Ooh darn seems I've dropped a brick once more! First of all I am sorry, I had no intention of ripping model files. I wanted to improve some of the ground objects (more versions etc.) without having to completely start over...
So again I am sorry.
Hi Y'all,
I'm new to the comunity and I hope I am Posting this question in the right section...
I want to convert .lod files to a format I could potentially work with in blender or 3ds max.
Is that possible in any way?
Thanks in advance