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Eagle114th

SF2 Avionics Community Pack - WIP (NOTES)

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Hello everyone,

I am  re-creating the posts after hte ideas came up about the name of proejcts and what it is about.  This project is to be known as  SF2 Avionics Community Pack (SF2:ACP for short), because the purpose of this projects is to create the assets for anyone to usse  for our mods, as well for customizing our SF2 installation.  You will need to put them into aircraft folder and customize the .ini   files, in order, for them to appear in-game.

This is what I find so enjoayble and I noticed that not many simulation does this.  This s project aims to bring the realistic, immersive expereicnes in cockpits with actual textures for radar scope, RWR, HUD, and any avionics that is currently moddable in SF2 and aircraft mods.

I will exlpain the limitation of SF2 engine, so we can get better pictures of what we can and can't do for now.  I said "for now, is becauuse I have the hope htat someday, somehow, someone manage to make it possible to make avioincs further moddable in SF2.

1) Texture issues:  What can be done is chan ging radar scope texture.  But the problem is that, the radar symbols / lines colors can not be changed.  We are stuck with default green SF2 radar symbosl /lines / circles.  And eve with new textures, the radar lines / symbols/ shapes will be applied on top of it.  So it mean, if you have 'black line' on top of radar scope like A-4s as an exampe, the radar still overlap it.  

Another issues is that, most of SF2 default aircraft does not have texture-able radar scope for 'turned off' radar, so it seem strange how CRT (texture) would suddenly show up when turnig radar on. I wished that the radar scope woudl be texture-able, so that it seem taht only radar lines / symbols / shapes would appear, therefore preserving the immersive experiences.

2) Lighting, after attempting to use the actual colors of radar scope based on the pictures, as an example,  they usually show upup too bright comnpared ot another instructments / avionics in cockpit. So they need to be darken, in order to blend naturall in cockpits.  And another issue is radar colors of green, it need to be readable, therefore further darken the texture.  So they might will appear  darker compared to the photo.  (I am currenlty wokring on this part on both F-89s and A-4s radar scope and RWR new textures).

3) Avionics DLLs, there are only two DLLs I believe, that we can use either one of Avionics DLL for early and modern aircraft.  But I still have the hope.  The reason why I have hope is because, I am part of the community that is modding Jane's series simulation.  That simulation is almost 30 years old and people still mods it.  It amazes me, therefore gives me hopes.

Besides the lmitation, it does not stop us from wanting to create the mods that would improve the experiences in avioincs.  What inspired me to do this, I was customizing SF2 installation for early cold war era (My favorite era), in Asia, midddle east, and other theatre, along with later cold war era, I noticed that there is always room of growth and improvement for cockpits.  That is when I came up the awy to improve F-89 series radar scope, as you can see it in another theatre abou Stary's F-89 cockpits.  Then here it is, SF2: Avionics Community Pack!

What would be great help if we can share the pictures and information on the avioinics for various planes, so we can get busy with the  avioniocs improvement.  

If anyoneo have the requests for radar scope, or any avioinics improvement, it would be great help if the resources can be provided too.

The next posts will cover what I am doing with both F-89s and A-4s  gunsights, radar scope, and rwr, along with F-89's radar scope.


Cheers!

Edited by Eagle114th
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NOTE: 

THe new screnshots with F-89s and A-4s radar scop eand RWR will be posted after further adjhusting the darkness of radar scope and RWRs.


Eagle114th

Edited by Eagle114th
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F-89 Radar scope, it is no longer too bright in cockpits and is readable.  Feedback is always helpful, so should I make radar scope a bit darker?

img00025.thumb.JPG.2ed1aaf13da1d984a096c6f6446bc797.JPGimg00024.thumb.JPG.cf1ec53c8bce3f33814c1c11c82dc477.JPG


Eagle114th

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A-4's new radar scope, RWR, and gunsight

I am stil researching on the different RWR variants of A-4s have used.  The texture of RWR is based on the pictures of AN/APR-23, it can be found here:  https://phantomphacts.blogspot.com/p/usn-ew-equipment.html

I realized that the RWR may seem too bright, so I am re-working on the colors of RW and darken it (Due to SF2 lighting rendering system).

And in the future, if anyone found more pictures avionics and requires re-texture, I am more than happy to do it, if time permits.

img00028.thumb.JPG.ef155961d1eba6567fc195a51af7fb58.JPGimg00027.thumb.JPG.9d38add98d045a306b82681f98584068.JPG

Edited by Eagle114th
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After re-adjsuting the darkness of the texture for radar scop eand RWR:

img00032.thumb.JPG.4a9e4d76cf23d53ae777082a5c24cad2.JPGimg00031.thumb.JPG.095817cb0b0918239db17ca4c1302a40.JPG


Eagle114th

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Helloe veryone!

It have been very interesting projets working on gunisghts for K-14, A-1CM and A-4 sued by various aircraft in late 40s to 60s.  What led me into looking for the information, I was looking for the type of gunsight F-89s used, it is quite challenging to find.  What I found out is that F-89A to C uses A-1CM gunsight.  (Please correct me if I am wrong).

I am still researching on F-89D, H, and J model on the radar-guide sight they use.  If anyonoe have information and pictures for me.  Pleae post it here.

the gunsight from excelent Korea war gunsight reticle is being reworked with specific color, as was done for A-4 Skyhawk.  Here are screenshot (the blue background is added on purpose, so you can see what it looks like when using it in SF2):

K-14 (I am uncetain about the diamond outer of center. From whaat I have seen, they are either short and wide or/and thin and long. So please post feedbck on this)

6725f4535b2c6_Screenshot2024-11-02182921.png.8a7c5394c82748d05a408759cbebffc5.png

Next is A-1CM Radar aided gunsight

6725f4786b105_Screenshot2024-11-02183007.png.6a18e968fc9b6a45e3d1c892e956c458.png

Finally, here are two of A-4 Radar Aided gun reticles

6725f4b068bc8_Screenshot2024-11-02183111.png.1842e53a5b7295faee53eb7d7a4f24a8.png

6725f4b832244_Screenshot2024-11-02183035.png.16f3014f4ec59a850e3de02bbd43369f.png

The templates that is used to create the gunsights will be provided in the first releae of SF2: ACP, so anyone can use it to use.


Eagle114th

Edited by Eagle114th
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The gunisght used by A-1 and A-4 are further polished and they appear to be bit brghter compared to USAF gunsigh.

image.png.33bcb81ff229d7f46b9302004b39b71a.png

(To anyone who know which Mark gunsight it is, please let me know.  I am gathering the information on each gunsight type used by various aircraft.)


Eagle114th

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Hello everyone!

F-8 Crusader avionics are being worked on now.  Here is updated Mark 11 gunsight

67263b4c2c83e_Screenshot2024-11-02234406.png.d3ec6fad8b67d2134b072e28f9592164.png

And the leading symbols also match the colors of Mark 11 gunsight
67263b61749c4_Screenshot2024-11-02234422.png.23841261b563be77bef20d47b15d9126.png

67263b699aee4_Screenshot2024-11-02234436.png.b452e03dfb96f456491b7f4b8affa1c3.png

The radar scope texture is being worked on.  When they are completed, the screenshot in F-8s will be posted.


Eagle114th

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