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Everything posted by Chaingun
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Don't doubt what you say at all, and believe me we do appreciate your efforts. I gathered that information from a website that is probably quite old. It is by no means all inclusive and for that I do apologize.
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First things first, I didn't mention one thing about my fathers medals, just pointing out relavance about Kerry's service in the military. Back when Clinton was in office, Kerry didn't see the relevance of his service in Vietnam and was supposedly dissappointed by the fact that Vietnam (service)being brought forward once again to prove the mettle of the man. (Clinton), and now he wants to throw it back up again to prove himself to somehow be better than everyone else. Kerry had three purple hearts that he himself states he missed a total of 2 days work over. Musta been awfully rough, as far as my father goes, I don't know about his service, I have never been able to get him to talk about it and I don't think I ever will. As far as the multinational force, that's about how it's been since we been working within the UN, if the Military is sent, it's the vast majority is funded and supported by US troops. The numbers game just never add up. Nature of support The criteria for inclusion in the coalition, as defined by the White House, are very broad, including mere political support. Combat troops United States - hundreds of thousands of troops, weaponry, money, etc. Britain - 45,000 troops, aircraft, tanks Australia - about 2,000 personnel: a squadron of F/A-18 Hornet fighter jets, three ships, 150 special forces troops, and other weaponry. See Australian contribution to the 2003 Gulf War. Denmark - submarine & warship, and a medical team Poland - 54 combat troops, 74-member chemical decontamination team, supply ship with 56 sailors; total troops - up to 200; See Polish contribution to the 2003 Gulf War. Iraqi Kurdish peshmergas militia - 50,000+ Note: While the Government of Canada does not support the invasion of Iraq without United Nations approval, Canada has military personnel serving under the U.S. command in Iraq, provides six hi-tech frigate escorts for U.S. & British ships in the Gulf, and numerous other technical services. U.S. Ambassador to Canada, Paul Cellucci, stated that Canada in fact is providing more support that virtually all other members of the "Coalition of the Willing". Military support (no combat troops) Kuwait - hosts invasion force Qatar - hosts U.S. Central Command regional headquarters South Korea - 700 non-combat troops (However, the Parliament vote to provide such troops continues to be postponed) Japan - refueling Canadian and Greek warships in the Arabian Sea Chemical, biological, and nuclear specialists Bulgaria - 150 specialists (and airspace use, bases, use of Black Sea port) Slovakia - 69 anti-chemical warfare specialists in Kuwait Czech Republic - sent 400 anti-chemical warfare specialists to Kuwait (and airspace use) Romania (and airspace use) Spain - 900 non-combat troops for medical support vessel for treatment of contamination Ukraine - 532-man 19th Army Battalion deployed to Kuwait, but will not enter Iraq Defense Netherlands - three MIM-104 Patriot missile batteries and 360 soldiers for defense of Turkey Use of bases and airspace Ethiopia Eritrea - use of Red Sea port of Assab Hungary (hosts U.S. base) Italy (not for direct military attacks) Portugal - Lajes Field air base in Azores Airspace use Albania Azerbaijan Georgia (possibly airfields) Lithuania Former Yugoslav Republic of Macedonia Turkey (after failed negotiations to permit troop deployment) Political support only Afghanistan Colombia Dominican Republic El Salvador Honduras Iceland (has no military) Japan Latvia (may deploy some troops) Marshall Islands Micronesia (has no military) Mongolia Nicaragua Palau (has no military) Philippines Rwanda Singapore Uganda Uzbekistan
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When later asked about the severity of the wounds, Kerry said that one of them cost him about two days of service, and that the other two did not interrupt his duty. "Walking wounded," as Kerry put it. "Walking wounded," as Kerry put it. Yep, them cuts while shaving really hurt. :D kidding, nobody said anything about his service, just all the details are not really known. At least I don't. I just know I would never vote for this man.........
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Where did this UNILATERAL BS get started. There are over 41 countries in this coalition, but I guess it's only Multilateral if FRANCE, GERMANY OR RUSSIA say that it is okay. My Father did three tours of NAM with the Marine Corp. and I know from experience that some of those medals that the military give out for so called bravery quite often got to the ones that know how to kiss butt. (Not all mind you, but the some of them are.) Don't want to start a fight here, just expressing my feelings.......... This is really hard to discuss without attempting to throw the flame.
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Not exactly something to make you think about something to eat, they look quite disgusting..... At least as far as I'm concerned...... Don't have a clue what they are suppose to be though.
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I agree Chief, I don't think turning over our military to the whims of the UN is a good idea. I don't think Bush's spending is a good deal for America either, so once again we are forced to choose between the lesser of the two evils. Of course I think I'll vote Bush for another 4 years.
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56k Beware...pics. Inside
Chaingun replied to "Instigator"'s topic in Digital Combat Simulator Series General Discussion
You have some great shots there. Unfortuneately that's one thing I wasn't, a shutterbug. Wish I had some pictures of those days. All I've got left are my cruisebooks, and my memory which is getting shorter by the day. :D I would definately agree that we crossed paths on numerous occasions. -
:P We Knew That, Congrats anyway...... B)
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56k Beware...pics. Inside
Chaingun replied to "Instigator"'s topic in Digital Combat Simulator Series General Discussion
I was a Final Checker and Trouble shooter for the IWT shop from 1985 to Nov 1990. I was a glutton for punishment, I extended my tour to match my EOS date so I spent 5 years with the rippers instead of going back to one of the rag outfits. :ph34r: -
56k Beware...pics. Inside
Chaingun replied to "Instigator"'s topic in Digital Combat Simulator Series General Discussion
Great Looking Ripper Jet, I spent 5 years with that outfit on the Forrestal. That's the biggest part of the job that I miss, the jets..... :P -
Time For Loman 2.0 Screenshots ;)
Chaingun replied to Skypat's topic in Digital Combat Simulator Series General Discussion
Looking good, can't wait to get my grubby little mits on it. Keep up the great work Skypat. -
Go Colts, but they look to be in trouble right now. Down 10-0 to New England........8:11min left in 2nd quarter... Let's see, who's in the second game today. Carolina at Philly So go Colts and Go Carolina.
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Il2 Patch 1.22 Is Out.
Chaingun posted a topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
1.22 patch. Get it here. :ph34r: ----- ----- What's new in Version 1.22 Warning The current version (1.22) is not compatible with the previous versions of the game when playing via network. Both the server and client must have appropriate versions of the game (1.22) in order to connect. Notes on the Patch Installation This patch (1.22) may be installed only over the previous version 1.21. Modifications Changes and fixes - Fixed an error with B-17G that made it impossible to finish a mission sometimes. - Fixed an issue when a plane set ablaze was not counted as a ‘kill’. - Using autopilot will not reset trim settings. - Tuned non-adjustable trim tabs positions for aircraft so equipped (e.g. I-16 / I-153). - Replaced Ju-88 engines with the corresponding model with correct altitude performance chart. - Improved sea planes handling while landing and on water. - Improved BI-1 landing behavior. - Replaced P-40M supercharger with the corresponding one stage model. - Tuned more precise P-40E at altitude 4.500 meters. AI - Reworked AI routines for landing approach from high altitudes (when no descent points were supplied in mission builder). Sound - Reworked sound dampening while in the cockpit. - Fixed issues with ground AAA sound. Network - Fixed an error in sending private chat messages. Version 1.21 Warning The current version (1.21) is not compatible with the previous versions of the game when playing via network. Both the server and client must have appropriate versions of the game (1.21) in order to connect. Notes on the Patch Installation This patch (1.21) may be installed only over the previous version 1.11. New Positions New Aircraft Flyable: - P-51D-5 - Ki-84-1a - A6M5a AI: - C-47 - B-17G Notes: - The first production series P-51D-5 were delivered without the dorsal fin fillet. However most aircraft had the fillet retro-fitted with a field modification kit. We have modeled the aircraft with the fillet. This will ensure skin compatibility with other D model variants. Also, in FB source code current limitation prevents us from replicating the real world P-51 fuel system. - National markings on the fuselage of the Boeing B-17 needed to be moved forward due to position of the gun windows and due to the present aircraft coding system. - A6M5 – the game models the version for the land-based runways. New ground models Willis MB Jeep - US Willis MBt Jeep - US Willis MBtc Jeep - US M16 self-propelled AAA Chevrolet truck Chevrolet ambulance Chevrolet radio truck Diamond T 5-ton truck Pup tent Pyramidal tent Command tent Pole with wires Pole no wires Bunker - small caliber guns Bunker -large caliber guns Bunker Elevated -large caliber guns Omaha Beach Bunker Observation Bunker Sandbags - Round Sandbags - Wall Caen Castle Chateau - Small New ships Destroyer type 7/1944 M-Boat Note: These ships are made for the use on European maps for creation of new missions. Ex.: Destroyer type 7/1944 is intended to be used for the allied forces and M-Boat – for Germany. New Maps Normandy1 - Large historical map based on the Normandy coast and Northern France. Pre-Invasion state. Normandy2 - Large map based on Normandy and Northern France, with a non-historical Allied base off the French coast. Normandy3 - Large historical map based on the Normandy coast and Northern France. Post-Invasion state with 18 temporary Allied strips. Ardennes Summer - Non-historical medium sized summer map for online and offline play, loosely based on the Ardennes region. Ardennes Winter - Non-historical medium sized winter map for online and offline play, loosely based on the Ardennes region. Online8Islands - non-historical map featuring a “Pacific Theater” locale for online gameplay. Can also be used for user-made single missions and short campaigns. Modifications Changes and fixes in graphics: Perfect mode - More realistic render of the water. - Tuned the shades of the sea water. - Eliminated chroma error of the water on ATI video cards (with disabled subtitles). - Removed sun reflection artifacts on NVidia video cards with S3TC enabled. - Improved visual appearance of the trees. - Added an option to place better looking 3D trees in the towns and villages. Notes: For the new trees to render it is required that: you video card has no less than 128 Mb of RAM, and BIOS AGP memory (Aperture Size) set to no less than 128 Mb. Recommeded video cards for the option are GeForce 4, GeForce 5600 and newer, ATI Radeon 9700 and newer. To see the new trees in towns: Make sure you’re running the game in ‘Perfect’ mode. In the ‘conf.ini’ file, in the section ‘[Render_OpenGL]’ change the following line: Forest = 2 to Forest = 3 To disable the trees and return back to normal appearance, change the parameter back to 2. NB: The option is released in test mode. We’re expecting video drivers update from the video card vendors to obtain full functionality of the mode. If you have less than 128 Mb of RAM on your video card, expect blinking triangle artifacts to appear on NVidia cards; on ATI cards you may see trees rapidly change their color shade and/or shape as you approach them. Hints and Tips: How to Improve the Framerate in the ‘ - Do not set the screen resolution to larger than 1024x768. - Disable full-screen antialiasing. - If you suspecting trees or forests to cause the framerate drop, try lowering the Forest parameter in the ‘conr.ini’ to 1, or even to 0 (that would make forest to appear in less detail, but faster render). - Lower the objects visibility distance. Il-2:FB list of recommended drivers 1C:Maddox Games recommends the following video card drivers to be used with IL-2:Forgotten Battles with the best graphics options. The sim may not function properly with other driver versions due to issues outside our control. NVIDIA Display Driver Version: 45.33 Release Date: October 9, 2003 WHQL Certified http://www.nvidia.com/object/pc_winxp-2k_45.33.html ATI CATALYST™ 3.7 Driver Build 6.14.10.63787-93-030812a1-010735c Tracks - Corrected incorrect repeated playback error. Sound Corrected 3D sound engine by request of users, to prevent online sound cheating. Users with a Sound Blaster Extigy card may need to deactivate the [Enables Extensions] from the Sound Setup of IL2:FB. When activated, some jerky sound may be heard when firing and changing views. Users with the motherboard Asus A7N8X using the onboard audio card NVIDIA MCP2 (Chipset nForce2 SPP) may also experience these kind of sound problems, in that case turn OFF [Enables Extentions] in Sound Setup. FM and other tunes of aircraft Further tuning is performed on a line of aircraft: - All Bf-109s. - Me-262. Be aware that aircraft should accelerate slowly to maximal speed. - La-5/7 series climb rate. - Increased critical dive speeds for some aircraft. - Increased roll rate of P-40 series. - Corrected radiator-induced drag program module. - Decreased damage durability of I-16, FW-190A-F series and some others. - Modified the appearance of the metal-finished aircraft to appear more shining. - Increased torque effect on a number of aircraft. Still not enough, but currently we have a limit for the greater and precise torque effect tunings. - Fixed bug with automatic fuel mixture of P-47 series AI All types of aircraft keep better formation in wayponts with decreasing of altitude. Weapons - Added underwing payload variants for the P-51. - Added ability to set up fuse timer for the Wfr.Gr. 21. To make the rocket operate as it was intended in real life, set the delay to 5.0 seconds. Network Added new types of messages in «eventlog». 1. When users switch On or Off wingtip smokes: ...:... <aircraft> turned wingtip smokes on at ... ... ...:... <aircraft> turned wingtip smokes off at ... ... 2. When users turn on landing lights: ...:... <aircraft> turned landing lights on at ... ... ...:... <aircraft> turned landing lights off at ... ... 3. When user changes the weapon or amount of fuel before take off: ...:... <aircraft> loaded weapons '<weapons name>' fuel <N>% 4. When pilot successfully landed after bail out: ...:... <aircraft>(N) successefully bailed out at ... ... 5. Modified message 'was killed'. Instead of: ...:... <aircraft>(N) was killed at ... ... the new message is: ...:... <aircraft>(N) was killed by <initiator> at ... ... However, if the situation was generated by the aircraft itself (e.g., the pilot was burned) or bailed out pilot was killed with the hit from the ground, then the message will be in old format: ...:... <aircraft>(N) was killed at ... ... 6. When the aircraft was damaged but not exploded after landing: ...:... <aircraft> damaged at ... ... This message is issued only once when the aircraft is on the ground (or not yet in air, or just landed). 7. At the moment of player disconnection: ...:... <user> disconnected The time of disconnection in the messages of client and server may be different due to naturally allowed timeouts for the connection loss situations. Changes in Dgen and code of campaign, single and coop mode When bailing out or crash landing over enemy territory, the player can now sometimes escape capture. It depends on the location of the front line and the closest enemy troops formation. Other fixes and features - Large custom skins (1024x1024) can now be used with the P.11c. - Fixed a line of issues with incorrect radiator flap animations. - Damaged MC 202 will no longer turn transparent. - Added a line of USA and Great Britain regiments to use with the B-17. - Added Japan to the list of available countries to use with added Japanese planes. 2-letter code for the custom regiment files is “ja”. Third Party modelers Ilya Shevchenko - all new ground models and new Ardennes and Normandy maps (Maps created with officially licensed to him tools). Kelly Haugan – basic 3D model of B-17. We thank for the great help Jiri Fojtasek, Ilya “Luthier” Shevchenko, Kelly Haugan, Park "P-kun" Joowon, Denma, Shigekazu Hirao, Mitsuhide Mori, Ian Boys, Thomas Spann, Urs “Kimura” Klimmeck, Howard Leveque, Rafai Skibicki, And many others. We also thank for the help in beta testing all FB community and also personally Sean Trestrail (real pilot who flew a restored P-51 as well. He sent us a lot of materials that helped us make P-51 series alive in our sim), Ian Boys (for the great help in accumulating of the test data from the forums and personal test), Dietger Pohl, Steffen Trombke, Wastel (This name is better known for the community), Jan Niukkanen, Jyrki Majamaeki, Yury Puzynia -
Cat 4.10 now available at www.ati.com.
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:D I lurk at SimHQ, they get toooo fidgety over there. So far I've seen some pretty decent disagreements / discusssions over here and they seem to stay quite civil. So I post here.... Couldn't agree more Dag, The world needs some more of that M1 Brain Matter. (and lots of it)..... :D
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Yep, I voted him in, and will attempt to do it again. That's as far into any political discussion as I will get though. \ Me too firehawkordy, can't fly for squat but I do enjoy doing it.
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Think someone needs to kick a field goal with Favre's butt after this game..... What was he thinking...
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It was a great game though......... :D
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You asked, I'm just trying to help.... TMI (TOO Much Information) is another used down here in Texas
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Often used to reply to someone who acted like an asshat, it has an obscure an profound meaning. Used alone or can be combined with any other insult to create more meaning, e.g.: fnebtard. :ph34r: Sounds about right.
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Think They'll Ever Add F-18?
Chaingun replied to Dagger's topic in Digital Combat Simulator Series General Discussion
TMI..... Toooooooo Much Information. :D -
Mig-29 Intercept Demo Track
Chaingun posted a topic in Digital Combat Simulator Series General Discussion
I use this demo track to bench my system tweaks as it is really demanding on the system. I've noticed something rather peculiar since the new patch has been released. I tried it today and let it completely play through, Both Migs got shot down by the F-4E's. Hadn't seen that one before and was just wondering if anyone else has seen this. I thought it was quite humerous. Guess the little warning before it starts about the new patch may be correct and they don't play correctly anymore. -
Think They'll Ever Add F-18?
Chaingun replied to Dagger's topic in Digital Combat Simulator Series General Discussion
WSO? Waste Systems Officer!! :D Must be Airforce. RIO - Radar Intercept Officer We trained them well in the Navy, they could pretty much diagnose their own radar problems so they could give us a full debrief when they got back. Seldom talked to a pilot, but the RIO's was always coming down to the shop. B) The F-14 is the biggest thing I miss about the Navy. It could always figure out how to throw a curve at the technicians to keep'em operational...... -
Think They'll Ever Add F-18?
Chaingun replied to Dagger's topic in Digital Combat Simulator Series General Discussion
Concur with the F14. The Navy has three close-in weapons platforms, CWIS CSparrow and the CHornet. Range is where it's at. You have to be able to reach out and touch somebody... :D Although don't know if it's confirmed but the rumor is the F-18 will be the next available flyable A/C. Guess I can live with that as long as they give us a Carrier or two for Ops. -
:D Congrats......