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Eagle114th

HUD questions - Stuck with rolltabs and AGGunsightName

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Hello everyone,

I am still puzzled by the issues with both GunsightName / AGGunsightName and GunsightRollTabsName.  What I am trying to do is to have GunsightRollTabsName only enabled for GunsightName, while not being tied to AGGunsightName when switching to rockets / bombs with depressed sights:

Here is codes I have in F-4S_Cockpit.ini:

Quote

[CockpitData]
Directory=cockpit
HUDMode=CAGED,AA,AG
RippleQuantity=1,2,18
RippleInterval=60,100,140

[GunsightFront]
HasGunsight=TRUE
GunsightMilSize=150
GunsightName=SOS - MAIN.TGA
GunsightComputedName=SOS - LEAD.TGA
GunsightRollTabsName=SOS - LEVEL.TGA
GunsightRangeBarName=SOS - RANGE BAR.TGA
RangeBarOrientation=12TO6
RangeBarHasGunRange=TRUE
RangeBarUseWeaponRange=TRUE
RangeBarMax=4572.0  // 15,000 feet - IRM middle ground
RangeBarMin=228.6   // 750 feet - IRM’s minimum range
RangeBarMaxGun=914.4  // 3000 feet - Gun
RangeBarMinGun=228.6  // 750 feet - Gun
LeadComputing=TRUE
MinLeadRange=228.6  // 750 feet
MaxLeadRange=914.4  // 3000 feet
DefaultLeadRange=571.5  // Midpoint between 228.6 and 914.4 (1875 feet)
MaxDepression=280
DefaultDepression=50
RocketDepression=30

When using air to air weapons, the pitch / roll reference looks just right (roll tabs), as well the range bar (when lock on target by radar)

img00010.thumb.JPG.db8c985e4b496fa2287b8072853056e8.JPG

But when switcing to rockets / bombs, this hapens:

img00011.thumb.JPG.cec12f890444fc05abe3ed4a83c703a5.JPG

 

I would like to request for the advice to workaround this issues.  I have tried experimenting another ways with [HUD] to replace roll tabs (HUD_ATTITUDEBARS and HUD_BANKINDICATOR), but they do not stay with the fixed sight, so I am stuck with this situations at the moment.

Thank you adn I wish everyone a great day!


Cheers


Eagle114th

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