Jump to content

Recommended Posts

Posted (edited)

I have noticed that overhaul mods like Black sea crisis and Operation Darius severely degrade my missile performance . While long range missiles can be spoofed , I refuse to believe the same with short range launches . Normally in the original strike fighters for example in sf2 Europe , I can easily kill enemies using sparrow missiles over a range of 16 miles . In black sea crisis and operation Darius and many other mods , my aim 120 is spoofed at a distance of around 30-35 miles which is ok for a missile but at close like 12 miles , at these ranges if i shoot a fox 3 , the enemy planes easily spoof it by using just a bit of chaff while I have to dive down to ground while wasting around 40 chaff per missile fired by them .. I refuse to believe that amraams or archers are spoofed at close ranges and it's really frustrating . I normally fire in search mode . Is there any way to edit something in the game folders so that the missile hit rates are balanced . It's really annoying when I have to dive down and waste my missiles while the enemy shoots me like iam a paper plane . Same thing goes for sam's too. Help is appreciated . 

If this is a skill issue on my part , then share some tips to improve my gameplay . Enemy difficulty is set to normal though setting at easy difficulty didn't help either . Thanks in advance 

Edited by johntitor
Posted

You'll have to edit each missile in the folders to get what you want, but even with my setup, AIM-120Ds get spoofed (not often mind you) by MIG-23s, so it is what it is. Then again I do also fire them at long range, but sometimes a hit is guaranteed more often than not.

Posted
18 hours ago, EricJ said:

You'll have to edit each missile in the folders to get what you want, but even with my setup, AIM-120Ds get spoofed (not often mind you) by MIG-23s, so it is what it is. Then again I do also fire them at long range, but sometimes a hit is guaranteed more often than not.

Thanks for the tip but I noticed that firing in TWS mode at 15-20 miles gives a 100% kill , and my mistake was using search mode ..I found this becuz when I fired phoenixes in Search mode or RWS , they would often miss but not in tws mode

Posted

Ahh that does the trick doesn't it? I don't do much A2A so I missed that detail. Well it's good you figured it out though.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..