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madvad last won the day on March 10
madvad had the most liked content!
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530 +500 ReputationAbout madvad
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Tromso - Norway (before São Paulo - Brazil)
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http://www.clubedounobrasil.com.br
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digofabu@hotmail.com
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madvad started following Ka-29 Helix-B, new tiles for Korea MIGAlley from Gepard, Soviet Style Airfield for the "Desert" Terrain and and 7 others
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Help with ICELAND02 Campaign
madvad replied to madvad's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Hello Baltika! I wish, but I don´t have the numbers from these frontlines, and even know how to figure out. So, this is problably the cause. I was excited to play a Campaign in your map, I love it. Thx for your response -
Strike Fighters 2 Screenshots Thread
madvad replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Time to improve the old SF2 jets
madvad replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Don´t forget that the navigator's position is a little lower and rearward in relation to the pilot -
Help with ICELAND02 Campaign
madvad posted a topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Can anyone help me with this campaign for ICELAND02 V2? I took an existing Campaign for ICelandNA, edited all the bases to existing bases in ICELAND02, changed the strategic points too, to the same or similar locations on both maps, but when I go to start it, the aircraft/squadron I chose is run over and the game puts me in a random Hawkeye. Before I changed all the bases, etc., effectively converting one terrain to another, just changing the terrain from one to another, the campaign started normally without any problems regarding the aircraft/squadron I chose, the only problem was that after a single mission the campaign ended. , saying that the strategic objectives had been achieved. I've attached the files below, if anyone can test them and eventually help me, that would be cool. If there is a campaign already made for ICELAND02 V2 and someone has it, I would also be grateful. 1986_Cold War_North_Atlantic - Iceland02_DATA.INI 1986_Cold War_North_Atlantic - Iceland02.INI -
Strike Fighters 2 Screenshots Thread
madvad replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Full-Scale Iceland Terrain
madvad replied to Baltika's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
You´re right. It worked but I ended up getting confused with the screenshots. Now yes (this map deserved an updated version with more definition in the tilesets, it's incredible): -
Full-Scale Iceland Terrain
madvad replied to Baltika's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Update: Resolved, and don't ask me what happened. I did exactly the same thing, and it worked. Sometimes it seems like my game has a mind of its own and decides things for itself, regardless of what I do, edit or change. It is scary. -
Full-Scale Iceland Terrain
madvad replied to Baltika's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks, I will check. I mess up something, after years of installing mods and flying SF2, shit still happens!!! -
Full-Scale Iceland Terrain
madvad replied to Baltika's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Any clue? This happened. What I doing wrong? These mod files need to be applied over the original NA Iceland or is a stand alone terrain? (I just follow the readme, and extrated the folder to my Terrains) -
Strike Fighters 2 Screenshots Thread
madvad replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Skin Request Topic
madvad replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
We had it for SF1, by MarcFighters, but is no more available, unfortunately (with a lot of other interesting things). -
Time to improve the old SF2 jets
madvad replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
In the ODS installation, the optimization did on it runs fine, but when you try to play the same ODS Campaign/Objetcs applied in the NA for example, works like just 30% of the time (That said, if we raise the standard of mods to be applied to a standard North Atlantic installation, won't we suffer from the same problem?). I have a nice PC and gpu, who runs a lot of modern games in high settings, but sometimes I suffer from crashes and blue screens due to objects added to them. New very detailed aircraft, skins with a lot of resolution and things like that end up affecting memory management and during loading the game simply breaks. When I check the error log, it points to DLLs like "ViewManager.dll", or "GraphicsEngineDX10.dll". If the game were in 64-bit, it would be perfect (but we know that will only happen in our dreams), so I believe that we bring all the game to a "new era", with 4k textures, objects full of polygons and things considered common today, we will encounter these aforementioned problems. I hope I'm wrong, but I say based on the experience I have playing the game for over a decade almost every day... -
Strike Fighters 2 Screenshots Thread
madvad replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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madvad changed their profile photo
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The COIN War
madvad replied to ShrikeHawk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
How long does it take for a post to be considered necro-posting, could anyone tell me or is it up to everyone's common sense? I didn't make a comment on an off-topic post or something irrelevant. He created a post about a Campaign he was creating and I became interested in it and asked the question. What's the problem with that? If we cannot comment on something after a certain period of time, I suggest that the posts are automatically deleted after a stipulated period of time, so that they no longer appear in a possible search for keywords like this one and do not generate this "problem" , and also has the benefit of saving space on the server. I've been a creator and administrator of forums since the early 2000s, and I've never seen a problem if someone "digs up" an old post that was available for consultation, as long as it's for something relevant. I think this type of complaint is a lot of ado being made about nothing. (And every post I create I "subscribe" so that I am notified when someone responds, this is part of my "good norm" on forums) Hugs