locations on both maps, but when I go to start it, the aircraft/squadron I chose is run over and the game puts me in a random Hawkeye.

Before I changed all the bases, etc., effectively converting one terrain to another, just changing the terrain from one to another, the campaign started normally without any problems regarding the aircraft/squadron I chose, the only problem was that after a single mission the campaign ended. , saying that the strategic objectives had been achieved.

I've attached the files below, if anyone can test them and eventually help me, that would be cool.

If there is a campaign already made for ICELAND02 V2 and someone has it, I would also be grateful.

1986_Cold War_North_Atlantic - Iceland02_DATA.INI

1986_Cold War_North_Atlantic - Iceland02.INI

Edited by madvad
  • 2 weeks later...
Posted

Hi madvad,

Have you changed the [Frontline] settings in the campaign DATA.INI file to match the Iceland02 map? Those are right at the end of the DATA.INI file.

If you just used the same frontline settings from the stock Thirdwire Iceland map, then the campaign engine won't work properly on the Iceland02 map.

That's one explanation for the immediate loss you are seeing.

The frontline for a campaign has to be plotted using map co-ordinates for your campaign terrain, so that it runs from one side of the map to the other.

All of the friendly strategic nodes have to be on one side of the frontline, and all of the enemy strategic nodes have to be on the other side.

As ground units capture strategic nodes, the campaign engine will move the frontline dynamically.

You may need to play around with the number and position of plotted points on your frontline to get the campaign engine to work properly.

I hope that helps.

 

Anyway, I'm glad to see you are enjoying my little Iceland terrain!  That takes me back a few years....

Slainthe!

  • Like 1
Posted
7 hours ago, Baltika said:

Hi madvad,

Have you changed the [Frontline] settings in the campaign DATA.INI file to match the Iceland02 map? Those are right at the end of the DATA.INI file.

If you just used the same frontline settings from the stock Thirdwire Iceland map, then the campaign engine won't work properly on the Iceland02 map.

That's one explanation for the immediate loss you are seeing.

The frontline for a campaign has to be plotted using map co-ordinates for your campaign terrain, so that it runs from one side of the map to the other.

All of the friendly strategic nodes have to be on one side of the frontline, and all of the enemy strategic nodes have to be on the other side.

As ground units capture strategic nodes, the campaign engine will move the frontline dynamically.

You may need to play around with the number and position of plotted points on your frontline to get the campaign engine to work properly.

I hope that helps.

 

Anyway, I'm glad to see you are enjoying my little Iceland terrain!  That takes me back a few years....

Slainthe!

Hello Baltika!
I wish, but I don´t have the numbers from these frontlines, and even know how to figure out.
So, this is problably the cause.
I was excited to play a Campaign in your map, I love it.
Thx for your response :good:

Posted

Try replacing the [Frontline] position entries in the campaign DATA.INI file with these:

Position[001]=100000,000
Position[002]=486000,564000
Position[003]=515000,570000
Position[004]=558000,565000
Position[005]=594000,570000
Position[006]=630000,540000
Position[007]=655000,500000
Position[008]=670000,501000
Position[009]=720000,510000
Position[010]=760000,496000
Position[011]=820000,510000
Position[012]=864000,554000
Position[013]=938000,562000
Position[014]=992000,617000
Position[015]=1003000,657000
Position[016]=1022000,708000
Position[017]=1018000,740000
Position[018]=970000,750000
Position[019]=960000,784000
Position[020]=1010000,810000
Position[021]=1042000,833000
Position[022]=1068000,828000
Position[023]=1060000,850000
Position[024]=1024000,866000
Position[025]=1030000,912000
Position[026]=995000,938000
Position[027]=938000,965000
Position[028]=877000,1005000
Position[029]=822000,1045000
Position[030]=771000,1007000
Position[031]=707000,953000
Position[032]=655000,971000
Position[033]=618000,934000
Position[034]=558000,980000
Position[035]=502000,1027000
Position[036]=428000,1020000
Position[037]=363000,948000
Position[038]=320000,860000
Position[039]=120000,900000
Position[040]=100000,1500000

I took these from the MOVEMENT.INI file from the Iceland02 terrain folder.  That will get you up and running.

There is till something bit odd going on with the unit entries. Unfortunately, I don't have time to look into it just now.

 

Try using this as a template campaign for the Iceland02 terrain.  You will need to swap out some of the unit types, as some of those old mods I used are no longer available for one reason or another, or have been superseded by updated versions.

Operation: Polar Glory '99 v1.03 - User Made Campaigns - CombatACE

Best of luck!

 

 

 

Posted
20 hours ago, Baltika said:

Try using this as a template campaign for the Iceland02 terrain.  You will need to swap out some of the unit types, as some of those old mods I used are no longer available for one reason or another, or have been superseded by updated versions.

Operation: Polar Glory '99 v1.03 - User Made Campaigns - CombatACE

Best of luck!

 

Works flawlessly with the Frontline data updated!!!

Here is the Campaign edited to works in Iceland02:

Thanks again!
 

1986_Cold War_North_Atlantic - Iceland02.INI

1986_Cold War_North_Atlantic - Iceland02_DATA.INI

Posted

I'm glad it's working!

Thanks for uploading the updated campaign files, I'll put them to use.

Always good to have an extra campaign for a terrain.

Slainthe!

  • Like 1

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