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PaladinX

Flight ends automatically (unwanted!)

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Dear all,

been playing WOFF since years without bigger issues. Today i updated to OTT 1.05, works fine, but - it randomly ends every campaign mission and goes into debriefing?!

 

Example 1: Free flight, i can fly for hours without any issue.

Example 2: Campaign mission, defend observation balloon, flying to the target area, circling for about 13 mins (target was 23 mins) - suddenly debriefing screen (i was not hitting any key!). Mission ended, everything fine, blabla, next mission.

Example 3: Campaign mission, enemy patrol, flying over the frontline, enemies sighted, i start dogfighting (not even shot a single bullet) - suddenly debriefing screen.

 

WTF?

Is this a known bug? Some setting in the workshops?

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Nope you need to configure the settings more and reduce memory load.  See below...

WOFF Over The Top, with its new cloud rendering and terrain rendering up to 150Km, as well as the new weather system and atmospherics, is naturally much more CPU and GPU intensive.

So of course it requires significantly more CPU and GPU power, and memory to achieve this compared to BH&HII.

In terms of running in a similar fashion to the old BH&HII we recommend:

Scenery Density : 1 or 2
Terrain Detail : 1 or 2
Render Distance: 50km or max 75km
Weather Grid Res : 1
Weather System Max Size : 2
Cloud Render Density : 4

As a base start.  You can increase settings slowly once it's stable, to get to your sweet spot.

To run at the higher settings available now you really need an up to date sim rig of course.
Also note the highest settings may not necessarily be useable by all high end PCs as there is some future headroom in there too.  


Also see the FAQ Section 77:
"A Guide to New WOFF OTT Expansion’s Lighting and Weather Settings by Gecko"
on optimising and what all those new settings do.

Our  Website Support Page page has the FAQ.  Direct link to FAQ:
https://www.overflandersfields.com/index_html_files/FAQ_WOFF_BH&HII.pdf

Edited by Polovski

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Hi Polovski,

thanks for your response.

That means, the Game ends the flight and brings me to the mission debriefing because im running out of memory? Without any warning?

Is there any possibility to analyse how much RAM is used in that moment?

Or do i seriously have to change the graphic settings, fly a campaign mission and see if it crashes? Then start again...?

 

my hardware:

7800X3D with 64 GB (!) of DDR5 and a 3080 Ti

 

 

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Just checked my settings: They are in these conditions when it happens. So im not exceeding the "recommended" settings somehow.

So can you confirm im running out of memory with these settings with a 64 GB of Ram setup? This leads to sudden end of a mission and debriefing after 10-15 mins of flight?

WOFFOTT.jpg

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"...out of memory? Without any warning? "

Yes - CFS3 runtime always did that..
It's not the whole RAM that is important, it's memory CFS3 has allocated.  It's also often worse on Windows 11, go figure.

We are trying to help to find the cause, which as I say is very likely higher memory etc demands of OTT.  So to troubleshoot just try the settings I posted please?
It's not a permanent setting yet once it works you can increase slowly and test.

Many of your settings are much higher than I posted, so please lower them to the test setting I gave above to see?
So..
Terrain Detail  1 or 2  yours is on 5 
Scenery Density  1 or 2  yours is on 5.
Render Dist  50 preferably,   yours is on 100.
Cloud Render Density  4  yours is on 8.

Yes, it will be different on every PC configuration, so please try low settings to confirm it fixes the issue first. 
 

Edited by Polovski

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BTW, you need to tweak for FPS and other things etc anyway, as with most games. So this is the same exercise.
If you try those settings and want to continue on this issue, please contact us on support email.  Details of how to contact us are in the last 2 pages of the WOFF BH&H II FAQ on our Support page on the website.

Direct link https://www.overflandersfields.com/index_html_files/FAQ_WOFF_BH&HII.pdf

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